HomeSpan/src/Utils.cpp

378 lines
9.4 KiB
C++

/*********************************************************************************
* MIT License
*
* Copyright (c) 2020-2022 Gregg E. Berman
*
* https://github.com/HomeSpan/HomeSpan
*
* Permission is hereby granted, free of charge, to any person obtaining a copy
* of this software and associated documentation files (the "Software"), to deal
* in the Software without restriction, including without limitation the rights
* to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
* copies of the Software, and to permit persons to whom the Software is
* furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice shall be included in all
* copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
* SOFTWARE.
*
********************************************************************************/
#include "Utils.h"
///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
//
// Contains various generic utility functions and classes:
//
// Utils::readSerial - reads all characters from Serial port and saves only up to max specified
// Utils::mask - masks a string with asterisks (good for displaying passwords)
//
// class PushButton - tracks Single, Double, and Long Presses of a pushbutton that connects a specified pin to ground
// class Blinker - creates customized blinking patterns on an LED connected to a specified pin
//
///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
char *Utils::readSerial(char *c, int max){
int i=0;
char buf;
while(1){
while(!Serial.available()); // wait until there is a new character
buf=Serial.read();
if(buf=='\n'){ // exit upon newline
if(i>0) // characters have been typed
c[i]='\0'; // replace newline with string terminator
return(c); // return updated string
}
if(buf!='\r'){ // save any character except carriage return
c[i]=buf; // store new character
if(i<max) // do not store more than max characters (excluding string terminator)
i++;
}
} // while(1)
} // readSerial
//////////////////////////////////////
String Utils::mask(char *c, int n){
String s="";
int len=strlen(c);
for(int i=0;i<len;i++){
if(i<n || i>=len-n)
s+=c[i];
else
s+='*';
}
return(s);
} // mask
////////////////////////////////
// PushButton //
////////////////////////////////
PushButton::PushButton(int pin){
this->pin=pin;
status=0;
doubleCheck=false;
pinMode(pin, INPUT_PULLUP);
}
//////////////////////////////////////
boolean PushButton::triggered(uint16_t singleTime, uint16_t longTime, uint16_t doubleTime){
unsigned long cTime=millis();
switch(status){
case 0:
if(doubleCheck && cTime>doubleAlarm){
doubleCheck=false;
pressType=SINGLE;
return(true);
}
if(!digitalRead(pin)){ // button is pressed
singleAlarm=cTime+singleTime;
if(!doubleCheck){
status=1;
doubleAlarm=singleAlarm+doubleTime;
longAlarm=cTime+longTime;
} else {
status=4;
}
}
break;
case 1:
case 2:
if(digitalRead(pin)){ // button is released
status=0;
if(cTime>singleAlarm){
doubleCheck=true;
}
} else
if(cTime>longAlarm){ // button is long-pressed
longAlarm=cTime+longTime;
status=3;
pressType=LONG;
return(true);
}
break;
case 3:
if(digitalRead(pin)) // button has been released after a long press
status=0;
else if(cTime>longAlarm){
longAlarm=cTime+longTime;
pressType=LONG;
return(true);
}
break;
case 4:
if(digitalRead(pin)){ // button is released
status=0;
} else
if(cTime>singleAlarm){ // button is still pressed
status=5;
pressType=DOUBLE;
doubleCheck=false;
return(true);
}
break;
case 5:
if(digitalRead(pin)) // button has been released after double-click
status=0;
break;
}
return(false);
}
//////////////////////////////////////
boolean PushButton::primed(){
if(millis()>singleAlarm && status==1){
status=2;
return(true);
}
return(false);
}
//////////////////////////////////////
int PushButton::type(){
return(pressType);
}
//////////////////////////////////////
void PushButton::wait(){
while(!digitalRead(pin));
}
//////////////////////////////////////
void PushButton::reset(){
status=0;
}
////////////////////////////////
// Blinker //
////////////////////////////////
Blinker::Blinker(){
}
//////////////////////////////////////
Blinker::Blinker(int pin, int timerNum, uint16_t autoOffDuration){
init(pin, timerNum, autoOffDuration);
}
//////////////////////////////////////
void Blinker::init(int pin, int timerNum, uint16_t autoOffDuration){
this->pin=pin;
if(pin<0)
return;
pinMode(pin,OUTPUT);
digitalWrite(pin,0);
pauseDuration=autoOffDuration*1000;
#if SOC_TIMER_GROUP_TIMERS_PER_GROUP>1 // ESP32 and ESP32-S2 contains two timers per timer group
group=((timerNum/2)%2==0)?TIMER_GROUP_0:TIMER_GROUP_1;
idx=(timerNum%2==0)?TIMER_0:TIMER_1; // ESP32-C3 only contains one timer per timer group
#else
group=(timerNum%2==0)?TIMER_GROUP_0:TIMER_GROUP_1;
idx=TIMER_0;
#endif
timer_config_t conf;
conf.alarm_en=TIMER_ALARM_EN;
conf.counter_en=TIMER_PAUSE;
conf.intr_type=TIMER_INTR_LEVEL;
conf.counter_dir=TIMER_COUNT_UP;
conf.auto_reload=TIMER_AUTORELOAD_EN;
conf.divider=getApbFrequency()/10000; // set divider to yield 10 kHz clock (0.1 ms pulses)
#ifdef SOC_TIMER_GROUP_SUPPORT_XTAL // set clock to APB (default is XTAL!) if clk_src is defined in conf structure
conf.clk_src=TIMER_SRC_CLK_APB;
#endif
timer_init(group,idx,&conf);
timer_isr_register(group,idx,Blinker::isrTimer,(void *)this,0,NULL);
timer_enable_intr(group,idx);
}
//////////////////////////////////////
void Blinker::isrTimer(void *arg){
Blinker *b=(Blinker *)arg;
#if ESP_IDF_VERSION >= ESP_IDF_VERSION_VAL(4, 0, 0) // use new method that is generic to ESP32, S2, and C3
timer_group_clr_intr_status_in_isr(b->group,b->idx);
#else // use older method that is only for ESP32
if(b->group){
if(b->idx)
TIMERG1.int_clr_timers.t1=1;
else
TIMERG1.int_clr_timers.t0=1;
} else {
if(b->idx)
TIMERG0.int_clr_timers.t1=1;
else
TIMERG0.int_clr_timers.t0=1;
}
#endif
if(!digitalRead(b->pin)){
digitalWrite(b->pin,1);
timer_set_alarm_value(b->group,b->idx,b->onTime);
b->count--;
} else {
digitalWrite(b->pin,0);
if(b->count){
timer_set_alarm_value(b->group,b->idx,b->offTime);
} else {
timer_set_alarm_value(b->group,b->idx,b->delayTime);
b->count=b->nBlinks;
}
}
timer_set_alarm(b->group,b->idx,TIMER_ALARM_EN);
}
//////////////////////////////////////
void Blinker::start(int period, float dutyCycle){
start(period, dutyCycle, 1, 0);
}
//////////////////////////////////////
void Blinker::start(int period, float dutyCycle, int nBlinks, int delayTime){
if(pin<0)
return;
pauseTime=millis();
isPaused=false;
gpio_set_direction((gpio_num_t)pin, GPIO_MODE_INPUT_OUTPUT); // needed to ensure digitalRead() functions correctly on ESP32-C3; also needed to re-enable after pause()
period*=10;
onTime=dutyCycle*period;
offTime=period-onTime;
this->delayTime=delayTime*10+offTime;
this->nBlinks=nBlinks;
count=nBlinks;
timer_set_counter_value(group,idx,0);
timer_set_alarm_value(group,idx,0);
timer_start(group,idx);
}
//////////////////////////////////////
void Blinker::stop(){
if(pin<0)
return;
timer_pause(group,idx);
}
//////////////////////////////////////
void Blinker::on(){
if(pin<0)
return;
pauseTime=millis();
isPaused=false;
gpio_set_direction((gpio_num_t)pin, GPIO_MODE_INPUT_OUTPUT);
stop();
digitalWrite(pin,1);
}
//////////////////////////////////////
void Blinker::off(){
if(pin<0)
return;
pauseTime=millis();
isPaused=false;
gpio_set_direction((gpio_num_t)pin, GPIO_MODE_INPUT_OUTPUT);
stop();
digitalWrite(pin,0);
}
//////////////////////////////////////
void Blinker::check(){
if(pin<0)
return;
if(pauseDuration==0 || isPaused || (millis()-pauseTime)<pauseDuration)
return;
Serial.print("Pausing Status LED\n");
isPaused=true;
gpio_set_direction((gpio_num_t)pin, GPIO_MODE_DISABLE);
}