Added multiple instanciation.

This commit is contained in:
Francois Best 2012-09-27 21:13:57 +02:00
parent 1b24b1d5d6
commit a63afb0868
5 changed files with 906 additions and 843 deletions

View File

@ -36,779 +36,21 @@
# endif
# undef MIDI_SERIAL_PORT
# define MIDI_SERIAL_PORT softSerialClass
MIDI_NAMESPACE::MidiInterface<SoftwareSerial> MIDI(MIDI_SERIAL_PORT);
# else
# ifdef FSE_AVR
# include <hardware_Serial.h>
# else
# include "HardwareSerial.h"
# endif
MIDI_NAMESPACE::MidiInterface<HardwareSerial> MIDI((HardwareSerial&)Serial);
# endif // MIDI_USE_SOFTWARE_SERIAL
MIDI_NAMESPACE::MidiInterface MIDI;
#endif // MIDI_AUTO_INSTANCIATE
// -----------------------------------------------------------------------------
BEGIN_MIDI_NAMESPACE
// -----------------------------------------------------------------------------
/*! \brief Constructor for MidiInterface. */
MidiInterface::MidiInterface()
{
#if MIDI_BUILD_INPUT && MIDI_USE_CALLBACKS
mNoteOffCallback = 0;
mNoteOnCallback = 0;
mAfterTouchPolyCallback = 0;
mControlChangeCallback = 0;
mProgramChangeCallback = 0;
mAfterTouchChannelCallback = 0;
mPitchBendCallback = 0;
mSystemExclusiveCallback = 0;
mTimeCodeQuarterFrameCallback = 0;
mSongPositionCallback = 0;
mSongSelectCallback = 0;
mTuneRequestCallback = 0;
mClockCallback = 0;
mStartCallback = 0;
mContinueCallback = 0;
mStopCallback = 0;
mActiveSensingCallback = 0;
mSystemResetCallback = 0;
#endif
}
/*! \brief Destructor for MidiInterface.
This is not really useful for the Arduino, as it is never called...
*/
MidiInterface::~MidiInterface()
{
}
// -----------------------------------------------------------------------------
/*! \brief Call the begin method in the setup() function of the Arduino.
All parameters are set to their default values:
- Input channel set to 1 if no value is specified
- Full thru mirroring
*/
void MidiInterface::begin(Channel inChannel)
{
// Initialise the Serial port
MIDI_SERIAL_PORT.begin(MIDI_BAUDRATE);
#if MIDI_BUILD_OUTPUT && MIDI_USE_RUNNING_STATUS
mRunningStatus_TX = InvalidType;
#endif // MIDI_BUILD_OUTPUT && MIDI_USE_RUNNING_STATUS
#if MIDI_BUILD_INPUT
mInputChannel = inChannel;
mRunningStatus_RX = InvalidType;
mPendingMessageIndex = 0;
mPendingMessageExpectedLenght = 0;
mMessage.valid = false;
mMessage.type = InvalidType;
mMessage.channel = 0;
mMessage.data1 = 0;
mMessage.data2 = 0;
#endif // MIDI_BUILD_INPUT
#if (MIDI_BUILD_INPUT && MIDI_BUILD_OUTPUT && MIDI_BUILD_THRU) // Thru
mThruFilterMode = Full;
mThruActivated = true;
#endif // Thru
}
// -----------------------------------------------------------------------------
// Output
// -----------------------------------------------------------------------------
#if MIDI_BUILD_OUTPUT
/*! \brief Generate and send a MIDI message from the values given.
\param inType The message type (see type defines for reference)
\param inData1 The first data byte.
\param inData2 The second data byte (if the message contains only 1 data byte,
set this one to 0).
\param inChannel The output channel on which the message will be sent
(values from 1 to 16). Note: you cannot send to OMNI.
This is an internal method, use it only if you need to send raw data
from your code, at your own risks.
*/
void MidiInterface::send(MidiType inType,
DataByte inData1,
DataByte inData2,
Channel inChannel)
{
// Then test if channel is valid
if (inChannel >= MIDI_CHANNEL_OFF ||
inChannel == MIDI_CHANNEL_OMNI ||
inType < NoteOff)
{
#if MIDI_USE_RUNNING_STATUS
mRunningStatus_TX = InvalidType;
#endif
return; // Don't send anything
}
if (inType <= PitchBend) // Channel messages
{
// Protection: remove MSBs on data
inData1 &= 0x7F;
inData2 &= 0x7F;
const StatusByte status = getStatus(inType, inChannel);
#if MIDI_USE_RUNNING_STATUS
// Check Running Status
if (mRunningStatus_TX != status)
{
// New message, memorise and send header
mRunningStatus_TX = status;
MIDI_SERIAL_PORT.write(mRunningStatus_TX);
}
#else
// Don't care about running status, send the status byte.
MIDI_SERIAL_PORT.write(status);
#endif
// Then send data
MIDI_SERIAL_PORT.write(inData1);
if (inType != ProgramChange && inType != AfterTouchChannel)
MIDI_SERIAL_PORT.write(inData2);
return;
}
else if (inType >= TuneRequest && inType <= SystemReset)
sendRealTime(inType); // System Real-time and 1 byte.
}
/*! \brief Encode System Exclusive messages.
SysEx messages are encoded to guarantee transmission of data bytes higher than
127 without breaking the MIDI protocol. Use this static method to convert the
data you want to send.
\param inData The data to encode.
\param outSysEx The output buffer where to store the encoded message.
\param inLength The lenght of the input buffer.
\return The lenght of the encoded output buffer.
@see decodeSysEx
*/
byte MidiInterface::encodeSysEx(const byte* inData,
byte* outSysEx,
byte inLength)
{
byte retlen = 0;
byte compteur;
byte count7 = 0;
outSysEx[0] = 0;
for (compteur = 0; compteur < inLength; compteur++) {
byte c = inData[compteur] & 0x7F;
byte msb = inData[compteur] >> 7;
outSysEx[0] |= msb << count7;
outSysEx[1 + count7] = c;
if (count7++ == 6) {
outSysEx += 8;
retlen += 8;
outSysEx[0] = 0;
count7 = 0;
}
}
return retlen + count7 + ((count7 != 0)?1:0);
}
#endif // MIDI_BUILD_OUTPUT
// -----------------------------------------------------------------------------
// Input
// -----------------------------------------------------------------------------
#if MIDI_BUILD_INPUT
/*! \brief Read a MIDI message from the serial port
using the main input channel (see setInputChannel() for reference).
\return True if a valid message has been stored in the structure, false if not.
A valid message is a message that matches the input channel. \n\n
If the Thru is enabled and the messages matches the filter,
it is sent back on the MIDI output.
*/
bool MidiInterface::read()
{
return read(mInputChannel);
}
/*! \brief Reading/thru-ing method, the same as read()
with a given input channel to read on.
*/
bool MidiInterface::read(Channel inChannel)
{
if (inChannel >= MIDI_CHANNEL_OFF)
return false; // MIDI Input disabled.
if (parse(inChannel))
{
if (inputFilter(inChannel))
{
#if (MIDI_BUILD_OUTPUT && MIDI_BUILD_THRU)
thruFilter(inChannel);
#endif
#if MIDI_USE_CALLBACKS
launchCallback();
#endif
return true;
}
}
return false;
}
// -----------------------------------------------------------------------------
// Private method: MIDI parser
bool MidiInterface::parse(Channel inChannel)
{
const byte bytes_available = MIDI_SERIAL_PORT.available();
if (bytes_available == 0)
// No data available.
return false;
/* Parsing algorithm:
Get a byte from the serial buffer.
* If there is no pending message to be recomposed, start a new one.
- Find type and channel (if pertinent)
- Look for other bytes in buffer, call parser recursively,
until the message is assembled or the buffer is empty.
* Else, add the extracted byte to the pending message, and check validity.
When the message is done, store it.
*/
const byte extracted = MIDI_SERIAL_PORT.read();
if (mPendingMessageIndex == 0)
{
// Start a new pending message
mPendingMessage[0] = extracted;
// Check for running status first
switch (getTypeFromStatusByte(mRunningStatus_RX))
{
// Only these types allow Running Status:
case NoteOff:
case NoteOn:
case AfterTouchPoly:
case ControlChange:
case ProgramChange:
case AfterTouchChannel:
case PitchBend:
// If the status byte is not received, prepend it
// to the pending message
if (extracted < 0x80)
{
mPendingMessage[0] = mRunningStatus_RX;
mPendingMessage[1] = extracted;
mPendingMessageIndex = 1;
}
// Else: well, we received another status byte,
// so the running status does not apply here.
// It will be updated upon completion of this message.
if (mPendingMessageIndex >= (mPendingMessageExpectedLenght-1))
{
mMessage.type = getTypeFromStatusByte(mPendingMessage[0]);
mMessage.channel = (mPendingMessage[0] & 0x0F)+1;
mMessage.data1 = mPendingMessage[1];
// Save data2 only if applicable
if (mPendingMessageExpectedLenght == 3)
mMessage.data2 = mPendingMessage[2];
else
mMessage.data2 = 0;
mPendingMessageIndex = 0;
mPendingMessageExpectedLenght = 0;
mMessage.valid = true;
return true;
}
break;
default:
// No running status
break;
}
switch (getTypeFromStatusByte(mPendingMessage[0]))
{
// 1 byte messages
case Start:
case Continue:
case Stop:
case Clock:
case ActiveSensing:
case SystemReset:
case TuneRequest:
// Handle the message type directly here.
mMessage.type = getTypeFromStatusByte(mPendingMessage[0]);
mMessage.channel = 0;
mMessage.data1 = 0;
mMessage.data2 = 0;
mMessage.valid = true;
// \fix Running Status broken when receiving Clock messages.
// Do not reset all input attributes, Running Status must remain unchanged.
//resetInput();
// We still need to reset these
mPendingMessageIndex = 0;
mPendingMessageExpectedLenght = 0;
return true;
break;
// 2 bytes messages
case ProgramChange:
case AfterTouchChannel:
case TimeCodeQuarterFrame:
case SongSelect:
mPendingMessageExpectedLenght = 2;
break;
// 3 bytes messages
case NoteOn:
case NoteOff:
case ControlChange:
case PitchBend:
case AfterTouchPoly:
case SongPosition:
mPendingMessageExpectedLenght = 3;
break;
case SystemExclusive:
// The message can be any lenght
// between 3 and MIDI_SYSEX_ARRAY_SIZE bytes
mPendingMessageExpectedLenght = MIDI_SYSEX_ARRAY_SIZE;
mRunningStatus_RX = InvalidType;
break;
case InvalidType:
default:
// This is obviously wrong. Let's get the hell out'a here.
resetInput();
return false;
break;
}
// Then update the index of the pending message.
mPendingMessageIndex++;
#if USE_1BYTE_PARSING
// Message is not complete.
return false;
#else
// Call the parser recursively
// to parse the rest of the message.
return parse(inChannel);
#endif
}
else
{
// First, test if this is a status byte
if (extracted >= 0x80)
{
// Reception of status bytes in the middle of an uncompleted message
// are allowed only for interleaved Real Time message or EOX
switch (extracted)
{
case Clock:
case Start:
case Continue:
case Stop:
case ActiveSensing:
case SystemReset:
// Here we will have to extract the one-byte message,
// pass it to the structure for being read outside
// the MIDI class, and recompose the message it was
// interleaved into. Oh, and without killing the running status..
// This is done by leaving the pending message as is,
// it will be completed on next calls.
mMessage.type = (MidiType)extracted;
mMessage.data1 = 0;
mMessage.data2 = 0;
mMessage.channel = 0;
mMessage.valid = true;
return true;
break;
// End of Exclusive
case 0xF7:
if (getTypeFromStatusByte(mPendingMessage[0]) == SystemExclusive)
{
// Store System Exclusive array in midimsg structure
for (byte i=0;i<MIDI_SYSEX_ARRAY_SIZE;i++)
mMessage.sysex_array[i] = mPendingMessage[i];
mMessage.type = SystemExclusive;
// Get length
mMessage.data1 = (mPendingMessageIndex+1) & 0xFF;
mMessage.data2 = (mPendingMessageIndex+1) >> 8;
mMessage.channel = 0;
mMessage.valid = true;
resetInput();
return true;
}
else
{
// Well well well.. error.
resetInput();
return false;
}
break;
default:
break;
}
}
// Add extracted data byte to pending message
mPendingMessage[mPendingMessageIndex] = extracted;
// Now we are going to check if we have reached the end of the message
if (mPendingMessageIndex >= (mPendingMessageExpectedLenght-1))
{
// "FML" case: fall down here with an overflown SysEx..
// This means we received the last possible data byte that can fit
// the buffer. If this happens, try increasing MIDI_SYSEX_ARRAY_SIZE.
if (getTypeFromStatusByte(mPendingMessage[0]) == SystemExclusive)
{
resetInput();
return false;
}
mMessage.type = getTypeFromStatusByte(mPendingMessage[0]);
// Don't check if it is a Channel Message
mMessage.channel = (mPendingMessage[0] & 0x0F)+1;
mMessage.data1 = mPendingMessage[1];
// Save data2 only if applicable
if (mPendingMessageExpectedLenght == 3)
mMessage.data2 = mPendingMessage[2];
else
mMessage.data2 = 0;
// Reset local variables
mPendingMessageIndex = 0;
mPendingMessageExpectedLenght = 0;
mMessage.valid = true;
// Activate running status (if enabled for the received type)
switch (mMessage.type)
{
case NoteOff:
case NoteOn:
case AfterTouchPoly:
case ControlChange:
case ProgramChange:
case AfterTouchChannel:
case PitchBend:
// Running status enabled: store it from received message
mRunningStatus_RX = mPendingMessage[0];
break;
default:
// No running status
mRunningStatus_RX = InvalidType;
break;
}
return true;
}
else
{
// Then update the index of the pending message.
mPendingMessageIndex++;
#if USE_1BYTE_PARSING
// Message is not complete.
return false;
#else
// Call the parser recursively
// to parse the rest of the message.
return parse(inChannel);
#endif
}
}
// What are our chances to fall here?
return false;
}
// Private method: check if the received message is on the listened channel
bool MidiInterface::inputFilter(Channel inChannel)
{
// This method handles recognition of channel
// (to know if the message is destinated to the Arduino)
if (mMessage.type == InvalidType)
return false;
// First, check if the received message is Channel
if (mMessage.type >= NoteOff && mMessage.type <= PitchBend)
{
// Then we need to know if we listen to it
if ((mMessage.channel == mInputChannel) ||
(mInputChannel == MIDI_CHANNEL_OMNI))
{
return true;
}
else
{
// We don't listen to this channel
return false;
}
}
else
{
// System messages are always received
return true;
}
}
// Private method: reset input attributes
void MidiInterface::resetInput()
{
mPendingMessageIndex = 0;
mPendingMessageExpectedLenght = 0;
mRunningStatus_RX = InvalidType;
}
// -----------------------------------------------------------------------------
#if MIDI_USE_CALLBACKS
// Private - launch callback function based on received type.
void MidiInterface::launchCallback()
{
// The order is mixed to allow frequent messages to trigger their callback faster.
switch (mMessage.type)
{
// Notes
case NoteOff: if (mNoteOffCallback != 0) mNoteOffCallback(mMessage.channel,mMessage.data1,mMessage.data2); break;
case NoteOn: if (mNoteOnCallback != 0) mNoteOnCallback(mMessage.channel,mMessage.data1,mMessage.data2); break;
// Real-time messages
case Clock: if (mClockCallback != 0) mClockCallback(); break;
case Start: if (mStartCallback != 0) mStartCallback(); break;
case Continue: if (mContinueCallback != 0) mContinueCallback(); break;
case Stop: if (mStopCallback != 0) mStopCallback(); break;
case ActiveSensing: if (mActiveSensingCallback != 0) mActiveSensingCallback(); break;
// Continuous controllers
case ControlChange: if (mControlChangeCallback != 0) mControlChangeCallback(mMessage.channel,mMessage.data1,mMessage.data2); break;
case PitchBend: if (mPitchBendCallback != 0) mPitchBendCallback(mMessage.channel,(int)((mMessage.data1 & 0x7F) | ((mMessage.data2 & 0x7F)<< 7)) + MIDI_PITCHBEND_MIN); break; // TODO: check this
case AfterTouchPoly: if (mAfterTouchPolyCallback != 0) mAfterTouchPolyCallback(mMessage.channel,mMessage.data1,mMessage.data2); break;
case AfterTouchChannel: if (mAfterTouchChannelCallback != 0) mAfterTouchChannelCallback(mMessage.channel,mMessage.data1); break;
case ProgramChange: if (mProgramChangeCallback != 0) mProgramChangeCallback(mMessage.channel,mMessage.data1); break;
case SystemExclusive: if (mSystemExclusiveCallback != 0) mSystemExclusiveCallback(mMessage.sysex_array,mMessage.data1); break;
// Occasional messages
case TimeCodeQuarterFrame: if (mTimeCodeQuarterFrameCallback != 0) mTimeCodeQuarterFrameCallback(mMessage.data1); break;
case SongPosition: if (mSongPositionCallback != 0) mSongPositionCallback((mMessage.data1 & 0x7F) | ((mMessage.data2 & 0x7F)<< 7)); break;
case SongSelect: if (mSongSelectCallback != 0) mSongSelectCallback(mMessage.data1); break;
case TuneRequest: if (mTuneRequestCallback != 0) mTuneRequestCallback(); break;
case SystemReset: if (mSystemResetCallback != 0) mSystemResetCallback(); break;
case InvalidType:
default:
break;
}
}
#endif // MIDI_USE_CALLBACKS
// -----------------------------------------------------------------------------
/*! \brief Decode System Exclusive messages.
SysEx messages are encoded to guarantee transmission of data bytes higher than
127 without breaking the MIDI protocol. Use this static method to reassemble
your received message.
\param inSysEx The SysEx data received from MIDI in.
\param outData The output buffer where to store the decrypted message.
\param inLength The lenght of the input buffer.
\return The lenght of the output buffer.
@see encodeSysEx @see getSysExArrayLength
*/
byte MidiInterface::decodeSysEx(const byte* inSysEx,
byte* outData,
byte inLength)
{
byte cnt;
byte cnt2 = 0;
byte bits = 0;
for (cnt = 0; cnt < inLength; ++cnt) {
if ((cnt % 8) == 0) {
bits = inSysEx[cnt];
}
else {
outData[cnt2++] = inSysEx[cnt] | ((bits & 1) << 7);
bits >>= 1;
}
}
return cnt2;
}
#endif // MIDI_BUILD_INPUT
// -----------------------------------------------------------------------------
// Thru
// -----------------------------------------------------------------------------
#if MIDI_BUILD_THRU
// This method is called upon reception of a message
// and takes care of Thru filtering and sending.
void MidiInterface::thruFilter(Channel inChannel)
{
/*
This method handles Soft-Thru filtering.
Soft-Thru filtering:
- All system messages (System Exclusive, Common and Real Time) are passed to output unless filter is set to Off
- Channel messages are passed to the output whether their channel is matching the input channel and the filter setting
*/
// If the feature is disabled, don't do anything.
if (!mThruActivated || (mThruFilterMode == Off))
return;
// First, check if the received message is Channel
if (mMessage.type >= NoteOff && mMessage.type <= PitchBend)
{
const bool filter_condition = ((mMessage.channel == mInputChannel) ||
(mInputChannel == MIDI_CHANNEL_OMNI));
// Now let's pass it to the output
switch (mThruFilterMode)
{
case Full:
send(mMessage.type,
mMessage.data1,
mMessage.data2,
mMessage.channel);
return;
break;
case SameChannel:
if (filter_condition)
{
send(mMessage.type,
mMessage.data1,
mMessage.data2,
mMessage.channel);
return;
}
break;
case DifferentChannel:
if (!filter_condition)
{
send(mMessage.type,
mMessage.data1,
mMessage.data2,
mMessage.channel);
return;
}
break;
case Off:
// Do nothing.
// Technically it's impossible to get there because
// the case was already tested earlier.
break;
default:
break;
}
}
else
{
// Send the message to the output
switch (mMessage.type)
{
// Real Time and 1 byte
case Clock:
case Start:
case Stop:
case Continue:
case ActiveSensing:
case SystemReset:
case TuneRequest:
sendRealTime(mMessage.type);
return;
break;
case SystemExclusive:
// Send SysEx (0xF0 and 0xF7 are included in the buffer)
sendSysEx(mMessage.data1,mMessage.sysex_array,true);
return;
break;
case SongSelect:
sendSongSelect(mMessage.data1);
return;
break;
case SongPosition:
sendSongPosition(mMessage.data1 | ((unsigned)mMessage.data2<<7));
return;
break;
case TimeCodeQuarterFrame:
sendTimeCodeQuarterFrame(mMessage.data1,mMessage.data2);
return;
break;
default:
break;
}
}
}
#endif // MIDI_BUILD_THRU
END_MIDI_NAMESPACE

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@ -13,22 +13,17 @@
#include "midi_Settings.h"
#include "midi_Defs.h"
#ifdef FSE_AVR
# include "hardware_Serial.h"
#else
# include "Arduino.h"
#endif
// -----------------------------------------------------------------------------
BEGIN_MIDI_NAMESPACE
/*! \brief The main class for MIDI handling.
*/
template<class SerialPort>
class MidiInterface
{
public:
MidiInterface();
MidiInterface(SerialPort& inSerial);
~MidiInterface();
public:
@ -221,6 +216,8 @@ private:
#endif // MIDI_USE_RUNNING_STATUS
private:
SerialPort& mSerial;
};
END_MIDI_NAMESPACE
@ -228,7 +225,7 @@ END_MIDI_NAMESPACE
// -----------------------------------------------------------------------------
#if MIDI_AUTO_INSTANCIATE
extern MIDI_NAMESPACE::MidiInterface MIDI;
extern MIDI_NAMESPACE::MidiInterface<MIDI_SERIAL_CLASS> MIDI;
#endif // MIDI_AUTO_INSTANCIATE
// -----------------------------------------------------------------------------

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@ -194,4 +194,9 @@ struct Message
};
// -----------------------------------------------------------------------------
#define MIDI_CREATE_INSTANCE(Type, SerialPort, Name) \
midi::MidiInterface<Type> Name((Type&)SerialPort);
END_MIDI_NAMESPACE

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@ -12,8 +12,6 @@
#include "midi_Namespace.h"
BEGIN_MIDI_NAMESPACE
// -----------------------------------------------------------------------------
// Here are a few settings you can change to customize
@ -33,21 +31,26 @@ BEGIN_MIDI_NAMESPACE
#define MIDI_USE_CALLBACKS 1
// -----------------------------------------------------------------------------
// Create a MIDI object automatically on the port defined with MIDI_SERIAL_PORT.
#define MIDI_AUTO_INSTANCIATE 1
// You can turn this off by adding #define MIDI_AUTO_INSTANCIATE 0 just before
// including <MIDI.h> in your sketch.
#ifndef MIDI_AUTO_INSTANCIATE
# ifndef FSE_AVR
# define MIDI_AUTO_INSTANCIATE 1
# endif
#endif
// -----------------------------------------------------------------------------
// Serial port configuration
// Default serial port configuration (if MIDI_AUTO_INSTANCIATE is set)
// Set the default port to use for MIDI.
#define MIDI_SERIAL_PORT Serial
// Software serial options
#define MIDI_USE_SOFTWARE_SERIAL 0
#if MIDI_USE_SOFTWARE_SERIAL
#define MIDI_SOFTSERIAL_RX_PIN 1 // Pin number to use for MIDI Input
#define MIDI_SOFTSERIAL_TX_PIN 2 // Pin number to use for MIDI Output
#if MIDI_AUTO_INSTANCIATE
# define MIDI_DEFAULT_SERIAL_PORT Serial
# define MIDI_SERIAL_CLASS HardwareSerial
# include "Arduino.h"
# include "HardwareSerial.h"
#endif
// -----------------------------------------------------------------------------
@ -62,4 +65,8 @@ BEGIN_MIDI_NAMESPACE
#define MIDI_BAUDRATE 31250
#define MIDI_SYSEX_ARRAY_SIZE 255 // Maximum size is 65535 bytes.
// -----------------------------------------------------------------------------
BEGIN_MIDI_NAMESPACE
END_MIDI_NAMESPACE