Building in Arduino 1.0.1 (templates did not work).

This commit is contained in:
Francois Best 2012-09-06 10:57:11 +02:00
parent 5078e0527e
commit 7fcb0d1e44
4 changed files with 1243 additions and 1352 deletions

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@ -12,18 +12,31 @@
// -----------------------------------------------------------------------------
#if !(MIDI_BUILD_INPUT) && !(MIDI_BUILD_OUTPUT)
# error To use MIDI, you need to enable at least input or output.
#endif
#if MIDI_BUILD_THRU && !(MIDI_BUILD_OUTPUT)
# error For thru to work, you need to enable output.
#endif
#if MIDI_BUILD_THRU && !(MIDI_BUILD_INPUT)
# error For thru to work, you need to enable input.
#endif
// -----------------------------------------------------------------------------
#if MIDI_AUTO_INSTANCIATE
#if MIDI_USE_SOFTWARE_SERIAL
#include "../SoftwareSerial/SoftwareSerial.h"
# if MIDI_USE_SOFTWARE_SERIAL
# include "../SoftwareSerial/SoftwareSerial.h"
SoftwareSerial softSerialClass(MIDI_SOFTSERIAL_RX_PIN,
MIDI_SOFTSERIAL_TX_PIN);
#undef MIDI_SERIAL_PORT
#define MIDI_SERIAL_PORT softSerialClass
#else
#include "HardwareSerial.h"
#endif // MIDI_USE_SOFTWARE_SERIAL
# undef MIDI_SERIAL_PORT
# define MIDI_SERIAL_PORT softSerialClass
# else
# include "HardwareSerial.h"
# endif // MIDI_USE_SOFTWARE_SERIAL
MIDI_NAMESPACE::MidiInterface<MIDI_SERIAL_PORT> MIDI;
MIDI_NAMESPACE::MidiInterface MIDI;
#endif // MIDI_AUTO_INSTANCIATE
@ -31,4 +44,693 @@
BEGIN_MIDI_NAMESPACE
// -----------------------------------------------------------------------------
/*! \brief Constructor for MidiInterface. */
MidiInterface::MidiInterface()
{
#if MIDI_BUILD_INPUT && MIDI_USE_CALLBACKS
mNoteOffCallback = 0;
mNoteOnCallback = 0;
mAfterTouchPolyCallback = 0;
mControlChangeCallback = 0;
mProgramChangeCallback = 0;
mAfterTouchChannelCallback = 0;
mPitchBendCallback = 0;
mSystemExclusiveCallback = 0;
mTimeCodeQuarterFrameCallback = 0;
mSongPositionCallback = 0;
mSongSelectCallback = 0;
mTuneRequestCallback = 0;
mClockCallback = 0;
mStartCallback = 0;
mContinueCallback = 0;
mStopCallback = 0;
mActiveSensingCallback = 0;
mSystemResetCallback = 0;
#endif
}
/*! \brief Destructor for MidiInterface.
This is not really useful for the Arduino, as it is never called...
*/
MidiInterface::~MidiInterface()
{
}
// -----------------------------------------------------------------------------
/*! \brief Call the begin method in the setup() function of the Arduino.
All parameters are set to their default values:
- Input channel set to 1 if no value is specified
- Full thru mirroring
*/
void MidiInterface::begin(Channel inChannel)
{
// Initialise the Serial port
MIDI_SERIAL_PORT.begin(MIDI_BAUDRATE);
#if MIDI_BUILD_OUTPUT && MIDI_USE_RUNNING_STATUS
mRunningStatus_TX = InvalidType;
#endif // MIDI_BUILD_OUTPUT && MIDI_USE_RUNNING_STATUS
#if MIDI_BUILD_INPUT
mInputChannel = inChannel;
mRunningStatus_RX = InvalidType;
mPendingMessageIndex = 0;
mPendingMessageExpectedLenght = 0;
mMessage.valid = false;
mMessage.type = InvalidType;
mMessage.channel = 0;
mMessage.data1 = 0;
mMessage.data2 = 0;
#endif // MIDI_BUILD_INPUT
#if (MIDI_BUILD_INPUT && MIDI_BUILD_OUTPUT && MIDI_BUILD_THRU) // Thru
mThruFilterMode = Full;
mThruActivated = true;
#endif // Thru
}
// -----------------------------------------------------------------------------
// Output
// -----------------------------------------------------------------------------
#if MIDI_BUILD_OUTPUT
/*! \brief Generate and send a MIDI message from the values given.
\param inType The message type (see type defines for reference)
\param inData1 The first data byte.
\param inData2 The second data byte (if the message contains only 1 data byte,
set this one to 0).
\param inChannel The output channel on which the message will be sent
(values from 1 to 16). Note: you cannot send to OMNI.
This is an internal method, use it only if you need to send raw data
from your code, at your own risks.
*/
void MidiInterface::send(MidiType inType,
DataByte inData1,
DataByte inData2,
Channel inChannel)
{
// Then test if channel is valid
if (inChannel >= MIDI_CHANNEL_OFF ||
inChannel == MIDI_CHANNEL_OMNI ||
inType < NoteOff)
{
#if MIDI_USE_RUNNING_STATUS
mRunningStatus_TX = InvalidType;
#endif
return; // Don't send anything
}
if (inType <= PitchBend) // Channel messages
{
// Protection: remove MSBs on data
inData1 &= 0x7F;
inData2 &= 0x7F;
const StatusByte status = getStatus(inType, inChannel);
#if MIDI_USE_RUNNING_STATUS
// Check Running Status
if (mRunningStatus_TX != status)
{
// New message, memorise and send header
mRunningStatus_TX = status;
MIDI_SERIAL_PORT.write(mRunningStatus_TX);
}
#else
// Don't care about running status, send the status byte.
MIDI_SERIAL_PORT.write(status);
#endif
// Then send data
MIDI_SERIAL_PORT.write(inData1);
if (inType != ProgramChange && inType != AfterTouchChannel)
MIDI_SERIAL_PORT.write(inData2);
return;
}
else if (inType >= TuneRequest && inType <= SystemReset)
sendRealTime(inType); // System Real-time and 1 byte.
}
#endif // MIDI_BUILD_OUTPUT
// -----------------------------------------------------------------------------
// Input
// -----------------------------------------------------------------------------
#if MIDI_BUILD_INPUT
/*! \brief Read a MIDI message from the serial port
using the main input channel (see setInputChannel() for reference).
\return True if a valid message has been stored in the structure, false if not.
A valid message is a message that matches the input channel. \n\n
If the Thru is enabled and the messages matches the filter,
it is sent back on the MIDI output.
*/
bool MidiInterface::read()
{
return read(mInputChannel);
}
/*! \brief Reading/thru-ing method, the same as read()
with a given input channel to read on.
*/
bool MidiInterface::read(Channel inChannel)
{
if (inChannel >= MIDI_CHANNEL_OFF)
return false; // MIDI Input disabled.
if (parse(inChannel))
{
if (inputFilter(inChannel))
{
#if (MIDI_BUILD_OUTPUT && MIDI_BUILD_THRU)
thruFilter(inChannel);
#endif
#if MIDI_USE_CALLBACKS
launchCallback();
#endif
return true;
}
}
return false;
}
// -----------------------------------------------------------------------------
// Private method: MIDI parser
bool MidiInterface::parse(Channel inChannel)
{
const byte bytes_available = MIDI_SERIAL_PORT.available();
if (bytes_available == 0)
// No data available.
return false;
/* Parsing algorithm:
Get a byte from the serial buffer.
* If there is no pending message to be recomposed, start a new one.
- Find type and channel (if pertinent)
- Look for other bytes in buffer, call parser recursively,
until the message is assembled or the buffer is empty.
* Else, add the extracted byte to the pending message, and check validity.
When the message is done, store it.
*/
const byte extracted = MIDI_SERIAL_PORT.read();
if (mPendingMessageIndex == 0)
{
// Start a new pending message
mPendingMessage[0] = extracted;
// Check for running status first
switch (getTypeFromStatusByte(mRunningStatus_RX))
{
// Only these types allow Running Status:
case NoteOff:
case NoteOn:
case AfterTouchPoly:
case ControlChange:
case ProgramChange:
case AfterTouchChannel:
case PitchBend:
// If the status byte is not received, prepend it
// to the pending message
if (extracted < 0x80)
{
mPendingMessage[0] = mRunningStatus_RX;
mPendingMessage[1] = extracted;
mPendingMessageIndex = 1;
}
// Else: well, we received another status byte,
// so the running status does not apply here.
// It will be updated upon completion of this message.
if (mPendingMessageIndex >= (mPendingMessageExpectedLenght-1))
{
mMessage.type = getTypeFromStatusByte(mPendingMessage[0]);
mMessage.channel = (mPendingMessage[0] & 0x0F)+1;
mMessage.data1 = mPendingMessage[1];
// Save data2 only if applicable
if (mPendingMessageExpectedLenght == 3)
mMessage.data2 = mPendingMessage[2];
else
mMessage.data2 = 0;
mPendingMessageIndex = 0;
mPendingMessageExpectedLenght = 0;
mMessage.valid = true;
return true;
}
break;
default:
// No running status
break;
}
switch (getTypeFromStatusByte(mPendingMessage[0]))
{
// 1 byte messages
case Start:
case Continue:
case Stop:
case Clock:
case ActiveSensing:
case SystemReset:
case TuneRequest:
// Handle the message type directly here.
mMessage.type = getTypeFromStatusByte(mPendingMessage[0]);
mMessage.channel = 0;
mMessage.data1 = 0;
mMessage.data2 = 0;
mMessage.valid = true;
// \fix Running Status broken when receiving Clock messages.
// Do not reset all input attributes, Running Status must remain unchanged.
//resetInput();
// We still need to reset these
mPendingMessageIndex = 0;
mPendingMessageExpectedLenght = 0;
return true;
break;
// 2 bytes messages
case ProgramChange:
case AfterTouchChannel:
case TimeCodeQuarterFrame:
case SongSelect:
mPendingMessageExpectedLenght = 2;
break;
// 3 bytes messages
case NoteOn:
case NoteOff:
case ControlChange:
case PitchBend:
case AfterTouchPoly:
case SongPosition:
mPendingMessageExpectedLenght = 3;
break;
case SystemExclusive:
// The message can be any lenght
// between 3 and MIDI_SYSEX_ARRAY_SIZE bytes
mPendingMessageExpectedLenght = MIDI_SYSEX_ARRAY_SIZE;
mRunningStatus_RX = InvalidType;
break;
case InvalidType:
default:
// This is obviously wrong. Let's get the hell out'a here.
resetInput();
return false;
break;
}
// Then update the index of the pending message.
mPendingMessageIndex++;
#if USE_1BYTE_PARSING
// Message is not complete.
return false;
#else
// Call the parser recursively
// to parse the rest of the message.
return parse(inChannel);
#endif
}
else
{
// First, test if this is a status byte
if (extracted >= 0x80)
{
// Reception of status bytes in the middle of an uncompleted message
// are allowed only for interleaved Real Time message or EOX
switch (extracted)
{
case Clock:
case Start:
case Continue:
case Stop:
case ActiveSensing:
case SystemReset:
// Here we will have to extract the one-byte message,
// pass it to the structure for being read outside
// the MIDI class, and recompose the message it was
// interleaved into. Oh, and without killing the running status..
// This is done by leaving the pending message as is,
// it will be completed on next calls.
mMessage.type = (MidiType)extracted;
mMessage.data1 = 0;
mMessage.data2 = 0;
mMessage.channel = 0;
mMessage.valid = true;
return true;
break;
// End of Exclusive
case 0xF7:
if (getTypeFromStatusByte(mPendingMessage[0]) == SystemExclusive)
{
// Store System Exclusive array in midimsg structure
for (byte i=0;i<MIDI_SYSEX_ARRAY_SIZE;i++)
mMessage.sysex_array[i] = mPendingMessage[i];
mMessage.type = SystemExclusive;
// Get length
mMessage.data1 = (mPendingMessageIndex+1) & 0xFF;
mMessage.data2 = (mPendingMessageIndex+1) >> 8;
mMessage.channel = 0;
mMessage.valid = true;
resetInput();
return true;
}
else
{
// Well well well.. error.
resetInput();
return false;
}
break;
default:
break;
}
}
// Add extracted data byte to pending message
mPendingMessage[mPendingMessageIndex] = extracted;
// Now we are going to check if we have reached the end of the message
if (mPendingMessageIndex >= (mPendingMessageExpectedLenght-1))
{
// "FML" case: fall down here with an overflown SysEx..
// This means we received the last possible data byte that can fit
// the buffer. If this happens, try increasing MIDI_SYSEX_ARRAY_SIZE.
if (getTypeFromStatusByte(mPendingMessage[0]) == SystemExclusive)
{
resetInput();
return false;
}
mMessage.type = getTypeFromStatusByte(mPendingMessage[0]);
// Don't check if it is a Channel Message
mMessage.channel = (mPendingMessage[0] & 0x0F)+1;
mMessage.data1 = mPendingMessage[1];
// Save data2 only if applicable
if (mPendingMessageExpectedLenght == 3)
mMessage.data2 = mPendingMessage[2];
else
mMessage.data2 = 0;
// Reset local variables
mPendingMessageIndex = 0;
mPendingMessageExpectedLenght = 0;
mMessage.valid = true;
// Activate running status (if enabled for the received type)
switch (mMessage.type)
{
case NoteOff:
case NoteOn:
case AfterTouchPoly:
case ControlChange:
case ProgramChange:
case AfterTouchChannel:
case PitchBend:
// Running status enabled: store it from received message
mRunningStatus_RX = mPendingMessage[0];
break;
default:
// No running status
mRunningStatus_RX = InvalidType;
break;
}
return true;
}
else
{
// Then update the index of the pending message.
mPendingMessageIndex++;
#if USE_1BYTE_PARSING
// Message is not complete.
return false;
#else
// Call the parser recursively
// to parse the rest of the message.
return parse(inChannel);
#endif
}
}
// What are our chances to fall here?
return false;
}
// Private method: check if the received message is on the listened channel
bool MidiInterface::inputFilter(Channel inChannel)
{
// This method handles recognition of channel
// (to know if the message is destinated to the Arduino)
if (mMessage.type == InvalidType)
return false;
// First, check if the received message is Channel
if (mMessage.type >= NoteOff && mMessage.type <= PitchBend)
{
// Then we need to know if we listen to it
if ((mMessage.channel == mInputChannel) ||
(mInputChannel == MIDI_CHANNEL_OMNI))
{
return true;
}
else
{
// We don't listen to this channel
return false;
}
}
else
{
// System messages are always received
return true;
}
}
// Private method: reset input attributes
void MidiInterface::resetInput()
{
mPendingMessageIndex = 0;
mPendingMessageExpectedLenght = 0;
mRunningStatus_RX = InvalidType;
}
// -----------------------------------------------------------------------------
#if MIDI_USE_CALLBACKS
// Private - launch callback function based on received type.
void MidiInterface::launchCallback()
{
// The order is mixed to allow frequent messages to trigger their callback faster.
switch (mMessage.type)
{
// Notes
case NoteOff: if (mNoteOffCallback != 0) mNoteOffCallback(mMessage.channel,mMessage.data1,mMessage.data2); break;
case NoteOn: if (mNoteOnCallback != 0) mNoteOnCallback(mMessage.channel,mMessage.data1,mMessage.data2); break;
// Real-time messages
case Clock: if (mClockCallback != 0) mClockCallback(); break;
case Start: if (mStartCallback != 0) mStartCallback(); break;
case Continue: if (mContinueCallback != 0) mContinueCallback(); break;
case Stop: if (mStopCallback != 0) mStopCallback(); break;
case ActiveSensing: if (mActiveSensingCallback != 0) mActiveSensingCallback(); break;
// Continuous controllers
case ControlChange: if (mControlChangeCallback != 0) mControlChangeCallback(mMessage.channel,mMessage.data1,mMessage.data2); break;
case PitchBend: if (mPitchBendCallback != 0) mPitchBendCallback(mMessage.channel,(int)((mMessage.data1 & 0x7F) | ((mMessage.data2 & 0x7F)<< 7)) + MIDI_PITCHBEND_MIN); break; // TODO: check this
case AfterTouchPoly: if (mAfterTouchPolyCallback != 0) mAfterTouchPolyCallback(mMessage.channel,mMessage.data1,mMessage.data2); break;
case AfterTouchChannel: if (mAfterTouchChannelCallback != 0) mAfterTouchChannelCallback(mMessage.channel,mMessage.data1); break;
case ProgramChange: if (mProgramChangeCallback != 0) mProgramChangeCallback(mMessage.channel,mMessage.data1); break;
case SystemExclusive: if (mSystemExclusiveCallback != 0) mSystemExclusiveCallback(mMessage.sysex_array,mMessage.data1); break;
// Occasional messages
case TimeCodeQuarterFrame: if (mTimeCodeQuarterFrameCallback != 0) mTimeCodeQuarterFrameCallback(mMessage.data1); break;
case SongPosition: if (mSongPositionCallback != 0) mSongPositionCallback((mMessage.data1 & 0x7F) | ((mMessage.data2 & 0x7F)<< 7)); break;
case SongSelect: if (mSongSelectCallback != 0) mSongSelectCallback(mMessage.data1); break;
case TuneRequest: if (mTuneRequestCallback != 0) mTuneRequestCallback(); break;
case SystemReset: if (mSystemResetCallback != 0) mSystemResetCallback(); break;
case InvalidType:
default:
break;
}
}
#endif // MIDI_USE_CALLBACKS
#endif // MIDI_BUILD_INPUT
// -----------------------------------------------------------------------------
// Thru
// -----------------------------------------------------------------------------
#if MIDI_BUILD_THRU
// This method is called upon reception of a message
// and takes care of Thru filtering and sending.
void MidiInterface::thruFilter(Channel inChannel)
{
/*
This method handles Soft-Thru filtering.
Soft-Thru filtering:
- All system messages (System Exclusive, Common and Real Time) are passed to output unless filter is set to Off
- Channel messages are passed to the output whether their channel is matching the input channel and the filter setting
*/
// If the feature is disabled, don't do anything.
if (!mThruActivated || (mThruFilterMode == Off))
return;
// First, check if the received message is Channel
if (mMessage.type >= NoteOff && mMessage.type <= PitchBend)
{
const bool filter_condition = ((mMessage.channel == mInputChannel) ||
(mInputChannel == MIDI_CHANNEL_OMNI));
// Now let's pass it to the output
switch (mThruFilterMode)
{
case Full:
send(mMessage.type,
mMessage.data1,
mMessage.data2,
mMessage.channel);
return;
break;
case SameChannel:
if (filter_condition)
{
send(mMessage.type,
mMessage.data1,
mMessage.data2,
mMessage.channel);
return;
}
break;
case DifferentChannel:
if (!filter_condition)
{
send(mMessage.type,
mMessage.data1,
mMessage.data2,
mMessage.channel);
return;
}
break;
case Off:
// Do nothing.
// Technically it's impossible to get there because
// the case was already tested earlier.
break;
default:
break;
}
}
else
{
// Send the message to the output
switch (mMessage.type)
{
// Real Time and 1 byte
case Clock:
case Start:
case Stop:
case Continue:
case ActiveSensing:
case SystemReset:
case TuneRequest:
sendRealTime(mMessage.type);
return;
break;
case SystemExclusive:
// Send SysEx (0xF0 and 0xF7 are included in the buffer)
sendSysEx(mMessage.data1,mMessage.sysex_array,true);
return;
break;
case SongSelect:
sendSongSelect(mMessage.data1);
return;
break;
case SongPosition:
sendSongPosition(mMessage.data1 | ((unsigned)mMessage.data2<<7));
return;
break;
case TimeCodeQuarterFrame:
sendTimeCodeQuarterFrame(mMessage.data1,mMessage.data2);
return;
break;
default:
break;
}
}
}
#endif // MIDI_BUILD_THRU
END_MIDI_NAMESPACE

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@ -22,7 +22,6 @@ BEGIN_MIDI_NAMESPACE
/*! \brief The main class for MIDI handling.
*/
template<typename Uart>
class MidiInterface
{
public:
@ -30,7 +29,7 @@ public:
~MidiInterface();
public:
void begin(byte inChannel = 1);
void begin(Channel inChannel = 1);
// -------------------------------------------------------------------------
// MIDI Output
@ -38,44 +37,45 @@ public:
#if MIDI_BUILD_OUTPUT
public:
void sendNoteOn(byte inNoteNumber,
byte inVelocity,
Channel inChannel);
void sendNoteOff(byte inNoteNumber,
byte inVelocity,
Channel inChannel);
void sendProgramChange(byte inProgramNumber,
inline void sendNoteOn(DataByte inNoteNumber,
DataByte inVelocity,
Channel inChannel);
void sendControlChange(byte inControlNumber,
byte inControlValue,
Channel inChannel);
inline void sendNoteOff(DataByte inNoteNumber,
DataByte inVelocity,
Channel inChannel);
void sendPitchBend(int inPitchValue, Channel inChannel);
void sendPitchBend(double inPitchValue, Channel inChannel);
inline void sendProgramChange(DataByte inProgramNumber,
Channel inChannel);
void sendPolyPressure(byte inNoteNumber,
byte inPressure,
Channel inChannel);
inline void sendControlChange(DataByte inControlNumber,
DataByte inControlValue,
Channel inChannel);
void sendAfterTouch(byte inPressure,
Channel inChannel);
inline void sendPitchBend(int inPitchValue, Channel inChannel);
inline void sendPitchBend(double inPitchValue, Channel inChannel);
void sendSysEx(unsigned int inLength,
const byte* inArray,
bool inArrayContainsBoundaries = false);
inline void sendPolyPressure(DataByte inNoteNumber,
DataByte inPressure,
Channel inChannel);
void sendTimeCodeQuarterFrame(byte inTypeNibble,
byte inValuesNibble);
void sendTimeCodeQuarterFrame(byte inData);
inline void sendAfterTouch(DataByte inPressure,
Channel inChannel);
void sendSongPosition(unsigned int inBeats);
void sendSongSelect(byte inSongNumber);
void sendTuneRequest();
void sendRealTime(MidiType inType);
inline void sendSysEx(unsigned int inLength,
const byte* inArray,
bool inArrayContainsBoundaries = false);
inline void sendTimeCodeQuarterFrame(DataByte inTypeNibble,
DataByte inValuesNibble);
inline void sendTimeCodeQuarterFrame(DataByte inData);
inline void sendSongPosition(unsigned int inBeats);
inline void sendSongSelect(DataByte inSongNumber);
inline void sendTuneRequest();
inline void sendRealTime(MidiType inType);
public:
void send(MidiType inType,
DataByte inData1,
DataByte inData2,
@ -114,49 +114,46 @@ public:
static inline MidiType getTypeFromStatusByte(const byte inStatus);
private:
bool inputFilter(Channel inChannel);
bool parse(Channel inChannel);
void resetInput();
bool input_filter(byte inChannel);
bool parse(byte inChannel);
void reset_input_attributes();
private:
StatusByte mRunningStatus_RX;
Channel mInputChannel;
// Attributes
byte mRunningStatus_RX;
byte mInputChannel;
byte mPendingMessage[3]; // SysEx are dumped into mMessage directly.
unsigned int mPendingMessageExpectedLenght;
unsigned int mPendingMessageIndex; // Extended to unsigned int for larger SysEx payloads.
midimsg mMessage;
byte mPendingMessage[3]; // SysEx are dumped into mMessage directly.
unsigned int mPendingMessageExpectedLenght;
unsigned int mPendingMessageIndex; // Extended to unsigned int for larger SysEx payloads.
Message mMessage;
// =========================================================================
// -------------------------------------------------------------------------
// Input Callbacks
#if MIDI_USE_CALLBACKS
public:
inline void setHandleNoteOff(void (*fptr)(byte channel, byte note, byte velocity));
inline void setHandleNoteOn(void (*fptr)(byte channel, byte note, byte velocity));
inline void setHandleAfterTouchPoly(void (*fptr)(byte channel, byte note, byte pressure));
inline void setHandleControlChange(void (*fptr)(byte channel, byte number, byte value));
inline void setHandleProgramChange(void (*fptr)(byte channel, byte number));
inline void setHandleAfterTouchChannel(void (*fptr)(byte channel, byte pressure));
inline void setHandlePitchBend(void (*fptr)(byte channel, int bend));
inline void setHandleSystemExclusive(void (*fptr)(byte * array, byte size));
inline void setHandleTimeCodeQuarterFrame(void (*fptr)(byte data));
inline void setHandleSongPosition(void (*fptr)(unsigned int beats));
inline void setHandleSongSelect(void (*fptr)(byte songnumber));
inline void setHandleTuneRequest(void (*fptr)(void));
inline void setHandleClock(void (*fptr)(void));
inline void setHandleStart(void (*fptr)(void));
inline void setHandleContinue(void (*fptr)(void));
inline void setHandleStop(void (*fptr)(void));
inline void setHandleActiveSensing(void (*fptr)(void));
inline void setHandleSystemReset(void (*fptr)(void));
void setHandleNoteOff(void (*fptr)(byte channel, byte note, byte velocity));
void setHandleNoteOn(void (*fptr)(byte channel, byte note, byte velocity));
void setHandleAfterTouchPoly(void (*fptr)(byte channel, byte note, byte pressure));
void setHandleControlChange(void (*fptr)(byte channel, byte number, byte value));
void setHandleProgramChange(void (*fptr)(byte channel, byte number));
void setHandleAfterTouchChannel(void (*fptr)(byte channel, byte pressure));
void setHandlePitchBend(void (*fptr)(byte channel, int bend));
void setHandleSystemExclusive(void (*fptr)(byte * array, byte size));
void setHandleTimeCodeQuarterFrame(void (*fptr)(byte data));
void setHandleSongPosition(void (*fptr)(unsigned int beats));
void setHandleSongSelect(void (*fptr)(byte songnumber));
void setHandleTuneRequest(void (*fptr)(void));
void setHandleClock(void (*fptr)(void));
void setHandleStart(void (*fptr)(void));
void setHandleContinue(void (*fptr)(void));
void setHandleStop(void (*fptr)(void));
void setHandleActiveSensing(void (*fptr)(void));
void setHandleSystemReset(void (*fptr)(void));
void disconnectCallbackFromType(MidiType Type);
inline void disconnectCallbackFromType(MidiType inType);
private:
@ -186,10 +183,10 @@ private:
#endif // MIDI_BUILD_INPUT
// =========================================================================
// -------------------------------------------------------------------------
// MIDI Soft Thru
#if (MIDI_BUILD_INPUT && MIDI_BUILD_OUTPUT && MIDI_BUILD_THRU)
#if MIDI_BUILD_THRU
public:
inline MidiFilterMode getFilterMode() const;
@ -201,21 +198,21 @@ public:
private:
void thruFilter(byte inChannel);
void thru_filter(byte inChannel);
private:
bool mThruActivated : 1;
MidiFilterMode mThruFilterMode : 7;
#endif // Thru
#endif // MIDI_BUILD_THRU
// Attributes
#if MIDI_USE_RUNNING_STATUS
StatusByte mRunningStatus_TX;
#endif // MIDI_USE_RUNNING_STATUS
private:
StatusByte mRunningStatus_TX;
#endif // MIDI_USE_RUNNING_STATUS
};
@ -224,8 +221,8 @@ END_MIDI_NAMESPACE
// -----------------------------------------------------------------------------
#if MIDI_AUTO_INSTANCIATE
extern MIDI_NAMESPACE::MidiInterface MIDI;
#endif
extern MIDI_NAMESPACE::MidiInterface MIDI;
#endif // MIDI_AUTO_INSTANCIATE
// -----------------------------------------------------------------------------

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BEGIN_MIDI_NAMESPACE
// -----------------------------------------------------------------------------
// Output
// -----------------------------------------------------------------------------
#if MIDI_BUILD_OUTPUT
/*! \brief Send a Note On message
\param inNoteNumber Pitch value in the MIDI format (0 to 127).
\param inVelocity Note attack velocity (0 to 127). A NoteOn with 0 velocity
is considered as a NoteOff.
\param inChannel The channel on which the message will be sent (1 to 16).
Take a look at the values, names and frequencies of notes here:
http://www.phys.unsw.edu.au/jw/notes.html
*/
void MidiInterface::sendNoteOn(DataByte inNoteNumber,
DataByte inVelocity,
Channel inChannel)
{
send(NoteOn, inNoteNumber, inVelocity, inChannel);
}
/*! \brief Send a Note Off message
\param inNoteNumber Pitch value in the MIDI format (0 to 127).
\param inVelocity Release velocity (0 to 127).
\param inChannel The channel on which the message will be sent (1 to 16).
Note: you can send NoteOn with zero velocity to make a NoteOff, this is based
on the Running Status principle, to avoid sending status messages and thus
sending only NoteOn data. This method will always send a real NoteOff message.
Take a look at the values, names and frequencies of notes here:
http://www.phys.unsw.edu.au/jw/notes.html
*/
void MidiInterface::sendNoteOff(DataByte inNoteNumber,
DataByte inVelocity,
Channel inChannel)
{
send(NoteOff, inNoteNumber, inVelocity, inChannel);
}
/*! \brief Send a Program Change message
\param inProgramNumber The Program to select (0 to 127).
\param inChannel The channel on which the message will be sent (1 to 16).
*/
void MidiInterface::sendProgramChange(DataByte inProgramNumber,
Channel inChannel)
{
send(ProgramChange, inProgramNumber, 0, inChannel);
}
/*! \brief Send a Control Change message
\param ControlNumber The controller number (0 to 127).
\param ControlValue The value for the specified controller (0 to 127).
\param Channel The channel on which the message will be sent (1 to 16).
See the detailed controllers numbers & description here:
http://www.somascape.org/midi/tech/spec.html#ctrlnums
*/
void MidiInterface::sendControlChange(DataByte inControlNumber,
DataByte inControlValue,
Channel inChannel)
{
send(ControlChange, inControlNumber, inControlValue, inChannel);
}
/*! \brief Send a Polyphonic AfterTouch message (applies to a specified note)
\param NoteNumber The note to apply AfterTouch to (0 to 127).
\param Pressure The amount of AfterTouch to apply (0 to 127).
\param Channel The channel on which the message will be sent (1 to 16).
*/
void MidiInterface::sendPolyPressure(DataByte inNoteNumber,
DataByte inPressure,
Channel inChannel)
{
send(AfterTouchPoly, inNoteNumber, inPressure, inChannel);
}
/*! \brief Send a MonoPhonic AfterTouch message (applies to all notes)
\param Pressure The amount of AfterTouch to apply to all notes.
\param Channel The channel on which the message will be sent (1 to 16).
*/
void MidiInterface::sendAfterTouch(DataByte inPressure,
Channel inChannel)
{
send(AfterTouchChannel, inPressure, 0, inChannel);
}
/*! \brief Send a Pitch Bend message using a signed integer value.
\param PitchValue The amount of bend to send (in a signed integer format),
between MIDI_PITCHBEND_MIN and MIDI_PITCHBEND_MAX,
center value is 0.
\param Channel The channel on which the message will be sent (1 to 16).
*/
void MidiInterface::sendPitchBend(int inPitchValue,
Channel inChannel)
{
const unsigned int bend = inPitchValue - MIDI_PITCHBEND_MIN;
send(PitchBend, (bend & 0x7F), (bend >> 7) & 0x7F, inChannel);
}
/*! \brief Send a Pitch Bend message using a floating point value.
\param PitchValue The amount of bend to send (in a floating point format),
between -1.0f (maximum downwards bend)
and +1.0f (max upwards bend), center value is 0.0f.
\param Channel The channel on which the message will be sent (1 to 16).
*/
void MidiInterface::sendPitchBend(double inPitchValue,
Channel inChannel)
{
const int value = inPitchValue * MIDI_PITCHBEND_MAX;
sendPitchBend(value, inChannel);
}
/*! \brief Generate and send a System Exclusive frame.
\param length The size of the array to send
\param array The byte array containing the data to send
\param ArrayContainsBoundaries When set to 'true', 0xF0 & 0xF7 bytes
(start & stop SysEx) will NOT be sent
(and therefore must be included in the array).
default value for ArrayContainsBoundaries is set to 'false' for compatibility
with previous versions of the library.
*/
void MidiInterface::sendSysEx(unsigned int inLength,
const byte* inArray,
bool inArrayContainsBoundaries)
{
if (inArrayContainsBoundaries == false)
{
MIDI_SERIAL_PORT.write(0xF0);
for (int i=0;i<inLength;++i)
MIDI_SERIAL_PORT.write(inArray[i]);
MIDI_SERIAL_PORT.write(0xF7);
}
else
{
for (int i=0;i<inLength;++i)
MIDI_SERIAL_PORT.write(inArray[i]);
}
#if MIDI_USE_RUNNING_STATUS
mRunningStatus_TX = InvalidType;
#endif
}
/*! \brief Send a Tune Request message.
When a MIDI unit receives this message,
it should tune its oscillators (if equipped with any).
*/
void MidiInterface::sendTuneRequest()
{
sendRealTime(TuneRequest);
}
/*! \brief Send a MIDI Time Code Quarter Frame.
\param TypeNibble MTC type
\param ValuesNibble MTC data
See MIDI Specification for more information.
*/
void MidiInterface::sendTimeCodeQuarterFrame(DataByte inTypeNibble,
DataByte inValuesNibble)
{
const byte data = ( ((inTypeNibble & 0x07) << 4) | (inValuesNibble & 0x0F) );
sendTimeCodeQuarterFrame(data);
}
/*! \brief Send a MIDI Time Code Quarter Frame.
See MIDI Specification for more information.
\param data if you want to encode directly the nibbles in your program,
you can send the byte here.
*/
void MidiInterface::sendTimeCodeQuarterFrame(DataByte inData)
{
MIDI_SERIAL_PORT.write((byte)TimeCodeQuarterFrame);
MIDI_SERIAL_PORT.write(inData);
#if MIDI_USE_RUNNING_STATUS
mRunningStatus_TX = InvalidType;
#endif
}
/*! \brief Send a Song Position Pointer message.
\param Beats The number of beats since the start of the song.
*/
void MidiInterface::sendSongPosition(unsigned int inBeats)
{
MIDI_SERIAL_PORT.write((byte)SongPosition);
MIDI_SERIAL_PORT.write(inBeats & 0x7F);
MIDI_SERIAL_PORT.write((inBeats >> 7) & 0x7F);
#if MIDI_USE_RUNNING_STATUS
mRunningStatus_TX = InvalidType;
#endif
}
/*! \brief Send a Song Select message */
void MidiInterface::sendSongSelect(DataByte inSongNumber)
{
MIDI_SERIAL_PORT.write((byte)SongSelect);
MIDI_SERIAL_PORT.write(inSongNumber & 0x7F);
#if MIDI_USE_RUNNING_STATUS
mRunningStatus_TX = InvalidType;
#endif
}
/*! \brief Send a Real Time (one byte) message.
\param Type The available Real Time types are:
Start, Stop, Continue, Clock, ActiveSensing and SystemReset.
You can also send a Tune Request with this method.
@see MidiType
*/
void MidiInterface::sendRealTime(MidiType inType)
{
switch (inType)
{
case TuneRequest: // Not really real-time, but one byte anyway.
case Clock:
case Start:
case Stop:
case Continue:
case ActiveSensing:
case SystemReset:
MIDI_SERIAL_PORT.write((byte)inType);
break;
default:
// Invalid Real Time marker
break;
}
// Do not cancel Running Status for real-time messages as they can be
// interleaved within any message. Though, TuneRequest can be sent here,
// and as it is a System Common message, it must reset Running Status.
#if MIDI_USE_RUNNING_STATUS
if (inType == TuneRequest) mRunningStatus_TX = InvalidType;
#endif
}
// -----------------------------------------------------------------------------
StatusByte MidiInterface::getStatus(MidiType inType,
Channel inChannel) const
{
return ((byte)inType | ((inChannel - 1) & 0x0F));
}
#endif // MIDI_BUILD_OUTPUT
// -----------------------------------------------------------------------------
// Input
// -----------------------------------------------------------------------------
#if MIDI_BUILD_INPUT
/*! \brief Get the last received message's type
Returns an enumerated type. @see MidiType
*/
MidiType MidiInterface::getType() const
{
return mMessage.type;
}
/*! \brief Get the channel of the message stored in the structure.
\return Channel range is 1 to 16.
For non-channel messages, this will return 0.
*/
Channel MidiInterface::getChannel() const
{
return mMessage.channel;
}
/*! \brief Get the first data byte of the last received message. */
DataByte MidiInterface::getData1() const
{
return mMessage.data1;
}
/*! \brief Get the second data byte of the last received message. */
DataByte MidiInterface::getData2() const
{
return mMessage.data2;
}
/*! \brief Get the System Exclusive byte array.
@see getSysExArrayLength to get the array's length in bytes.
*/
const byte* MidiInterface::getSysExArray() const
{
return mMessage.sysex_array;
}
/*! \brief Get the lenght of the System Exclusive array.
It is coded using data1 as LSB and data2 as MSB.
\return The array's length, in bytes.
*/
unsigned int MidiInterface::getSysExArrayLength() const
{
const unsigned int size = ((unsigned)(mMessage.data2) << 8) | mMessage.data1;
return (size > MIDI_SYSEX_ARRAY_SIZE) ? MIDI_SYSEX_ARRAY_SIZE : size;
}
/*! \brief Check if a valid message is stored in the structure. */
bool MidiInterface::check() const
{
return mMessage.valid;
}
// -----------------------------------------------------------------------------
Channel MidiInterface::getInputChannel() const
{
return mInputChannel;
}
/*! \brief Set the value for the input MIDI channel
\param Channel the channel value. Valid values are 1 to 16, MIDI_CHANNEL_OMNI
if you want to listen to all channels, and MIDI_CHANNEL_OFF to disable input.
*/
void MidiInterface::setInputChannel(Channel inChannel)
{
mInputChannel = inChannel;
}
// -----------------------------------------------------------------------------
/*! \brief Extract an enumerated MIDI type from a status byte.
This is a utility static method, used internally,
made public so you can handle MidiTypes more easily.
*/
MidiType MidiInterface::getTypeFromStatusByte(const byte inStatus)
{
if ((inStatus < 0x80) ||
(inStatus == 0xF4) ||
(inStatus == 0xF5) ||
(inStatus == 0xF9) ||
(inStatus == 0xFD)) return InvalidType; // data bytes and undefined.
if (inStatus < 0xF0) return (MidiType)(inStatus & 0xF0); // Channel message, remove channel nibble.
else return (MidiType)inStatus;
}
// -----------------------------------------------------------------------------
#if MIDI_USE_CALLBACKS
void MidiInterface::setHandleNoteOff(void (*fptr)(byte channel, byte note, byte velocity)) { mNoteOffCallback = fptr; }
void MidiInterface::setHandleNoteOn(void (*fptr)(byte channel, byte note, byte velocity)) { mNoteOnCallback = fptr; }
void MidiInterface::setHandleAfterTouchPoly(void (*fptr)(byte channel, byte note, byte pressure)) { mAfterTouchPolyCallback = fptr; }
void MidiInterface::setHandleControlChange(void (*fptr)(byte channel, byte number, byte value)) { mControlChangeCallback = fptr; }
void MidiInterface::setHandleProgramChange(void (*fptr)(byte channel, byte number)) { mProgramChangeCallback = fptr; }
void MidiInterface::setHandleAfterTouchChannel(void (*fptr)(byte channel, byte pressure)) { mAfterTouchChannelCallback = fptr; }
void MidiInterface::setHandlePitchBend(void (*fptr)(byte channel, int bend)) { mPitchBendCallback = fptr; }
void MidiInterface::setHandleSystemExclusive(void (*fptr)(byte* array, byte size)) { mSystemExclusiveCallback = fptr; }
void MidiInterface::setHandleTimeCodeQuarterFrame(void (*fptr)(byte data)) { mTimeCodeQuarterFrameCallback = fptr; }
void MidiInterface::setHandleSongPosition(void (*fptr)(unsigned int beats)) { mSongPositionCallback = fptr; }
void MidiInterface::setHandleSongSelect(void (*fptr)(byte songnumber)) { mSongSelectCallback = fptr; }
void MidiInterface::setHandleTuneRequest(void (*fptr)(void)) { mTuneRequestCallback = fptr; }
void MidiInterface::setHandleClock(void (*fptr)(void)) { mClockCallback = fptr; }
void MidiInterface::setHandleStart(void (*fptr)(void)) { mStartCallback = fptr; }
void MidiInterface::setHandleContinue(void (*fptr)(void)) { mContinueCallback = fptr; }
void MidiInterface::setHandleStop(void (*fptr)(void)) { mStopCallback = fptr; }
void MidiInterface::setHandleActiveSensing(void (*fptr)(void)) { mActiveSensingCallback = fptr; }
void MidiInterface::setHandleSystemReset(void (*fptr)(void)) { mSystemResetCallback = fptr; }
/*! \brief Detach an external function from the given type.
Use this method to cancel the effects of setHandle********.
\param Type The type of message to unbind.
When a message of this type is received, no function will be called.
*/
void MidiInterface::disconnectCallbackFromType(MidiType inType)
{
switch (inType)
{
case NoteOff: mNoteOffCallback = 0; break;
case NoteOn: mNoteOnCallback = 0; break;
case AfterTouchPoly: mAfterTouchPolyCallback = 0; break;
case ControlChange: mControlChangeCallback = 0; break;
case ProgramChange: mProgramChangeCallback = 0; break;
case AfterTouchChannel: mAfterTouchChannelCallback = 0; break;
case PitchBend: mPitchBendCallback = 0; break;
case SystemExclusive: mSystemExclusiveCallback = 0; break;
case TimeCodeQuarterFrame: mTimeCodeQuarterFrameCallback = 0; break;
case SongPosition: mSongPositionCallback = 0; break;
case SongSelect: mSongSelectCallback = 0; break;
case TuneRequest: mTuneRequestCallback = 0; break;
case Clock: mClockCallback = 0; break;
case Start: mStartCallback = 0; break;
case Continue: mContinueCallback = 0; break;
case Stop: mStopCallback = 0; break;
case ActiveSensing: mActiveSensingCallback = 0; break;
case SystemReset: mSystemResetCallback = 0; break;
default:
break;
}
}
#endif // MIDI_USE_CALLBACKS
#endif // MIDI_BUILD_INPUT
// -----------------------------------------------------------------------------
// Thru
// -----------------------------------------------------------------------------
#if (MIDI_BUILD_INPUT && MIDI_BUILD_OUTPUT && MIDI_BUILD_THRU)
MidiFilterMode MidiInterface::getFilterMode() const
{
return mThruFilterMode;
}
bool MidiInterface::getThruState() const
{
return mThruActivated;
}
/*! \brief Setter method: turn message mirroring on. */
void MidiInterface::turnThruOn(MidiFilterMode inThruFilterMode)
{
mThruActivated = true;
mThruFilterMode = inThruFilterMode;
}
/*! \brief Setter method: turn message mirroring off. */
void MidiInterface::turnThruOff()
{
mThruActivated = false;
mThruFilterMode = Off;
}
/*! \brief Set the filter for thru mirroring
\param inThruFilterMode a filter mode
@see MidiFilterMode
*/
void MidiInterface::setThruFilterMode(MidiFilterMode inThruFilterMode)
{
mThruFilterMode = inThruFilterMode;
if (mThruFilterMode != Off)
mThruActivated = true;
else
mThruActivated = false;
}
#endif // MIDI_BUILD_THRU
// -----------------------------------------------------------------------------
END_MIDI_NAMESPACE