Added avr_core sources.
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/*!
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* @file MIDI.h
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* Project MIDI Library
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* @brief MIDI Library for the Arduino
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* Version 3.2
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* @author Francois Best
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* @date 24/02/11
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* License GPL Forty Seven Effects - 2011
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*/
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#ifndef LIB_MIDI_H_
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#define LIB_MIDI_H_
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#include "Types.h" // Include all the types we need.
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/*
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###############################################################
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# #
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# CONFIGURATION AREA #
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# #
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# Here are a few settings you can change to customize #
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# the library for your own project. You can for example #
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# choose to compile only parts of it so you gain flash #
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# space and optimise the speed of your sketch. #
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# #
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###############################################################
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*/
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#define COMPILE_MIDI_IN 1 // Set this setting to 1 to use the MIDI input.
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#define COMPILE_MIDI_OUT 1 // Set this setting to 1 to use the MIDI output.
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#define COMPILE_MIDI_THRU 1 // Set this setting to 1 to use the MIDI Soft Thru feature
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// Please note that the Thru will work only when both COMPILE_MIDI_IN and COMPILE_MIDI_OUT set to 1.
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#define USE_SERIAL_PORT Serial1 // Change the number (to Serial1 for example) if you want
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// to use a different serial port for MIDI I/O.
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#define USE_RUNNING_STATUS 1 // Running status enables short messages when sending multiple values
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// of the same type and channel.
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// Set to 0 if you have troubles with controlling you hardware.
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#define USE_CALLBACKS 1 // Set this to 1 if you want to use callback handlers (to bind your functions to the library).
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// To use the callbacks, you need to have COMPILE_MIDI_IN set to 1
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#define USE_1BYTE_PARSING 1 // Each call to MIDI.read will only parse one byte (might be faster).
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// END OF CONFIGURATION AREA
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// (do not modify anything under this line unless you know what you are doing)
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#define MIDI_BAUDRATE 31250
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#define MIDI_CHANNEL_OMNI 0
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#define MIDI_CHANNEL_OFF 17 // and over
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#define MIDI_SYSEX_ARRAY_SIZE 255 // Maximum size is 65535 bytes.
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/*! Enumeration of MIDI types */
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enum kMIDIType {
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NoteOff = 0x80, ///< Note Off
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NoteOn = 0x90, ///< Note On
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AfterTouchPoly = 0xA0, ///< Polyphonic AfterTouch
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ControlChange = 0xB0, ///< Control Change / Channel Mode
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ProgramChange = 0xC0, ///< Program Change
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AfterTouchChannel = 0xD0, ///< Channel (monophonic) AfterTouch
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PitchBend = 0xE0, ///< Pitch Bend
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SystemExclusive = 0xF0, ///< System Exclusive
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TimeCodeQuarterFrame = 0xF1, ///< System Common - MIDI Time Code Quarter Frame
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SongPosition = 0xF2, ///< System Common - Song Position Pointer
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SongSelect = 0xF3, ///< System Common - Song Select
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TuneRequest = 0xF6, ///< System Common - Tune Request
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Clock = 0xF8, ///< System Real Time - Timing Clock
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Start = 0xFA, ///< System Real Time - Start
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Continue = 0xFB, ///< System Real Time - Continue
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Stop = 0xFC, ///< System Real Time - Stop
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ActiveSensing = 0xFE, ///< System Real Time - Active Sensing
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SystemReset = 0xFF, ///< System Real Time - System Reset
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InvalidType = 0x00 ///< For notifying errors
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};
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/*! Enumeration of Thru filter modes */
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enum kThruFilterMode {
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Off = 0, ///< Thru disabled (nothing passes through).
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Full = 1, ///< Fully enabled Thru (every incoming message is sent back).
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SameChannel = 2, ///< Only the messages on the Input Channel will be sent back.
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DifferentChannel = 3 ///< All the messages but the ones on the Input Channel will be sent back.
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};
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/*! The midimsg structure contains decoded data of a MIDI message read from the serial port with read() or thru(). \n */
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struct midimsg {
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/*! The MIDI channel on which the message was recieved. \n Value goes from 1 to 16. */
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byte channel;
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/*! The type of the message (see the define section for types reference) */
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kMIDIType type;
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/*! The first data byte.\n Value goes from 0 to 127.\n */
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byte data1;
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/*! The second data byte. If the message is only 2 bytes long, this one is null.\n Value goes from 0 to 127. */
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byte data2;
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/*! System Exclusive dedicated byte array. \n Array length is stocked on 16 bits, in data1 (LSB) and data2 (MSB) */
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byte sysex_array[MIDI_SYSEX_ARRAY_SIZE];
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/*! This boolean indicates if the message is valid or not. There is no channel consideration here, validity means the message respects the MIDI norm. */
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bool valid;
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};
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/*! \brief The main class for MIDI handling.\n
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See member descriptions to know how to use it,
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or check out the examples supplied with the library.
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*/
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class MIDI_Class {
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public:
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// Constructor and Destructor
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MIDI_Class();
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~MIDI_Class();
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void begin(const byte inChannel = 1);
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/* ####### OUTPUT COMPILATION BLOCK ####### */
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#if COMPILE_MIDI_OUT
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public:
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void sendNoteOn(byte NoteNumber,byte Velocity,byte Channel);
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void sendNoteOff(byte NoteNumber,byte Velocity,byte Channel);
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void sendProgramChange(byte ProgramNumber,byte Channel);
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void sendControlChange(byte ControlNumber, byte ControlValue,byte Channel);
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void sendPitchBend(int PitchValue,byte Channel);
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void sendPitchBend(unsigned int PitchValue,byte Channel);
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void sendPitchBend(double PitchValue,byte Channel);
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void sendPolyPressure(byte NoteNumber,byte Pressure,byte Channel);
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void sendAfterTouch(byte Pressure,byte Channel);
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void sendSysEx(int length, const byte *const array,bool ArrayContainsBoundaries = false);
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void sendTimeCodeQuarterFrame(byte TypeNibble, byte ValuesNibble);
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void sendTimeCodeQuarterFrame(byte data);
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void sendSongPosition(unsigned int Beats);
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void sendSongSelect(byte SongNumber);
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void sendTuneRequest();
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void sendRealTime(kMIDIType Type);
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void send(kMIDIType type, byte param1, byte param2, byte channel);
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private:
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const byte genstatus(const kMIDIType inType,const byte inChannel) const;
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// Attributes
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#if USE_RUNNING_STATUS
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byte mRunningStatus_TX;
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#endif // USE_RUNNING_STATUS
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#endif // COMPILE_MIDI_OUT
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/* ####### INPUT COMPILATION BLOCK ####### */
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#if COMPILE_MIDI_IN
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public:
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bool read();
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bool read(const byte Channel);
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// Getters
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kMIDIType getType() const;
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byte getChannel() const;
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byte getData1() const;
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byte getData2() const;
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const byte * getSysExArray() const;
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unsigned int getSysExArrayLength() const;
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bool check() const;
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byte getInputChannel() const
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{
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return mInputChannel;
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}
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// Setters
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void setInputChannel(const byte Channel);
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/*! \brief Extract an enumerated MIDI type from a status byte.
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This is a utility static method, used internally, made public so you can handle kMIDITypes more easily.
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*/
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static inline const kMIDIType getTypeFromStatusByte(const byte inStatus)
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{
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if ((inStatus < 0x80)
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|| (inStatus == 0xF4)
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|| (inStatus == 0xF5)
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|| (inStatus == 0xF9)
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|| (inStatus == 0xFD)) return InvalidType; // data bytes and undefined.
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if (inStatus < 0xF0) return (kMIDIType)(inStatus & 0xF0); // Channel message, remove channel nibble.
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else return (kMIDIType)inStatus;
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}
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#if USE_CALLBACKS
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void setHandleNoteOff(void (*fptr)(byte channel, byte note, byte velocity));
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void setHandleNoteOn(void (*fptr)(byte channel, byte note, byte velocity));
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void setHandleAfterTouchPoly(void (*fptr)(byte channel, byte note, byte pressure));
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void setHandleControlChange(void (*fptr)(byte channel, byte number, byte value));
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void setHandleProgramChange(void (*fptr)(byte channel, byte number));
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void setHandleAfterTouchChannel(void (*fptr)(byte channel, byte pressure));
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void setHandlePitchBend(void (*fptr)(byte channel, int bend));
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void setHandleSystemExclusive(void (*fptr)(byte * array, byte size));
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void setHandleTimeCodeQuarterFrame(void (*fptr)(byte data));
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void setHandleSongPosition(void (*fptr)(unsigned int beats));
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void setHandleSongSelect(void (*fptr)(byte songnumber));
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void setHandleTuneRequest(void (*fptr)(void));
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void setHandleClock(void (*fptr)(void));
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void setHandleStart(void (*fptr)(void));
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void setHandleContinue(void (*fptr)(void));
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void setHandleStop(void (*fptr)(void));
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void setHandleActiveSensing(void (*fptr)(void));
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void setHandleSystemReset(void (*fptr)(void));
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void disconnectCallbackFromType(kMIDIType Type);
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#endif // USE_CALLBACKS
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private:
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bool input_filter(byte inChannel);
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bool parse(byte inChannel);
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void reset_input_attributes();
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// Attributes
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byte mRunningStatus_RX;
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byte mInputChannel;
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byte mPendingMessage[MIDI_SYSEX_ARRAY_SIZE];
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unsigned int mPendingMessageExpectedLenght;
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unsigned int mPendingMessageIndex; // Extended to unsigned int for larger sysex payloads.
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midimsg mMessage;
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#if USE_CALLBACKS
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void launchCallback();
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void (*mNoteOffCallback)(byte channel, byte note, byte velocity);
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void (*mNoteOnCallback)(byte channel, byte note, byte velocity);
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void (*mAfterTouchPolyCallback)(byte channel, byte note, byte velocity);
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void (*mControlChangeCallback)(byte channel, byte, byte);
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void (*mProgramChangeCallback)(byte channel, byte);
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void (*mAfterTouchChannelCallback)(byte channel, byte);
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void (*mPitchBendCallback)(byte channel, int);
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void (*mSystemExclusiveCallback)(byte * array, byte size);
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void (*mTimeCodeQuarterFrameCallback)(byte data);
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void (*mSongPositionCallback)(unsigned int beats);
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void (*mSongSelectCallback)(byte songnumber);
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void (*mTuneRequestCallback)(void);
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void (*mClockCallback)(void);
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void (*mStartCallback)(void);
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void (*mContinueCallback)(void);
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void (*mStopCallback)(void);
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void (*mActiveSensingCallback)(void);
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void (*mSystemResetCallback)(void);
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#endif // USE_CALLBACKS
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#endif // COMPILE_MIDI_IN
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/* ####### THRU COMPILATION BLOCK ####### */
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#if (COMPILE_MIDI_IN && COMPILE_MIDI_OUT && COMPILE_MIDI_THRU) // Thru
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public:
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// Getters
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kThruFilterMode getFilterMode() const { return mThruFilterMode; }
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bool getThruState() const { return mThruActivated; }
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// Setters
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void turnThruOn(kThruFilterMode inThruFilterMode = Full);
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void turnThruOff();
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void setThruFilterMode(const kThruFilterMode inThruFilterMode);
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private:
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void thru_filter(byte inChannel);
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bool mThruActivated;
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kThruFilterMode mThruFilterMode;
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#endif // Thru
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};
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extern MIDI_Class MIDI;
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#endif // LIB_MIDI_H_
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