Correct sprite rendering GC9A01 expects exact number of pixels to fill setWindow area. |
||
|---|---|---|
| .. | ||
| Button.cpp | ||
| Button.h | ||
| Smooth_font.cpp | ||
| Smooth_font.h | ||
| Sprite.cpp | ||
| Sprite.h | ||
| Touch.cpp | ||
| Touch.h | ||
Correct sprite rendering GC9A01 expects exact number of pixels to fill setWindow area. |
||
|---|---|---|
| .. | ||
| Button.cpp | ||
| Button.h | ||
| Smooth_font.cpp | ||
| Smooth_font.h | ||
| Sprite.cpp | ||
| Sprite.h | ||
| Touch.cpp | ||
| Touch.h | ||