TFT_eSPI/examples/GUI Widgets/Buttons/Button_demo/Button_demo.ino

192 lines
5.0 KiB
C++

// Button widget demo, requires SPI display with touch screen
// Requires widget library here:
// https://github.com/Bodmer/TFT_eWidget
#include <FS.h>
#include "Free_Fonts.h" // Include the header file attached to this sketch
#include <TFT_eSPI.h> // Hardware-specific library
#include <TFT_eWidget.h> // Widget library
TFT_eSPI tft = TFT_eSPI(); // Invoke custom library
#define CALIBRATION_FILE "/TouchCalData1"
#define REPEAT_CAL false
ButtonWidget btnL = ButtonWidget(&tft);
ButtonWidget btnR = ButtonWidget(&tft);
#define BUTTON_W 100
#define BUTTON_H 50
// Create an array of button instances to use in for() loops
// This is more useful where large numbers of buttons are employed
ButtonWidget* btn[] = {&btnL , &btnR};;
uint8_t buttonCount = sizeof(btn) / sizeof(btn[0]);
void btnL_pressAction(void)
{
if (btnL.justPressed()) {
Serial.println("Left button just pressed");
btnL.drawSmoothButton(true);
}
}
void btnL_releaseAction(void)
{
static uint32_t waitTime = 1000;
if (btnL.justReleased()) {
Serial.println("Left button just released");
btnL.drawSmoothButton(false);
btnL.setReleaseTime(millis());
waitTime = 10000;
}
else {
if (millis() - btnL.getReleaseTime() >= waitTime) {
waitTime = 1000;
btnL.setReleaseTime(millis());
btnL.drawSmoothButton(!btnL.getState());
}
}
}
void btnR_pressAction(void)
{
if (btnR.justPressed()) {
btnR.drawSmoothButton(!btnR.getState(), 3, TFT_BLACK, btnR.getState() ? "OFF" : "ON");
Serial.print("Button toggled: ");
if (btnR.getState()) Serial.println("ON");
else Serial.println("OFF");
btnR.setPressTime(millis());
}
// if button pressed for more than 1 sec...
if (millis() - btnR.getPressTime() >= 1000) {
Serial.println("Stop pressing my buttton.......");
}
else Serial.println("Right button is being pressed");
}
void btnR_releaseAction(void)
{
// Not action
}
void initButtons() {
uint16_t x = (tft.width() - BUTTON_W) / 2;
uint16_t y = tft.height() / 2 - BUTTON_H - 10;
btnL.initButtonUL(x, y, BUTTON_W, BUTTON_H, TFT_WHITE, TFT_RED, TFT_BLACK, "Button", 1);
btnL.setPressAction(btnL_pressAction);
btnL.setReleaseAction(btnL_releaseAction);
btnL.drawSmoothButton(false, 3, TFT_BLACK); // 3 is outline width, TFT_BLACK is the surrounding background colour for anti-aliasing
y = tft.height() / 2 + 10;
btnR.initButtonUL(x, y, BUTTON_W, BUTTON_H, TFT_WHITE, TFT_BLACK, TFT_GREEN, "OFF", 1);
btnR.setPressAction(btnR_pressAction);
//btnR.setReleaseAction(btnR_releaseAction);
btnR.drawSmoothButton(false, 3, TFT_BLACK); // 3 is outline width, TFT_BLACK is the surrounding background colour for anti-aliasing
}
void setup() {
Serial.begin(115200);
tft.begin();
tft.setRotation(0);
tft.fillScreen(TFT_BLACK);
tft.setFreeFont(FF18);
// Calibrate the touch screen and retrieve the scaling factors
touch_calibrate();
initButtons();
}
void loop() {
static uint32_t scanTime = millis();
uint16_t t_x = 9999, t_y = 9999; // To store the touch coordinates
// Scan keys every 50ms at most
if (millis() - scanTime >= 50) {
// Pressed will be set true if there is a valid touch on the screen
bool pressed = tft.getTouch(&t_x, &t_y);
scanTime = millis();
for (uint8_t b = 0; b < buttonCount; b++) {
if (pressed) {
if (btn[b]->contains(t_x, t_y)) {
btn[b]->press(true);
btn[b]->pressAction();
}
}
else {
btn[b]->press(false);
btn[b]->releaseAction();
}
}
}
}
void touch_calibrate()
{
uint16_t calData[5];
uint8_t calDataOK = 0;
// check file system exists
if (!LittleFS.begin()) {
Serial.println("Formating file system");
LittleFS.format();
LittleFS.begin();
}
// check if calibration file exists and size is correct
if (LittleFS.exists(CALIBRATION_FILE)) {
if (REPEAT_CAL)
{
// Delete if we want to re-calibrate
LittleFS.remove(CALIBRATION_FILE);
}
else
{
File f = LittleFS.open(CALIBRATION_FILE, "r");
if (f) {
if (f.readBytes((char *)calData, 14) == 14)
calDataOK = 1;
f.close();
}
}
}
if (calDataOK && !REPEAT_CAL) {
// calibration data valid
tft.setTouch(calData);
} else {
// data not valid so recalibrate
tft.fillScreen(TFT_BLACK);
tft.setCursor(20, 0);
tft.setTextFont(2);
tft.setTextSize(1);
tft.setTextColor(TFT_WHITE, TFT_BLACK);
tft.println("Touch corners as indicated");
tft.setTextFont(1);
tft.println();
if (REPEAT_CAL) {
tft.setTextColor(TFT_RED, TFT_BLACK);
tft.println("Set REPEAT_CAL to false to stop this running again!");
}
tft.calibrateTouch(calData, TFT_MAGENTA, TFT_BLACK, 15);
tft.setTextColor(TFT_GREEN, TFT_BLACK);
tft.println("Calibration complete!");
// store data
File f = LittleFS.open(CALIBRATION_FILE, "w");
if (f) {
f.write((const unsigned char *)calData, 14);
f.close();
}
}
}