101 lines
		
	
	
		
			4.4 KiB
		
	
	
	
		
			C
		
	
	
	
			
		
		
	
	
			101 lines
		
	
	
		
			4.4 KiB
		
	
	
	
		
			C
		
	
	
	
//                            USER DEFINED SETTINGS
 | 
						|
//   Set driver type, fonts to be loaded, pins used and SPI control method etc
 | 
						|
//
 | 
						|
//   See the User_Setup_Select.h file if you wish to be able to define multiple
 | 
						|
//   setups and then easily select which setup file is used by the compiler.
 | 
						|
//
 | 
						|
//   If this file is edited correctly then all the library example sketches should
 | 
						|
//   run without the need to make any more changes for a particular hardware setup!
 | 
						|
 | 
						|
// ##################################################################################
 | 
						|
//
 | 
						|
// Section 0. Call up the right driver file and any options for it
 | 
						|
//
 | 
						|
// ##################################################################################
 | 
						|
 | 
						|
// Display type -  only define if RPi display
 | 
						|
#define RPI_DRIVER
 | 
						|
 | 
						|
// Only define one driver
 | 
						|
#define ST7796_DRIVER
 | 
						|
 | 
						|
// ##################################################################################
 | 
						|
//
 | 
						|
// Section 1. Define the pins that are used to interface with the display here
 | 
						|
//
 | 
						|
// ##################################################################################
 | 
						|
 | 
						|
// >>>>> EDIT THE PIN NUMBERS IN THE LINES FOLLOWING TO SUIT YOUR ESP32 SETUP   <<<<<
 | 
						|
 | 
						|
// The ESP32 hardware SPI can be mapped to any pins, these are the recommended default
 | 
						|
 | 
						|
#define TFT_MISO 19
 | 
						|
#define TFT_MOSI 23
 | 
						|
#define TFT_SCLK 18
 | 
						|
#define TFT_CS   15   // Chip select control pin
 | 
						|
#define TFT_DC    2   // Data Command control pin
 | 
						|
#define TFT_RST   4   // Reset pin (could connect to RST pin)
 | 
						|
//#define TFT_RST  -1 // Set TFT_RST to -1 if display RESET is connected to ESP32 board RST
 | 
						|
 | 
						|
#define TOUCH_CS 22     // Chip select pin (T_CS) of touch screen
 | 
						|
 | 
						|
// ##################################################################################
 | 
						|
//
 | 
						|
// Section 2. Not used for ESP32
 | 
						|
//
 | 
						|
// ##################################################################################
 | 
						|
 | 
						|
 | 
						|
// ##################################################################################
 | 
						|
//
 | 
						|
// Section 3. Define the fonts that are to be used here
 | 
						|
//
 | 
						|
// ##################################################################################
 | 
						|
 | 
						|
// Comment out the #defines below with // to stop that font being loaded
 | 
						|
// The ESP8366 and ESP32 have plenty of memory so commenting out fonts is not
 | 
						|
// normally necessary. If all fonts are loaded the extra FLASH space required is
 | 
						|
// about 17Kbytes. To save FLASH space only enable the fonts you need!
 | 
						|
 | 
						|
#define LOAD_GLCD   // Font 1. Original Adafruit 8 pixel font needs ~1820 bytes in FLASH
 | 
						|
#define LOAD_FONT2  // Font 2. Small 16 pixel high font, needs ~3534 bytes in FLASH, 96 characters
 | 
						|
#define LOAD_FONT4  // Font 4. Medium 26 pixel high font, needs ~5848 bytes in FLASH, 96 characters
 | 
						|
#define LOAD_FONT6  // Font 6. Large 48 pixel font, needs ~2666 bytes in FLASH, only characters 1234567890:-.apm
 | 
						|
#define LOAD_FONT7  // Font 7. 7 segment 48 pixel font, needs ~2438 bytes in FLASH, only characters 1234567890:.
 | 
						|
#define LOAD_FONT8  // Font 8. Large 75 pixel font needs ~3256 bytes in FLASH, only characters 1234567890:-.
 | 
						|
//#define LOAD_FONT8N // Font 8. Alternative to Font 8 above, slightly narrower, so 3 digits fit a 160 pixel TFT
 | 
						|
#define LOAD_GFXFF  // FreeFonts. Include access to the 48 Adafruit_GFX free fonts FF1 to FF48 and custom fonts
 | 
						|
 | 
						|
// Comment out the #define below to stop the SPIFFS filing system and smooth font code being loaded
 | 
						|
// this will save ~20kbytes of FLASH
 | 
						|
#define SMOOTH_FONT
 | 
						|
 | 
						|
// ##################################################################################
 | 
						|
//
 | 
						|
// Section 4. Not used
 | 
						|
//
 | 
						|
// ##################################################################################
 | 
						|
 | 
						|
 | 
						|
// ##################################################################################
 | 
						|
//
 | 
						|
// Section 5. Other options
 | 
						|
//
 | 
						|
// ##################################################################################
 | 
						|
 | 
						|
// Define the SPI clock frequency, this affects the graphics rendering speed. Too
 | 
						|
// fast and the TFT driver will not keep up and display corruption appears.
 | 
						|
// With an RPi ST7796 MH4.0 display 80MHz is OK for ESP32, 40MHz maximum for ESP8266
 | 
						|
 | 
						|
// #define SPI_FREQUENCY  20000000
 | 
						|
// #define SPI_FREQUENCY  40000000
 | 
						|
   #define SPI_FREQUENCY  80000000
 | 
						|
 | 
						|
// The ESP32 has 2 free SPI ports i.e. VSPI and HSPI, the VSPI is the default.
 | 
						|
// If the VSPI port is in use and pins are not accessible (e.g. TTGO T-Beam)
 | 
						|
// then uncomment the following line:
 | 
						|
//#define USE_HSPI_PORT
 | 
						|
 | 
						|
// The XPT2046 requires a lower SPI clock rate of 2.5MHz so we define that here:
 | 
						|
   #define SPI_TOUCH_FREQUENCY  2500000
 |