79 lines
		
	
	
		
			2.8 KiB
		
	
	
	
		
			C++
		
	
	
	
			
		
		
	
	
			79 lines
		
	
	
		
			2.8 KiB
		
	
	
	
		
			C++
		
	
	
	
| 
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| // This example renders a png file that is stored in a FLASH array
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| // using the PNGdec library (available via library manager).
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| 
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| // Image files can be converted to arrays using the tool here:
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| // https://notisrac.github.io/FileToCArray/
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| // To use this tool:
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| //   1. Drag and drop file on "Browse..." button
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| //   2. Tick box "Treat as binary"
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| //   3. Click "Convert"
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| //   4. Click "Save as file" and move the header file to sketch folder
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| //   5. Open the sketch in IDE
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| //   6. Include the header file containing the array (panda.h in this example)
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| 
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| // Include the PNG decoder library
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| #include <PNGdec.h>
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| #include "panda.h" // Image is stored here in an 8 bit array
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| 
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| PNG png; // PNG decoder inatance
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| 
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| #define MAX_IMAGE_WDITH 240 // Adjust for your images
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| 
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| int16_t xpos = 0;
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| int16_t ypos = 0;
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| 
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| // Include the TFT library https://github.com/Bodmer/TFT_eSPI
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| #include "SPI.h"
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| #include <TFT_eSPI.h>              // Hardware-specific library
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| TFT_eSPI tft = TFT_eSPI();         // Invoke custom library
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| 
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| //====================================================================================
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| //                                    Setup
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| //====================================================================================
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| void setup()
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| {
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|   Serial.begin(115200);
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|   Serial.println("\n\n Using the PNGdec library");
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| 
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|   // Initialise the TFT
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|   tft.begin();
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|   tft.fillScreen(TFT_BLACK);
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| 
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|   Serial.println("\r\nInitialisation done.");
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| }
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| 
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| //====================================================================================
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| //                                    Loop
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| //====================================================================================
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| void loop()
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| {
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|   int16_t rc = png.openFLASH((uint8_t *)panda, sizeof(panda), pngDraw);
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|   if (rc == PNG_SUCCESS) {
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|     Serial.println("Successfully png file");
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|     Serial.printf("image specs: (%d x %d), %d bpp, pixel type: %d\n", png.getWidth(), png.getHeight(), png.getBpp(), png.getPixelType());
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|     tft.startWrite();
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|     uint32_t dt = millis();
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|     rc = png.decode(NULL, 0);
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|     Serial.print(millis() - dt); Serial.println("ms");
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|     tft.endWrite();
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|     // png.close(); // not needed for memory->memory decode
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|   }
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|   delay(3000);
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|   tft.fillScreen(random(0x10000));
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| }
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| 
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| 
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| //=========================================v==========================================
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| //                                      pngDraw
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| //====================================================================================
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| // This next function will be called during decoding of the png file to
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| // render each image line to the TFT.  If you use a different TFT library
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| // you will need to adapt this function to suit.
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| // Callback function to draw pixels to the display
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| void pngDraw(PNGDRAW *pDraw) {
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|   uint16_t lineBuffer[MAX_IMAGE_WDITH];
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|   png.getLineAsRGB565(pDraw, lineBuffer, PNG_RGB565_BIG_ENDIAN, 0xffffffff);
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|   tft.pushImage(xpos, ypos + pDraw->y, pDraw->iWidth, 1, lineBuffer);
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| }
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