- When the post-remapped coordinates exceed screen bounds, `getTouch()` was returning a "valid" status without updating the coordinates. This would result in spurious touch detection events at the screen boundaries. - The fix ensures that the return value is set to "invalid" in this boundary condition. |
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|---|---|---|
| .. | ||
| Button.cpp | ||
| Button.h | ||
| Smooth_font.cpp | ||
| Smooth_font.h | ||
| Sprite.cpp | ||
| Sprite.h | ||
| Touch.cpp | ||
| Touch.h | ||