141 lines
		
	
	
		
			3.9 KiB
		
	
	
	
		
			C++
		
	
	
	
			
		
		
	
	
			141 lines
		
	
	
		
			3.9 KiB
		
	
	
	
		
			C++
		
	
	
	
| /*
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|   An example showing rainbow colours on a 160x128 TFT LCD screen
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|   and to show a basic example of font use.
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| 
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|   This example plots the text in a sprite then pushes the sprite to the
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|   TFT screen.
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|   
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|   Make sure all the display driver and pin connections are correct by
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|   editing the User_Setup.h file in the TFT_eSPI library folder.
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| 
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|   Note that yield() or delay(0) must be called in long duration for/while
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|   loops to stop the ESP8266 watchdog triggering.
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| 
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|   #########################################################################
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|   ###### DON'T FORGET TO UPDATE THE User_Setup.h FILE IN THE LIBRARY ######
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|   #########################################################################
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| */
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| 
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| #define IWIDTH  160
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| #define IHEIGHT 128
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| 
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| #include <TFT_eSPI.h> // Graphics and font library
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| #include <SPI.h>
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| 
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| TFT_eSPI tft = TFT_eSPI();  // Invoke library, pins defined in User_Setup.h
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| 
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| TFT_eSprite img = TFT_eSprite(&tft);
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| 
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| unsigned long targetTime = 0;
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| byte red = 31;
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| byte green = 0;
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| byte blue = 0;
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| byte state = 0;
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| unsigned int colour = red << 11;
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| 
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| void setup(void) {
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|   tft.init();
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|   tft.setRotation(1);
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|   tft.fillScreen(TFT_BLACK);
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| 
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|   img.createSprite(IWIDTH, IHEIGHT);
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|   img.fillSprite(TFT_BLACK);
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| 
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|   targetTime = millis() + 1000;
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| }
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| 
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| void loop() {
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| 
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|   if (targetTime < millis()) {
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|     targetTime = millis() + 100;//10000;
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| 
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|     // Colour changing state machine
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|     for (int i = 0; i < 160; i++) {
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|       img.drawFastVLine(i, 0, img.height(), colour);
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|       switch (state) {
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|         case 0:
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|           green += 2;
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|           if (green == 64) {
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|             green = 63;
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|             state = 1;
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|           }
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|           break;
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|         case 1:
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|           red--;
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|           if (red == 255) {
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|             red = 0;
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|             state = 2;
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|           }
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|           break;
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|         case 2:
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|           blue ++;
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|           if (blue == 32) {
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|             blue = 31;
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|             state = 3;
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|           }
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|           break;
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|         case 3:
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|           green -= 2;
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|           if (green == 255) {
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|             green = 0;
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|             state = 4;
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|           }
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|           break;
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|         case 4:
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|           red ++;
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|           if (red == 32) {
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|             red = 31;
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|             state = 5;
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|           }
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|           break;
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|         case 5:
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|           blue --;
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|           if (blue == 255) {
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|             blue = 0;
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|             state = 0;
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|           }
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|           break;
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|       }
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|       colour = red << 11 | green << 5 | blue;
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|     }
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| 
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|     // The standard ADAFruit font still works as before
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|     img.setTextColor(TFT_BLACK);
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|     img.setCursor (12, 5);
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|     img.print("Original ADAfruit font!");
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| 
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|     // The new larger fonts do not use the .setCursor call, coords are embedded
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|     img.setTextColor(TFT_BLACK, TFT_BLACK); // Do not plot the background colour
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| 
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|     // Overlay the black text on top of the rainbow plot (the advantage of not drawing the background colour!)
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|     img.drawCentreString("Font size 2", 80, 14, 2); // Draw text centre at position 80, 12 using font 2
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| 
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|     //img.drawCentreString("Font size 2",81,12,2); // Draw text centre at position 80, 12 using font 2
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| 
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|     img.drawCentreString("Font size 4", 80, 30, 4); // Draw text centre at position 80, 24 using font 4
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| 
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|     img.drawCentreString("12.34", 80, 54, 6); // Draw text centre at position 80, 24 using font 6
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| 
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|     img.drawCentreString("12.34 is in font size 6", 80, 92, 2); // Draw text centre at position 80, 90 using font 2
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| 
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|     // Note the x position is the top left of the font!
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| 
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|     // draw a floating point number
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|     float pi = 3.14159; // Value to print
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|     int precision = 3;  // Number of digits after decimal point
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|     int xpos = 50;      // x position
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|     int ypos = 110;     // y position
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|     int font = 2;       // font number only 2,4,6,7 valid. Font 6 only contains characters [space] 0 1 2 3 4 5 6 7 8 9 0 : a p m
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|     xpos += img.drawFloat(pi, precision, xpos, ypos, font); // Draw rounded number and return new xpos delta for next print position
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|     img.drawString(" is pi", xpos, ypos, font); // Continue printing from new x position
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| 
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|     img.pushSprite(0, 0);
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|   }
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| }
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| 
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| 
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