112 lines
4.0 KiB
C++
112 lines
4.0 KiB
C++
// Example for library:
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// https://github.com/Bodmer/TJpg_Decoder
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// This example renders a Jpeg file that is stored in an array within Flash (program) memory
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// see panda.h tab. The panda image file being ~13Kbytes.
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#define USE_DMA
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// Include the array
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#include "panda.h"
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// Include the jpeg decoder library
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#include <TJpg_Decoder.h>
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#ifdef USE_DMA
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uint16_t dmaBuffer1[16*16]; // Toggle buffer for 16*16 MCU block, 512bytes
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uint16_t dmaBuffer2[16*16]; // Toggle buffer for 16*16 MCU block, 512bytes
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uint16_t* dmaBufferPtr = dmaBuffer1;
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bool dmaBufferSel = 0;
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#endif
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// Include the TFT library https://github.com/Bodmer/TFT_eSPI
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#include "SPI.h"
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#include <TFT_eSPI.h> // Hardware-specific library
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TFT_eSPI tft = TFT_eSPI(); // Invoke custom library
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// This next function will be called during decoding of the jpeg file to render each
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// 16x16 or 8x8 image tile (Minimum Coding Unit) to the TFT.
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bool tft_output(int16_t x, int16_t y, uint16_t w, uint16_t h, uint16_t* bitmap)
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{
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// Stop further decoding as image is running off bottom of screen
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if ( y >= tft.height() ) return 0;
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// STM32F767 processor takes 43ms just to decode (and not draw) jpeg (-Os compile option)
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// Total time to decode and also draw to TFT:
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// SPI 54MHz=71ms, with DMA 50ms, 71-43 = 28ms spent drawing, so DMA is complete before next MCU block is ready
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// Apparent performance benefit of DMA = 71/50 = 42%, 50 - 43 = 7ms lost elsewhere
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// SPI 27MHz=95ms, with DMA 52ms. 95-43 = 52ms spent drawing, so DMA is *just* complete before next MCU block is ready!
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// Apparent performance benefit of DMA = 95/52 = 83%, 52 - 43 = 9ms lost elsewhere
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#ifdef USE_DMA
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// Double buffering is used, the bitmap is copied to the buffer by pushImageDMA() the
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// bitmap can then be updated by the jpeg decoder while DMA is in progress
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if (dmaBufferSel) dmaBufferPtr = dmaBuffer2;
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else dmaBufferPtr = dmaBuffer1;
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dmaBufferSel != dmaBufferSel; // Toggle buffer selection
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// pushImageDMA() will clip the image block at screen boundaries before initiating DMA
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tft.pushImageDMA(x, y, w, h, bitmap, dmaBufferPtr); // Initiate DMA - blocking only if last DMA is not complete
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// The DMA transfer of image block to the TFT is now in progress...
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#else
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// Non-DMA blocking alternative
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tft.pushImage(x, y, w, h, bitmap); // Blocking, so only returns when image block is drawn
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#endif
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// Return 1 to decode next block.
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return 1;
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}
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void setup()
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{
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Serial.begin(115200);
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Serial.println("\n\n Testing TJpg_Decoder library");
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// Initialise the TFT
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tft.begin();
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tft.setTextColor(TFT_WHITE, TFT_BLACK);
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tft.fillScreen(TFT_BLACK);
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#ifdef USE_DMA
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tft.initDMA(); // To use SPI DMA you must call initDMA() to setup the DMA engine
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#endif
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// The jpeg image can be scaled down by a factor of 1, 2, 4, or 8
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TJpgDec.setJpgScale(1);
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// The colour byte order can be swapped by the decoder
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// using TJpgDec.setSwapBytes(true); or by the TFT_eSPI library:
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tft.setSwapBytes(true);
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// The decoder must be given the exact name of the rendering function above
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TJpgDec.setCallback(tft_output);
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}
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void loop()
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{
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// Show a contrasting colour for demo of draw speed
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tft.fillScreen(TFT_RED);
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// Get the width and height in pixels of the jpeg if you wish:
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uint16_t w = 0, h = 0;
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TJpgDec.getJpgSize(&w, &h, panda, sizeof(panda));
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Serial.print("Width = "); Serial.print(w); Serial.print(", height = "); Serial.println(h);
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// Time recorded for test purposes
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uint32_t dt = millis();
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// Must use startWrite first so TFT chip select stays low during DMA and SPI channel settings remain configured
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tft.startWrite();
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// Draw the image, top left at 0,0 - DMA request is handled in the call-back tft_output() in this sketch
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TJpgDec.drawJpg(0, 0, panda, sizeof(panda));
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// Must use endWrite to release the TFT chip select and release the SPI channel
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tft.endWrite();
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// How much time did rendering take (ESP8266 80MHz 262ms, 160MHz 149ms, ESP32 SPI 111ms, 8bit parallel 90ms
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dt = millis() - dt;
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Serial.print(dt); Serial.println(" ms");
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// Wait before drawing again
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delay(2000);
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}
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