Typical use to disable use of PSRAM for the sprite storage: sprite.setAttribute(PSRAM_ENABLE, false); // true to enable Minor update for recent button class update |
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|---|---|---|
| .. | ||
| Button.cpp | ||
| Button.h | ||
| Smooth_font.cpp | ||
| Smooth_font.h | ||
| Sprite.cpp | ||
| Sprite.h | ||
| Touch.cpp | ||
| Touch.h | ||