49 lines
		
	
	
		
			2.0 KiB
		
	
	
	
		
			C
		
	
	
	
			
		
		
	
	
			49 lines
		
	
	
		
			2.0 KiB
		
	
	
	
		
			C
		
	
	
	
| // ST7789 240 x 240 display with no chip select line
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| #define USER_SETUP_ID 207
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| 
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| #define ST7789_DRIVER // Configure all registers
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| 
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| // #define TFT_RGB_ORDER TFT_BGR // Colour order Blue-Green-Red
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| 
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| #define TFT_WIDTH 240
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| #define TFT_HEIGHT 320
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| 
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| #define CGRAM_OFFSET
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| // #define TFT_RGB_ORDER TFT_RGB  // Colour order Red-Green-Blue
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| #define TFT_RGB_ORDER TFT_BGR  // Colour order Blue-Green-Red
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| 
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| // #define TFT_INVERSION_ON
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| #define TFT_INVERSION_OFF
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| 
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| #define TFT_PARALLEL_8_BIT
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| 
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| // The ESP32 and TFT the pins used for testing are:
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| #define TFT_CS 6  // Chip select control pin (library pulls permanently low
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| #define TFT_DC 7  // Data Command control pin
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| #define TFT_RST -1 // Reset pin, toggles on startup
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| 
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| #define TFT_WR 8 // Write strobe control pin
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| #define TFT_RD -1 // Read strobe control pin
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| 
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| #define TFT_D0 48 // Must use pins in the range 0-31 or alternatively 32-48
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| #define TFT_D1 47 // so a single register write sets/clears all bits.
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| #define TFT_D2 39 // Pins can be randomly assigned, this does not affect
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| #define TFT_D3 40 // TFT screen update performance.
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| #define TFT_D4 41
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| #define TFT_D5 42
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| #define TFT_D6 45
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| #define TFT_D7 46
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| 
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| #define TFT_BL 38 // LED back-light
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| 
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| #define LOAD_GLCD  // Font 1. Original Adafruit 8 pixel font needs ~1820 bytes in FLASH
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| #define LOAD_FONT2 // Font 2. Small 16 pixel high font, needs ~3534 bytes in FLASH, 96 characters
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| #define LOAD_FONT4 // Font 4. Medium 26 pixel high font, needs ~5848 bytes in FLASH, 96 characters
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| #define LOAD_FONT6 // Font 6. Large 48 pixel font, needs ~2666 bytes in FLASH, only characters 1234567890:-.apm
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| #define LOAD_FONT7 // Font 7. 7 segment 48 pixel font, needs ~2438 bytes in FLASH, only characters 1234567890:.
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| #define LOAD_FONT8 // Font 8. Large 75 pixel font needs ~3256 bytes in FLASH, only characters 1234567890:-.
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| //#define LOAD_FONT8N // Font 8. Alternative to Font 8 above, slightly narrower, so 3 digits fit a 160 pixel TFT
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| #define LOAD_GFXFF // FreeFonts. Include access to the 48 Adafruit_GFX free fonts FF1 to FF48 and custom fonts
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| 
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| #define SMOOTH_FONT
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