147 lines
5.3 KiB
C++
147 lines
5.3 KiB
C++
// Reads a screen image off the TFT and send it to a processing client sketch
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// over the serial port. Use a high baud rate, e.g. for an ESP8266:
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// Serial.begin(921600);
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// At 921600 baud a 320 x 240 image with 16 bit colour transfers can be sent to the
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// PC client in ~1.67s and 24 bit colour in ~2.5s which is close to the theoretical
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// minimum transfer time.
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// This sketch has been created to work with the TFT_eSPI library here:
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// https://github.com/Bodmer/TFT_eSPI
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// Created by: Bodmer 27/1/17
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// Updated by: Bodmer 10/3/17
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// Version: 0.06
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// MIT licence applies, all text above must be included in derivative works
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#define BAUD_RATE 250000 // Maximum Serial Monitor rate for other messages
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#define DUMP_BAUD_RATE 921600 // Rate used for screen dumps
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#define PIXEL_TIMEOUT 100 // 100ms Time-out between pixel requests
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#define START_TIMEOUT 10000 // 10s Maximum time to wait at start transfer
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#define BITS_PER_PIXEL 16 // 24 for RGB colour format, 16 for 565 colour format
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// Number of pixels to send in a burst (minimum of 1), no benefit above 8
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// NPIXELS values and render times: 1 = 5.0s, 2 = 1.75s, 4 = 1.68s, 8 = 1.67s
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#define NPIXELS 8 // Must be integer division of both TFT width and TFT height
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// Start a screen dump server (serial or network)
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boolean screenServer(void)
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{
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Serial.end(); // Stop the serial port (clears buffers too)
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Serial.begin(DUMP_BAUD_RATE); // Force baud rate to be high
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delay(0); // Equivalent to yield() for ESP8266;
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boolean result = serialScreenServer(); // Screenshot serial port server
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//boolean result = wifiScreenServer(); // Screenshot WiFi UDP port server (WIP)
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Serial.end(); // Stop the serial port (clears buffers too)
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Serial.begin(BAUD_RATE); // Return baud rate to normal
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delay(0); // Equivalent to yield() for ESP8266;
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//Serial.println();
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//if (result) Serial.println(F("Screen dump passed :-)"));
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//else Serial.println(F("Screen dump failed :-("));
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return result;
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}
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// Screenshot serial port server (Processing sketch acts as client)
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boolean serialScreenServer(void)
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{
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// Precautionary receive buffer garbage flush for 50ms
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uint32_t clearTime = millis() + 50;
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while ( millis() < clearTime && Serial.read() >= 0) delay(0); // Equivalent to yield() for ESP8266;
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boolean wait = true;
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uint32_t lastCmdTime = millis(); // Initialise start of command time-out
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// Wait for the starting flag with a start time-out
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while (wait)
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{
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delay(0); // Equivalent to yield() for ESP8266;
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// Check serial buffer
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if (Serial.available() > 0) {
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// Read the command byte
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uint8_t cmd = Serial.read();
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// If it is 'S' (start command) then clear the serial buffer for 100ms and stop waiting
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if ( cmd == 'S' ) {
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// Precautionary receive buffer garbage flush for 50ms
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clearTime = millis() + 50;
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while ( millis() < clearTime && Serial.read() >= 0) delay(0); // Equivalent to yield() for ESP8266;
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wait = false; // No need to wait anymore
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lastCmdTime = millis(); // Set last received command time
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// Send screen size using a simple header with delimiters for client checks
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Serial.write('W');
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Serial.write(tft.width() >> 8);
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Serial.write(tft.width() & 0xFF);
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Serial.write('H');
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Serial.write(tft.height() >> 8);
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Serial.write(tft.height() & 0xFF);
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Serial.write('Y');
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Serial.write(BITS_PER_PIXEL);
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Serial.write('?');
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}
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}
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else
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{
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// Check for time-out
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if ( millis() > lastCmdTime + START_TIMEOUT) return false;
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}
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}
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uint8_t color[3 * NPIXELS]; // RGB and 565 format color buffer for N pixels
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// Send all the pixels on the whole screen
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for ( uint32_t y = 0; y < tft.height(); y++)
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{
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// Increment x by NPIXELS as we send NPIXELS for every byte received
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for ( uint32_t x = 0; x < tft.width(); x += NPIXELS)
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{
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delay(0); // Equivalent to yield() for ESP8266;
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// Wait here for serial data to arrive or a time-out elapses
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while ( Serial.available() == 0 )
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{
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if ( millis() > lastCmdTime + PIXEL_TIMEOUT) return false;
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delay(0); // Equivalent to yield() for ESP8266;
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}
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// Serial data must be available to get here, read 1 byte and
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// respond with N pixels, i.e. N x 3 RGB bytes or N x 2 565 format bytes
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if ( Serial.read() == 'X' ) {
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// X command byte means abort, so clear the buffer and return
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clearTime = millis() + 50;
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while ( millis() < clearTime && Serial.read() >= 0) delay(0); // Equivalent to yield() for ESP8266;
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return false;
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}
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// Save arrival time of the read command (for later time-out check)
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lastCmdTime = millis();
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#if defined BITS_PER_PIXEL && BITS_PER_PIXEL >= 24
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// Fetch N RGB pixels from x,y and put in buffer
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tft.readRectRGB(x, y, NPIXELS, 1, color);
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// Send buffer to client
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Serial.write(color, 3 * NPIXELS); // Write all pixels in the buffer
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#else
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// Fetch N 565 format pixels from x,y and put in buffer
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tft.readRect(x, y, NPIXELS, 1, (uint16_t *)color);
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// Send buffer to client
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Serial.write(color, 2 * NPIXELS); // Write all pixels in the buffer
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#endif
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}
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}
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Serial.flush(); // Make sure all pixel bytes have been despatched
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return true;
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}
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