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Animated_dial
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Update Animated_dial.ino
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2020-10-06 14:26:13 +01:00 |
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One_bit_Sprite_Demo
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Add Sprite rotation and examples
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2019-01-06 01:14:10 +00:00 |
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One_bit_Yin_Yang
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Fix #417 and add for 135x240 display
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2019-10-07 17:56:17 +01:00 |
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Rotated_Sprite_1
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Allow 4bpp Sprites to be rotated
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2020-06-05 16:05:04 +01:00 |
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Rotated_Sprite_2
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Add Sprite rotation and examples
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2019-01-06 01:14:10 +00:00 |
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Rotated_Sprite_3
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Misc updates
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2019-01-06 17:45:06 +00:00 |
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Sprite_RLE_Font_test
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Tidy up 8 bit sprite code and fix gugs
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2017-11-24 14:12:29 +00:00 |
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Sprite_TFT_Rainbow
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Fn changed
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2017-11-15 22:41:17 +00:00 |
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Sprite_draw
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Raise to version 2.0.0
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2020-01-26 21:17:49 +00:00 |
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Sprite_draw_4bit
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Allow 4bpp Sprites to be rotated
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2020-06-05 16:05:04 +01:00 |
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Sprite_image_4bit
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delete extraneous ino file
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2020-06-18 20:29:10 -07:00 |
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Sprite_scroll
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Add scrolling inside a sprite
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2017-12-10 23:04:31 +00:00 |
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Sprite_scroll_1bit
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Comment typo
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2018-11-24 23:45:31 +00:00 |
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Sprite_scroll_4bit
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Raise to version 2.0.0
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2020-01-26 21:17:49 +00:00 |
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Sprite_scroll_8bit
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Add support for 8 bit color sprites (needs less RAM)
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2017-11-21 22:57:11 +00:00 |
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Sprite_scroll_16bit
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Version update, minor tweaks and typos
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2017-11-22 00:53:09 +00:00 |
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Sprite_scroll_wrap_1bit
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Misc updates
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2019-01-06 17:45:06 +00:00 |
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Transparent_Sprite_Demo
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Add ability to plot Sprites with a "transparent" colour
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2017-12-03 02:29:39 +00:00 |
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Transparent_Sprite_Demo_4bit
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Raise to version 2.0.0
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2020-01-26 21:17:49 +00:00 |