TFT_eSPI/examples/Smooth Fonts/Font_Demo_1/Font_Demo_1.ino

171 lines
5.6 KiB
C++

/*
There are four different methods of plotting anti-aliased fonts to the screen.
This sketch uses method 1, using tft.print() and tft.println() calls.
In some cases the sketch shows what can go wrong too, so read the comments!
The font is rendered WITHOUT a background, but a background colour needs to be
set so the anti-aliasing of the character is performed correctly. This is because
characters are drawn one by one.
This method is good for static text that does not change often because changing
values may flicker. The text appears at the tft cursor coordinates.
It is also possible to "print" text directly into a created sprite, for example using
spr.println("Hello"); and then push the sprite to the screen. That method is not
demonstrated in this sketch.
*/
// The fonts used are in the sketch data folder, press Ctrl+K to view.
// Upload the fonts and icons to SPIFFS (must set at least 1M for SPIFFS) using the
// "Tools" "ESP8266 (or ESP32) Sketch Data Upload" menu option in the IDE.
// To add this option follow instructions here for the ESP8266:
// https://github.com/esp8266/arduino-esp8266fs-plugin
// or for the ESP32:
// https://github.com/me-no-dev/arduino-esp32fs-plugin
// Close the IDE and open again to see the new menu option.
// A processing sketch to create new fonts can be found in the Tools folder of TFT_eSPI
// https://github.com/Bodmer/TFT_eSPI/tree/master/Tools/Create_Smooth_Font/Create_font
// This sketch uses font files created from the Noto family of fonts:
// https://www.google.com/get/noto/
#define AA_FONT_SMALL "NotoSansBold15"
#define AA_FONT_LARGE "NotoSansBold36"
// Font files are stored in SPIFFS, so load the linbrary
#include <FS.h>
#include <SPI.h>
#include <TFT_eSPI.h> // Hardware-specific library
TFT_eSPI tft = TFT_eSPI();
void setup(void) {
Serial.begin(250000);
tft.begin();
tft.setRotation(0);
if (!SPIFFS.begin()) {
Serial.println("SPIFFS initialisation failed!");
while (1) yield(); // Stay here twiddling thumbs waiting
}
Serial.println("\r\nSPIFFS available!");
}
void loop() {
tft.fillScreen(TFT_BLACK);
tft.setTextColor(TFT_WHITE, TFT_BLACK); // Set the font colour AND the background colour
// so the anti-aliasing works
tft.setCursor(0, 0); // Set cursor at top left of screen
// >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
// Small font
// >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
tft.loadFont(AA_FONT_SMALL); // Must load the font first
tft.println("Small 15pt font"); // println moves cursor down for a new line
tft.println(); // New line
tft.print("ABC"); // print leaves cursor at end of line
tft.setTextColor(TFT_CYAN, TFT_BLACK);
tft.println("1234"); // Added to line after ABC
tft.setTextColor(TFT_YELLOW, TFT_BLACK);
// print stream formatting can be used,see:
// https://www.arduino.cc/en/Serial/Print
int ivalue = 1234;
tft.println(ivalue); // print as an ASCII-encoded decimal
tft.println(ivalue, DEC); // print as an ASCII-encoded decimal
tft.println(ivalue, HEX); // print as an ASCII-encoded hexadecimal
tft.println(ivalue, OCT); // print as an ASCII-encoded octal
tft.println(ivalue, BIN); // print as an ASCII-encoded binary
tft.println(); // New line
tft.setTextColor(TFT_MAGENTA, TFT_BLACK);
float fvalue = 1.23456;
tft.println(fvalue, 0); // no decimal places
tft.println(fvalue, 1); // 1 decimal place
tft.println(fvalue, 2); // 2 decimal places
tft.println(fvalue, 5); // 5 decimal places
delay(5000);
// Get ready for the next demo while we have this font loaded
tft.fillScreen(TFT_BLACK);
tft.setCursor(0, 0); // Set cursor at top left of screen
tft.setTextColor(TFT_WHITE, TFT_BLACK);
tft.println("Wrong and right ways to");
tft.println("print changing values...");
tft.unloadFont(); // Remove the font to recover memory used
// >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
// Large font
// >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
tft.loadFont(AA_FONT_LARGE); // Load another different font
//tft.fillScreen(TFT_BLACK);
// Draw changing numbers - does not work unless a filled rectangle is drawn over the old text
for (int i = 0; i <= 20; i++)
{
tft.setCursor(50, 50);
tft.print(" "); // Overprinting old number with spaces DOES NOT WORK!
tft.setTextColor(TFT_GREEN, TFT_BLACK);
tft.setCursor(50, 50);
tft.print(i / 10.0, 1);
tft.fillRect (50, 90, 60, 40, TFT_BLACK); // Overprint with a filled rectangle
tft.setTextColor(TFT_GREEN, TFT_BLACK);
tft.setCursor(50, 90);
tft.print(i / 10.0, 1);
delay (200);
}
delay(5000);
// >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
// Large font text wrapping
// >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
tft.fillScreen(TFT_BLACK);
tft.setTextColor(TFT_YELLOW, TFT_BLACK); // Change the font colour and the background colour
tft.setCursor(0, 0); // Set cursor at top left of screen
tft.println("Large font!");
tft.setTextWrap(true); // Wrap on width
tft.setTextColor(TFT_CYAN, TFT_BLACK);
tft.println("Long lines wrap to the next line");
tft.setTextWrap(false, false); // Wrap on width and height switched off
tft.setTextColor(TFT_MAGENTA, TFT_BLACK);
tft.println("Unless text wrap is switched off");
tft.unloadFont(); // Remove the font to recover memory used
delay(8000);
}