TFT_eSPI/Extensions
Bodmer 1a0b37097a Add new anti-aliased (smooth) font examples + bug fixes
Four new examples have been added to show different methods of rendering
the anta-aliased fonts.  A few minor bugs have been corrected associated
with the font rendering. drawNumber and drawFloat handle fixed width
mono fonts with no digit movement.
2018-10-21 17:53:27 +01:00
..
Button.cpp Add smooth (antialiased) fonts 2018-02-24 19:02:20 +00:00
Button.h Add smooth (antialiased) fonts 2018-02-24 19:02:20 +00:00
Smooth_font.cpp Add new anti-aliased (smooth) font examples + bug fixes 2018-10-21 17:53:27 +01:00
Smooth_font.h Add new anti-aliased (smooth) font examples + bug fixes 2018-10-21 17:53:27 +01:00
Sprite.cpp Add new anti-aliased (smooth) font examples + bug fixes 2018-10-21 17:53:27 +01:00
Sprite.h Add support for 1 bit per pixel in Sprite class 2018-03-26 01:02:23 +01:00
Touch.cpp Allow more settle time for raw values read from touch controller 2018-08-26 23:17:58 +01:00
Touch.h Add smooth (antialiased) fonts 2018-02-24 19:02:20 +00:00