////////////////////////////////////////////////////////////// // Setup for STM32 and ILI9341 display // ////////////////////////////////////////////////////////////// // Last update by Bodmer: 28/3/20 // Define STM32 to invoke STM32 optimised driver #define STM32 // Define if Port A (B, C or D) pins 0-7 are used for data bus bits 0-7 // this will improve rendering performance by a factor of ~8x #define STM_PORTA_DATA_BUS //#define STM_PORTB_DATA_BUS // Pins below must re re-allocated to use this option //#define STM_PORTC_DATA_BUS // Pins below must re re-allocated to use this option //#define STM_PORTD_DATA_BUS // Pins below must re re-allocated to use this option // Tell the library to use 8 bit parallel mode (otherwise SPI is assumed) #define TFT_PARALLEL_8_BIT // Define ONE of the the TFT display drivers #define ILI9341_DRIVER //#define ILI9481_DRIVER //#define ILI9486_DRIVER //#define ILI9488_DRIVER //#define ST7796_DRIVER #define TFT_CS PB7 // Chip select control pin #define TFT_DC PB8 // Data Command control pin #define TFT_RST PB0 // Reset pin #define TFT_WR PB9 // Write strobe control pin #define TFT_RD PB1 // Read pin #define TFT_D0 PA0 // 8 bit Port A parallel bus to TFT #define TFT_D1 PA1 #define TFT_D2 PA2 #define TFT_D3 PA3 #define TFT_D4 PA4 #define TFT_D5 PA5 #define TFT_D6 PA6 #define TFT_D7 PA7 #define LOAD_GLCD // Font 1. Original Adafruit 8 pixel font needs ~1820 bytes in FLASH #define LOAD_FONT2 // Font 2. Small 16 pixel high font, needs ~3534 bytes in FLASH, 96 characters #define LOAD_FONT4 // Font 4. Medium 26 pixel high font, needs ~5848 bytes in FLASH, 96 characters #define LOAD_FONT6 // Font 6. Large 48 pixel font, needs ~2666 bytes in FLASH, only characters 1234567890:-.apm #define LOAD_FONT7 // Font 7. 7 segment 48 pixel font, needs ~2438 bytes in FLASH, only characters 1234567890:-. #define LOAD_FONT8 // Font 8. Large 75 pixel font needs ~3256 bytes in FLASH, only characters 1234567890:-. #define LOAD_GFXFF // FreeFonts. Include access to the 48 Adafruit_GFX free fonts FF1 to FF48 and custom fonts // STM32 support for smooth fonts via program memory (FLASH) arrays #define SMOOTH_FONT // Assuming the processor clock is 72MHz: #define SPI_FREQUENCY 36000000 // 36MHz SPI clock //#define SPI_FREQUENCY 18000000 // 18MHz SPI clock #define SPI_READ_FREQUENCY 12000000 // Reads need a slower SPI clock #define SPI_TOUCH_FREQUENCY 2500000 // Must be very slow