/* Font draw speed and flicker test, draws all numbers 0-999 in each font Average time in milliseconds to draw each character is shown in red A total of 2890 characters are drawn in each font then the time per character printed on screen ######################################################################### ###### DON'T FORGET TO UPDATE THE User_Setup.h FILE IN THE LIBRARY ###### ######################################################################### */ #include #include // Hardware-specific library TFT_eSPI tft = TFT_eSPI(); // Invoke custom library unsigned long drawTime = 0; void setup(void) { tft.begin(); tft.setRotation(1); } void loop() { int xpos; //Measure time to clear screen //drawTime = millis(); tft.fillScreen(TFT_BLACK); //drawTime = millis() - drawTime; tft.setTextColor(TFT_WHITE, TFT_BLACK); //tft.drawNumber(drawTime, 10, 100, 4); //delay(1000); drawTime = millis(); // Print all numbers from 0 to 999 in font 1 and calculate character draw time for (int i = 0; i < 1000; i++) { yield(); tft.drawNumber(i, 100, 80, 1); } drawTime = millis() - drawTime; tft.setTextColor(TFT_RED, TFT_BLACK); xpos = 50; xpos += tft.drawFloat(drawTime / 2890.0, 3, xpos, 180, 4); tft.drawString("ms per character", xpos, 180, 4); if (drawTime < 100) tft.drawString("Font 1 not loaded!", 50, 210, 4); delay(4000); tft.fillScreen(TFT_BLACK); tft.setTextColor(TFT_WHITE, TFT_BLACK); drawTime = millis(); // Print all numbers from 0 to 999 in font 2 and calculate character draw time for (int i = 0; i < 1000; i++) { yield(); tft.drawNumber(i, 100, 80, 2); } drawTime = millis() - drawTime; tft.setTextColor(TFT_RED, TFT_BLACK); xpos = 50; xpos += tft.drawFloat(drawTime / 2890.0, 3, xpos, 180, 4); tft.drawString("ms per character", xpos, 180, 4); if (drawTime < 200) tft.drawString("Font 2 not loaded!", 50, 210, 4); delay(4000); tft.fillScreen(TFT_BLACK); tft.setTextColor(TFT_WHITE, TFT_BLACK); drawTime = millis(); // Print all numbers from 0 to 999 in font 4 and calculate character draw time for (int i = 0; i < 1000; i++) { yield(); tft.drawNumber(i, 100, 80, 4); } drawTime = millis() - drawTime; tft.setTextColor(TFT_RED, TFT_BLACK); xpos = 50; xpos += tft.drawFloat(drawTime / 2890.0, 3, xpos, 180, 4); tft.drawString("ms per character", xpos, 180, 4); if (drawTime < 200) tft.drawString("Font 4 not loaded!", 50, 210, 4); delay(4000); tft.fillScreen(TFT_BLACK); tft.setTextColor(TFT_WHITE, TFT_BLACK); drawTime = millis(); // Print all numbers from 0 to 999 in font 6 and calculate character draw time for (int i = 0; i < 1000; i++) { yield(); tft.drawNumber(i, 100, 80, 6); } drawTime = millis() - drawTime; tft.setTextColor(TFT_RED, TFT_BLACK); xpos = 50; xpos += tft.drawFloat(drawTime / 2890.0, 3, xpos, 180, 4); tft.drawString("ms per character", xpos, 180, 4); if (drawTime < 200) tft.drawString("Font 6 not loaded!", 50, 210, 4); delay(4000); tft.fillScreen(TFT_BLACK); tft.setTextColor(TFT_WHITE, TFT_BLACK); drawTime = millis(); // Print all numbers from 0 to 999 in font 7 and calculate character draw time for (int i = 0; i < 1000; i++) { yield(); tft.drawNumber(i, 100, 80, 7); } drawTime = millis() - drawTime; tft.setTextColor(TFT_RED, TFT_BLACK); xpos = 50; xpos += tft.drawFloat(drawTime / 2890.0, 3, xpos, 180, 4); tft.drawString("ms per character", xpos, 180, 4); if (drawTime < 200) tft.drawString("Font 7 not loaded!", 50, 210, 4); delay(4000); tft.fillScreen(TFT_BLACK); tft.setTextColor(TFT_WHITE, TFT_BLACK); drawTime = millis(); // Print all numbers from 0 to 999 in font 8 and calculate character draw time for (int i = 0; i < 1000; i++) { yield(); tft.drawNumber(i, 100, 80, 8); } drawTime = millis() - drawTime; tft.setTextColor(TFT_RED, TFT_BLACK); xpos = 50; xpos += tft.drawFloat(drawTime / 2890.0, 3, xpos, 180, 4); tft.drawString("ms per character", xpos, 180, 4); if (drawTime < 200) tft.drawString("Font 8 not loaded!", 50, 210, 4); delay(4000); }