/* Font draw speed and flicker test, draws all numbers 0-999 in each font (0-99 in font 8) Average time in milliseconds to draw a character is shown in red A total of 2890 characters are drawn in each font (190 in font 8) Needs fonts 2, 4, 6, 7 and 8 Make sure all the required fonts are loaded by editting the User_Setup.h file in the TFT_eSPI library folder. If using an UNO or Mega (ATmega328 or ATmega2560 processor) then for best performance use the F_AS_T option found in the User_Setup.h file in the TFT_eSPI library folder. The library uses the hardware SPI pins only: For UNO, Nano, Micro Pro ATmega328 based processors MOSI = pin 11, SCK = pin 13 For Mega: MOSI = pin 51, SCK = pin 52 The pins used for the TFT chip select (CS) and Data/command (DC) and Reset (RST) signal lines to the TFT must also be defined in the library User_Setup.h file. Sugested TFT connections for UNO and Atmega328 based boards sclk 13 // Don't change, this is the hardware SPI SCLK line mosi 11 // Don't change, this is the hardware SPI MOSI line cs 10 // Chip select for TFT display dc 9 // Data/command line rst 7 // Reset, you could connect this to the Arduino reset pin Suggested TFT connections for the MEGA and ATmega2560 based boards sclk 52 // Don't change, this is the hardware SPI SCLK line mosi 51 // Don't change, this is the hardware SPI MOSI line cs 47 // TFT chip select line dc 48 // TFT data/command line rst 44 // you could alternatively connect this to the Arduino reset ######################################################################### ###### DON'T FORGET TO UPDATE THE User_Setup.h FILE IN THE LIBRARY ###### ###### TO SELECT THE FONTS AND PINS YOU USE, SEE ABOVE ###### ######################################################################### */ #include // Graphics and font library for ILI9341 driver chip #include TFT_eSPI tft = TFT_eSPI(); // Invoke library, pins defined in User_Setup.h unsigned long drawTime = 0; void setup(void) { tft.init(); tft.setRotation(1); } void loop() { tft.fillScreen(TFT_BLACK); tft.setTextColor(TFT_WHITE, TFT_BLACK); drawTime = millis(); for (int i = 0; i < 1000; i++) { tft.drawNumber(i, 0, 0, 1); } drawTime = millis() - drawTime; tft.setTextColor(TFT_RED, TFT_BLACK); tft.drawFloat(drawTime / 2890.0, 3, 0, 80, 4); if (drawTime < 100) tft.drawString("Font 1 not loaded!", 0, 108, 2); delay(4000); tft.fillScreen(TFT_BLACK); tft.setTextColor(TFT_WHITE, TFT_BLACK); drawTime = millis(); for (int i = 0; i < 1000; i++) { tft.drawNumber(i, 0, 0, 2); } drawTime = millis() - drawTime; tft.setTextColor(TFT_RED, TFT_BLACK); tft.drawFloat(drawTime / 2890.0, 3, 0, 80, 4); if (drawTime < 200) tft.drawString("Font 2 not loaded!", 0, 108, 2); delay(4000); tft.fillScreen(TFT_BLACK); tft.setTextColor(TFT_WHITE, TFT_BLACK); drawTime = millis(); for (int i = 0; i < 1000; i++) { tft.drawNumber(i, 0, 0, 4); } drawTime = millis() - drawTime; tft.setTextColor(TFT_RED, TFT_BLACK); tft.drawFloat(drawTime / 2890.0, 3, 0, 80, 4); if (drawTime < 200) tft.drawString("Font 4 not loaded!", 0, 108, 2); delay(4000); tft.fillScreen(TFT_BLACK); tft.setTextColor(TFT_WHITE, TFT_BLACK); drawTime = millis(); for (int i = 0; i < 1000; i++) { tft.drawNumber(i, 0, 0, 6); } drawTime = millis() - drawTime; tft.setTextColor(TFT_RED, TFT_BLACK); tft.drawFloat(drawTime / 2890.0, 3, 0, 80, 4); if (drawTime < 200) tft.drawString("Font 6 not loaded!", 0, 108, 2); delay(4000); tft.fillScreen(TFT_BLACK); tft.setTextColor(TFT_WHITE, TFT_BLACK); drawTime = millis(); for (int i = 0; i < 1000; i++) { tft.drawNumber(i, 0, 0, 7); } drawTime = millis() - drawTime; tft.setTextColor(TFT_RED, TFT_BLACK); tft.drawFloat(drawTime / 2890.0, 3, 0, 80, 4); if (drawTime < 200) tft.drawString("Font 7 not loaded!", 0, 108, 2); delay(4000); tft.fillScreen(TFT_BLACK); tft.setTextColor(TFT_WHITE, TFT_BLACK); drawTime = millis(); for (int i = 0; i < 100; i++) { tft.drawNumber(i, 0, 0, 8); } drawTime = millis() - drawTime; tft.setTextColor(TFT_RED, TFT_BLACK); tft.drawFloat(drawTime / 190.0, 3, 0, 80, 4); if (drawTime < 200) tft.drawString("Font 8 not loaded!", 0, 108, 2); delay(4000); }