Add ILI9225 support
Add viewport feature to Sprites
Rationalise common TFT_eSPI and Sprite functions and variables to use inherited functions width(), height(), rotation(), write(), pivot, cursor, swapBytes.
The library has been cleaned up as it has got a bit untidy due to the large number of small incremental changes.
4bit Sprite examples renaed to be consistent with others.
alphaBlend example moved to generic folder (alphaBlend fn was moved to TFT_eSPI class).
Added sections + explanatory comments to functions prototypes.
Temporary comments added for potential gotchas for noobs when using DMA.
spi_begin/end functions renamed to reflect functionality. Old fns retained for backwards compatibility with user setup.h files.
Set font for Transparent_Sprite_Demo_Colormap to correct value (4)
renamed setColorMap to createPalette
renamed cmpPixel to readPixelValue
added setPaletteColor / getPaletteColor
added error check to createPalette
Speed up Sprite rotation on an ESP32
Update utf8 serial decoder to handle illegal format strings
Remove need for D0_USED_FOR_xx (issue #271)
Clean up setup files
Correct various comment typos
Sprites can be rendered rotated with defined pivot points, 3 new
examples have been added "Rotated_Sprite_1/2/3".
The FLASH bitmap example has been moved to the Generic examples folder.
Boundary checks have been added to pushImage()
A new scrolling and wrapping in a Sprite example has been added.
Can now specify a colour that will not be plotted so some part of the
Sprite are "transparent" and the TFT backforund shows through. New
example added for demonstration.
Sprites (images) can now be created in RAM, written to with text and
graphics and rendered to screen quickly, this makes it easier to get
flicker frre screen updates.
ESP8266 can typically create up to a 160x128 sprite, and ESP32 about
200x200 pixels. 16 bit colour only at the moment, may soon implement 8
bit colour to reduce RAM.