The library supported 240x240 ST7789 displays only which require an 80
pixel offset in rotation 2 and 3
The library now also supports the 240x320 display which has a different
RGB colour order.
Four new examples have been added to show different methods of rendering
the anta-aliased fonts. A few minor bugs have been corrected associated
with the font rendering. drawNumber and drawFloat handle fixed width
mono fonts with no digit movement.
Add interface driver macro
Add 8 bit parallel support
Add 8 bit parallel read support
Add ILI9481, ILI9488 and HX8357D drivers
Update version and ReadMe
Update Create_Font processing sketch
Add slightly narrower alternative font 8
1. Ability to swap bytes in pushColors() and pushImage()
2. pushImage() will handle FLASH stroed images
3. pushImage() will accept a transparent color
4. pushRect() deprecated but still works
5. setSwapBytes() to set swapping bytes in color for pushImage() and
pushColors() true or false
6. getSwapBytes() returns swap bytes parameter
7. fillCircle() and fillCircleHelper() changed to use horizontal lines
to speed up plotting in a sprite
8. fillTriangle bug fix by moving spi_begin()
9 Small performance improvement to setAddrWindow()
10. pushColor() bug fix for swapped bytes
11. pushColors() performance improvement for ESP8266 and add optional
byte swap parameter, accepts higher pixel count
12. move spi_begin() later in drawLine() incase fn returns early
13. add spi_end() in drawLine incdae return occurs early
14. Add color332() fn to convert 16 bit to 8 bit colour
15. Sprite: createSprite() checks if sprite already created and returns
pointer if it does
16. Sprite: one extra "off-screen pixel added to a sprite to point
out-of-bounds setWindow coords to
this avoids extra bounds checks in push/write color
17. Sprite: setColorDepth allows changing of depthe for existing sprtie
and returns a new pointer to the new sprite
18. Sprite: pushImage() accepts a swapped byte parameter
19. Sprite: setSwapBytes() to set swapping bytes in color for
pushImage() and pushColors() true or false
20. Sprite: getSwapBytes() returns swap bytes parameter
21. Sprite: setWindow deals with duff out of sprite coords.
22. Sprite: bug in draw char corrected which could draw too many
over-writing pixels
getTouch accepts a third optional pressure threshold, default is 600,
increasing means harder presses are needed.
getTouch(uint16_t *x, uint16_t *y, uint16_t threshold = 600);
There is a silicon bug in the ESP32, writing the same value to a
register twice sometimes fails. TFT_CS needs a delay though, so the fix
is to write two different values to the register.