#740: To avoid ambiguity the pushSprite for writing a sprite to another sprite has been renamed pushToSprite
#704: Change to 18 bit colurs for SSD1963 with SPI interface
Remove outdated TFT_SPIFFS_Jpeg example
Add bounds checking to graphics functions
Rationalise variable types and style used to minimse type casting needs
(this change ended up being a more extensive refactoring than
anticipated - but once started...)
Add version reporting to diagnostic sketch
Boost PDQ graphicstest performance
If the VSPI port is in use and pins are not accessible (e.g. TTGO
T-Beam)
then add or uncomment the following line in the setup header file:
//#define USE_HSPI_PORT
Minor performance tweaks for ESP32 to minimise the occurence of the slow
transaction overhead.
setAddrWindow now takes xstart, ystart, width and height as inputs
Multi-sample raw touch x and y for noisy displays
Example update for setAddrWindow change compatibility
Sprites can be rendered rotated with defined pivot points, 3 new
examples have been added "Rotated_Sprite_1/2/3".
The FLASH bitmap example has been moved to the Generic examples folder.
Boundary checks have been added to pushImage()
A new scrolling and wrapping in a Sprite example has been added.
Jpeg images with non integer number of MCU pixels showed corrupted right
edge. Fix is to concatenate pixels into a contiguous block. Examples
corrected.
Reference to particular drivers in examples have been removed as
multiple display drivers are now supported.
Tabs replaced by spaces in header file by file editor.
RPi TFT with write strobe SPI clock rate dropped to 20MHz (display
cannot cope with new high rate siWriteBlock() function)