Sprites can be rendered rotated with defined pivot points, 3 new
examples have been added "Rotated_Sprite_1/2/3".
The FLASH bitmap example has been moved to the Generic examples folder.
Boundary checks have been added to pushImage()
A new scrolling and wrapping in a Sprite example has been added.
Added new function that sketch can call to convert raw ADC x and y
values to calibrated screen coordinates:
tft.convertRawXY(&x, &y);
Redunced required number of SPI transfers needed to read raw values.
Changed mode so PENIRQ pin is enabled so users sketch can read this
signal (if needed).
See issue #279.
Fixed bug where wrong wodth was returned for 1bpp Sprite
Improved speed for copying a 1bpp Sprite into another 1bpp Sprite (
affects Sprite pushImage() function only)
Added option to setup for colour inversion
Arduino library manager picked up the wrong release.
This version raise is to forece a new release to be recognised. Releases
1.3.2 and 1.3.3 have been deleted.
// For ST7789 ONLY, define the colour order IF the blue and red are
swapped on your display
//#define TFT_RGB_ORDER TFT_RGB // Colour order Red-Green-Blue
//#define TFT_RGB_ORDER TFT_BGR // Colour order Blue-Green-Red
Remove legacy changes for double buffered SPI
Eliminate unecessary ESP32 SPI read/modify write
Eliminate two stage control bit changes (may impact some diplays with
setup/hold timing and show ESP32 hardware register bug?)
Add single register write for CS and DC command
Make setAddrWindow smarter (as used in previous AVR library)
Improve compatibility with GFX sketches
Re-arrange comments slightly to improve positioning
The library supported 240x240 ST7789 displays only which require an 80
pixel offset in rotation 2 and 3
The library now also supports the 240x320 display which has a different
RGB colour order.
Four new examples have been added to show different methods of rendering
the anta-aliased fonts. A few minor bugs have been corrected associated
with the font rendering. drawNumber and drawFloat handle fixed width
mono fonts with no digit movement.
Add interface driver macro
Add 8 bit parallel support
Add 8 bit parallel read support
Add ILI9481, ILI9488 and HX8357D drivers
Update version and ReadMe
Update Create_Font processing sketch
Add slightly narrower alternative font 8
1. Ability to swap bytes in pushColors() and pushImage()
2. pushImage() will handle FLASH stroed images
3. pushImage() will accept a transparent color
4. pushRect() deprecated but still works
5. setSwapBytes() to set swapping bytes in color for pushImage() and
pushColors() true or false
6. getSwapBytes() returns swap bytes parameter
7. fillCircle() and fillCircleHelper() changed to use horizontal lines
to speed up plotting in a sprite
8. fillTriangle bug fix by moving spi_begin()
9 Small performance improvement to setAddrWindow()
10. pushColor() bug fix for swapped bytes
11. pushColors() performance improvement for ESP8266 and add optional
byte swap parameter, accepts higher pixel count
12. move spi_begin() later in drawLine() incase fn returns early
13. add spi_end() in drawLine incdae return occurs early
14. Add color332() fn to convert 16 bit to 8 bit colour
15. Sprite: createSprite() checks if sprite already created and returns
pointer if it does
16. Sprite: one extra "off-screen pixel added to a sprite to point
out-of-bounds setWindow coords to
this avoids extra bounds checks in push/write color
17. Sprite: setColorDepth allows changing of depthe for existing sprtie
and returns a new pointer to the new sprite
18. Sprite: pushImage() accepts a swapped byte parameter
19. Sprite: setSwapBytes() to set swapping bytes in color for
pushImage() and pushColors() true or false
20. Sprite: getSwapBytes() returns swap bytes parameter
21. Sprite: setWindow deals with duff out of sprite coords.
22. Sprite: bug in draw char corrected which could draw too many
over-writing pixels
getTouch accepts a third optional pressure threshold, default is 600,
increasing means harder presses are needed.
getTouch(uint16_t *x, uint16_t *y, uint16_t threshold = 600);
There is a silicon bug in the ESP32, writing the same value to a
register twice sometimes fails. TFT_CS needs a delay though, so the fix
is to write two different values to the register.