Callback allows anitaliased fonts to be rendered over colour gradients
or images.
"Smooth_font_reading_TFT" example added
"Smooth_font_gradient" example added
Minor changes to avoid signed/unsigned comparison warnings.
Corrected font 2 rendering issue #402
Corrected NULL pointer issue #400
Changed grave ` character (key for this character is left of numeral 1
key) to degree symbol in font 2
Change setup24 so DC pin is not D3
Pixel function used wrong width and height for bounds check.
Remove String variable in smooth font code (not used)
Correct ESP8266UncannyEyes example for new setAddrWindow parameters
Adafruit_GFX font support extended to Unidode Basic Multilingual Plane
Print stream deocdes UTF-8
Smooth font ascent and descent (affects line spacing) changed to rely on
metrics provided by Processing IDE (issue #303)
Bug fix for font rendering with no background on RLE native fonts
Add bounds checking to graphics functions
Rationalise variable types and style used to minimse type casting needs
(this change ended up being a more extensive refactoring than
anticipated - but once started...)
Add version reporting to diagnostic sketch
Boost PDQ graphicstest performance
If the VSPI port is in use and pins are not accessible (e.g. TTGO
T-Beam)
then add or uncomment the following line in the setup header file:
//#define USE_HSPI_PORT
Minor performance tweaks for ESP32 to minimise the occurence of the slow
transaction overhead.
setAddrWindow now takes xstart, ystart, width and height as inputs
Multi-sample raw touch x and y for noisy displays
Example update for setAddrWindow change compatibility
Speed up Sprite rotation on an ESP32
Update utf8 serial decoder to handle illegal format strings
Remove need for D0_USED_FOR_xx (issue #271)
Clean up setup files
Correct various comment typos
Sprites can be rendered rotated with defined pivot points, 3 new
examples have been added "Rotated_Sprite_1/2/3".
The FLASH bitmap example has been moved to the Generic examples folder.
Boundary checks have been added to pushImage()
A new scrolling and wrapping in a Sprite example has been added.
Fixed bug where wrong wodth was returned for 1bpp Sprite
Improved speed for copying a 1bpp Sprite into another 1bpp Sprite (
affects Sprite pushImage() function only)
Added option to setup for colour inversion
Four new examples have been added to show different methods of rendering
the anta-aliased fonts. A few minor bugs have been corrected associated
with the font rendering. drawNumber and drawFloat handle fixed width
mono fonts with no digit movement.
Hi,
I found a bug.
_width and _height need to be initialized properly.
That is because they are used in drawString(). Lines 4118 and 4120 in TFT_eSPI.cpp.
Also added ability to push 1bpp bitmaps to a Sprite to support rendering
images on an EPaper screen.
Floyd-Steinberg dithering and basic graphics example added as first
ePaper demo.
This is stage one of support for ePaper displays from Waveshare.
Examples for 1 bit per pixel Sprites and 2 or 3 colour ePaper displays
to follow soon.