Bodmer
0daee5d502
Add filled rectangles with gradient
2022-01-08 20:01:42 +00:00
Bodmer
8a2398451b
RP2040: add SPI PIO interface option, enhance 8 bit parallel PIO
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The RP2040 processors can now drive 8 bit parallel and SPI displays using the PIO hardware.
The PIO offloads the processor by providing:
1. PIO managed setWindow sequence
2. PIO managed block and screen fill
2022-01-02 01:08:22 +00:00
Bodmer
e66d0f4069
Fix #1499
2021-12-19 10:57:36 +00:00
Bodmer
eee56b2cec
Add RP2040 8 bit parallel support with DMA
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The RP2040 can now be used with 8 bit parallel TFT interface displays. DMA is also supported for both SPI and 8 bit parallel displays.
2021-12-18 17:06:16 +00:00
Bodmer
dd8fc20cb4
Fix 1bpp pushSprite with transparent colour
2021-12-16 01:42:23 +00:00
Bodmer
5959550dd7
Allow RP2040 SPI 0 or SPI 1 ports to be used
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Auto set of CGRAM offset for 135 x 240 ST7789 display
2021-12-05 22:34:37 +00:00
Bodmer
9bf9c0940f
Update for GC9A01 display
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Correct sprite rendering
GC9A01 expects exact number of pixels to fill setWindow area.
2021-11-28 13:57:15 +00:00
Bodmer
0ad6de9161
Fix RP2040 with RPi type display
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RPi display requires 16 bit commands and slower DC and CS strobe timings.
2021-11-05 00:09:42 +00:00
Bodmer
5a6ef1d05d
Fix #1188
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Support debugged for ILI9488 TFT with RP2040 processors.
Minor improvements to ESP32 code.
2021-05-15 19:45:33 +01:00
Bodmer
6b40880375
Merge branch 'master' of https://github.com/Bodmer/TFT_eSPI
2021-05-11 00:22:46 +01:00
Bodmer
9fc8fa6956
Add 2nd init sequence for ILI9341, see #1172
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Use:
#define ILI9341_2_DRIVER
in the setup file to invoke new initicode, instead of:
#define ILI9341_DRIVER
2021-05-11 00:22:38 +01:00
arduino12
25d84a977a
Add Setup202_SSD1351_128 and remove tft_Write_16C/D macros
2021-04-27 10:16:12 +03:00
arduino12
e1161c17f4
Add support for SSD1351! (128*128 OLED)
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TODO:
Implement read functions as well..
2021-04-26 20:40:18 +03:00
Bodmer
233b98aa05
Implement UTF8 switch #1108
2021-04-23 16:51:18 +01:00
Bodmer
fd99db4354
Fix #1094
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Allow ESP8266 and RP2040 to use FLASH for pushImage () and 4bpp
2021-04-06 19:38:19 +01:00
Bodmer
fce86c0f2e
Improve RPi Pico (RP2040) rendering performance
2021-04-05 16:39:33 +01:00
Bodmer
f6e90349d8
Add support for Raspberry Pi Pico
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Setup file "Setup60_RP2040_ILI9341.h" used for testing with ILI9341 SPI display.
2021-03-30 01:53:27 +01:00
Bodmer
66bcbb2669
Fix #1013
2021-02-19 22:49:19 +00:00
Bodmer
a40e053662
Fix #1012
2021-02-19 22:04:24 +00:00
Bodmer
04b8ae9096
Correct missing ;
2020-12-04 20:15:45 +00:00
Bodmer
42e6fc87ff
Feature update
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Add ILI9225 support
Add viewport feature to Sprites
Rationalise common TFT_eSPI and Sprite functions and variables to use inherited functions width(), height(), rotation(), write(), pivot, cursor, swapBytes.
2020-12-01 20:06:32 +00:00
Bodmer
3b39bf10c3
Fix #846
2020-12-01 02:07:14 +00:00
Bodmer
d6be490735
Add ILI9255 driver
2020-11-25 23:18:54 +00:00
Bodmer
c8c6317241
Add off-screen support to readRect()
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See #803
2020-10-25 15:56:13 +00:00
Bodmer
1c1ec8cfa3
#774 add GC9A01 driver
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Driver added
Setup46 added
2020-10-25 12:52:37 +00:00
Bodmer
e4e17b9af1
Correct fillCircle function
2020-10-19 16:21:00 +01:00
Bodmer
b1f8cae069
Finalise viewport changes
2020-10-13 13:35:03 +01:00
Bodmer
505ca81a70
Complete viewport update
2020-10-11 22:36:02 +01:00
Bodmer
13d217dc89
Add viewport feature
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2 new example sketches added for viewport demonstration
2020-10-06 00:51:41 +01:00
Bodmer
22ca8193c5
Improve RLE font rendering
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See #766
2020-10-02 22:00:03 +01:00
Bodmer
49cef1f35d
Support for SSD1963 and ST7706 SPI read
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The SSD1963 support has been tested with a 480x800 pixel display from Buy Display.
Support for reading an ST7796 SPI display has been added.
pushToSprite added to keywords list.
2020-10-02 01:07:15 +01:00
Bodmer
1c66d306d5
Add SSD1963 for #704
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Remove setWindow optimisation clash with TFT_eFEX
2020-08-15 00:19:03 +01:00
Bodmer
a8cd5c5d91
Correct TFT_eFEX issue 24
2020-08-06 12:51:10 +01:00
Bodmer
dc114db01b
Srite class updates + others
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Add 2 new pushSprite functions:
1. Sprite to sprite
2. windowed are of sprite to screen
Examples to follow
Bug fixes to sprite class
2020-08-05 20:06:44 +01:00
Bodmer
7861a0206e
Add missing //
2020-06-15 13:54:45 +01:00
Bodmer
8cb59566d4
Add multi TFT option support for issue #663
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Avoid coordinate optimisation for sketch controlled multiple TFT displays. Add #define MULTI_TFT_SUPPORT
to prevent setAddr optimisation that relies on coordinate transfer minimisation.
2020-06-15 12:22:38 +01:00
Bodmer
284f52b009
Allow partially of screen RLE fonts
2020-06-11 22:34:22 +01:00
Bodmer
fb86ae4d1b
Update Read_User_Setup add #648
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Read_User_Setup now includes backlight settings
2020-06-06 14:55:02 +01:00
Bodmer
1314a34c3d
Fix #625
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pushRect() reinstated to pair with readRect() so swapBytes does not need to be changed from true to false before calling.
2020-05-13 16:33:12 +01:00
Bodmer
fb2e669d37
1,4,8 bpp Sprites requite different default swapBytes settings
2020-05-01 22:38:14 +01:00
Bodmer
1f2d4b0a75
Issue #510 part STM32F103 workaround
2020-05-01 20:57:03 +01:00
Bodmer
90af737fa1
Fix #606 inconsistency + others
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TFT_eFEX also needs updating so Rotated_Sprite_3 example renders correctly.
pushImage for FLASH images updated so partly off-screen images are correctly rendered.
2020-04-26 17:05:19 +01:00
Bodmer
e937a3496f
Diagnostic sketch update + others
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Read_User_Setup updated to be compatible with STM32 and new structure format.
Reduction in compiler warnings
Update Sprite destructor
Update version to 2.2.1
2020-04-16 14:33:42 +01:00
Bodmer
875b451590
Fix Sprite 1bpp scroll bug
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Sprite scroll function fixed for 1bpp
readPixelValue() updated
Performance of circle drawing functions improved.
Version raised to 2.2.0
2020-03-30 21:51:26 +01:00
Bodmer
7f7cc24b00
Add new animated dial example
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See Sprite "Animated_dial" example.
2020-03-20 00:30:12 +00:00
Bodmer
ac8845d589
Fix #566 plus others
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Fix image rendering issue.
Deprecate use of pushColors.
Improve ES8266 image rendering performance for ESP8266 and ILI9488.
Add getTextPadding().
2020-03-07 16:26:44 +00:00
Bodmer
8d163618bb
Add parallel TFT readRectRGB(), fix #548
2020-02-17 21:43:13 +00:00
Bodmer
0fd8803ba2
Add smooth fonts in program memory for ESP32/8266
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The 4 new smooth font "Font_Demo_1/2/3/4_Array" examples now work on ESP32 and ESP8266.
2020-02-15 23:58:21 +00:00
Bodmer
443be934a7
Add PSRAM switch
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Typical use to disable use of PSRAM for the sprite storage:
sprite.setAttribute(PSRAM_ENABLE, false); // true to enable
Minor update for recent button class update
2020-02-06 20:34:36 +00:00
Bodmer
8209c00316
Add new alphaBlend functions
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Added 24 bit colour handling alphaBlend to reduce precision loss in multiple blend stages (e.g. in 2D colour gradients). Added option for alpha dither to reduce colour banding in gradients with 16 bit colours.
Get rid of compile warnings.
2020-01-30 16:01:36 +00:00