6092522a36 
								
							 
						 
						
							
							
								
								typo 3 - too much of a hurry!  
							
							
							
						 
						
							2017-12-14 01:22:26 +00:00  
				
					
						
							
							
								 
						
							
								d708012d5f 
								
							 
						 
						
							
							
								
								typo  
							
							
							
						 
						
							2017-12-14 01:21:51 +00:00  
				
					
						
							
							
								 
						
							
								7569f18c01 
								
							 
						 
						
							
							
								
								typo  
							
							
							
						 
						
							2017-12-14 01:21:14 +00:00  
				
					
						
							
							
								 
						
							
								abd5f34cd9 
								
							 
						 
						
							
							
								
								Add license file in response to  #65  
							
							
							
						 
						
							2017-12-14 01:17:47 +00:00  
				
					
						
							
							
								 
						
							
								93ba6e3716 
								
							 
						 
						
							
							
								
								Add scrolling inside a sprite  
							
							... 
							
							
							
							Added example "Sprite_scroll"
Tidy up virtual function list
Add PROGMEM bitmap image functions 
							
						 
						
							2017-12-10 23:04:31 +00:00  
				
					
						
							
							
								 
						
							
								7f909a1527 
								
							 
						 
						
							
							
								
								Fix bug in 16 bit transparent Sprite  
							
							
							
						 
						
							2017-12-03 02:55:43 +00:00  
				
					
						
							
							
								 
						
							
								73c7f46f37 
								
							 
						 
						
							
							
								
								Typo - doh!  
							
							
							
						 
						
							2017-12-03 02:35:41 +00:00  
				
					
						
							
							
								 
						
							
								0841635b4e 
								
							 
						 
						
							
							
								
								Update ReadMe  
							
							
							
						 
						
							2017-12-03 02:34:38 +00:00  
				
					
						
							
							
								 
						
							
								ae8571b474 
								
							 
						 
						
							
							
								
								Raise version  
							
							
							
						 
						
							2017-12-03 02:30:42 +00:00  
				
					
						
							
							
								 
						
							
								d2104f6d85 
								
							 
						 
						
							
							
								
								Add ability to plot Sprites with a "transparent" colour  
							
							... 
							
							
							
							Can now specify a colour that will not be plotted so some part of the
Sprite are "transparent" and the TFT backforund shows through. New
example added for demonstration. 
							
						 
						
							2017-12-03 02:29:39 +00:00  
				
					
						
							
							
								 
						
							
								9d2c7f21fc 
								
							 
						 
						
							
							
								
								Correct Sprite odd pixel count width crash  
							
							... 
							
							
							
							The 32 bit alignment offset must be checked for every line to prevent crash with odd pixel count lines. 
							
						 
						
							2017-12-01 15:37:08 +00:00  
				
					
						
							
							
								 
						
							
								6b924c5504 
								
							 
						 
						
							
							
								
								Raise version for  #60  fix  
							
							
							
						 
						
							2017-11-30 22:43:10 +00:00  
				
					
						
							
							
								 
						
							
								0a2c84212b 
								
							 
						 
						
							
							
								
								Raise version for  #60  fix  
							
							
							
						 
						
							2017-11-30 22:42:47 +00:00  
				
					
						
							
							
								 
						
							
								8b24e61b99 
								
							 
						 
						
							
							
								
								Fix issue  #60  
							
							... 
							
							
							
							Do not adjust x datum for characters that have a positive offset. 
							
						 
						
							2017-11-30 22:41:23 +00:00  
				
					
						
							
							
								 
						
							
								706af163c0 
								
							 
						 
						
							
							
								
								Add some crash prevention  
							
							... 
							
							
							
							Prevent memory access to non-existant Sprite memory areas which would
cause a processor reset. 
							
						 
						
							2017-11-30 00:27:56 +00:00  
				
					
						
							
							
								 
						
							
								75bc8c45d7 
								
							 
						 
						
							
							
								
								Raise version to 0.17.12  
							
							
							
						 
						
							2017-11-29 10:00:59 +00:00  
				
					
						
							
							
								 
						
							
								1e60eda376 
								
							 
						 
						
							
							
								
								Raise version to 0.17.12  
							
							
							
						 
						
							2017-11-29 10:00:11 +00:00  
				
					
						
							
							
								 
						
							
								6fc63061d7 
								
							 
						 
						
							
							
								
								Filter bad character codes  
							
							... 
							
							
							
							Do not substitute bad characters for first valid one. 
							
						 
						
							2017-11-29 02:00:47 +00:00  
				
					
						
							
							
								 
						
							
								e18383a29c 
								
							 
						 
						
							
							
								
								Bounds check character codes (issue  #58 )  
							
							... 
							
							
							
							Correct isuue #58  
							
						 
						
							2017-11-29 00:38:05 +00:00  
				
					
						
							
							
								 
						
							
								34af7debc5 
								
							 
						 
						
							
							
								
								Merge pull request  #57  from turiphro/master  
							
							... 
							
							
							
							Fix width/height override issue when using setRotation 
							
						 
						
							2017-11-27 21:20:32 +00:00  
				
					
						
							
							
								 
						
							
								b97324875d 
								
							 
						 
						
							
							
								
								Fix width/height override issue when using setRotation  
							
							... 
							
							
							
							This commit fixes an issue when setting screen width
and height from the constructor (e.g., user sketch),
followed by setRotation(i). Previously, setRotation
used TFT_WIDTH and TFT_HEIGHT, ignoring user overrides. 
							
						 
						
							2017-11-26 18:06:11 -08:00  
				
					
						
							
							
								 
						
							
								58fa8326a2 
								
							 
						 
						
							
							
								
								Correct uninitialised warning on ESP32  
							
							... 
							
							
							
							int16_t  xo16 = 0, yo16 = 0; 
							
						 
						
							2017-11-26 12:38:20 +00:00  
				
					
						
							
							
								 
						
							
								e2d019b656 
								
							 
						 
						
							
							
								
								Update version number  
							
							
							
						 
						
							2017-11-24 15:04:15 +00:00  
				
					
						
							
							
								 
						
							
								218dd1b06e 
								
							 
						 
						
							
							
								
								Bug fix  
							
							... 
							
							
							
							Should have tested that last minute edit! 
							
						 
						
							2017-11-24 15:03:24 +00:00  
				
					
						
							
							
								 
						
							
								449c421915 
								
							 
						 
						
							
							
								
								Clarification on sizes  
							
							
							
						 
						
							2017-11-24 14:26:27 +00:00  
				
					
						
							
							
								 
						
							
								312b7c1128 
								
							 
						 
						
							
							
								
								Tidy up 8 bit sprite code and fix gugs  
							
							... 
							
							
							
							Minor tweaks and speed improvements 
							
						 
						
							2017-11-24 14:12:29 +00:00  
				
					
						
							
							
								 
						
							
								3e31f162fe 
								
							 
						 
						
							
							
								
								Typo  
							
							
							
						 
						
							2017-11-22 01:00:37 +00:00  
				
					
						
							
							
								 
						
							
								898718c872 
								
							 
						 
						
							
							
								
								Update ReadMe  
							
							... 
							
							
							
							Add 8 bit colour depth. 
							
						 
						
							2017-11-22 00:59:32 +00:00  
				
					
						
							
							
								 
						
							
								3b5e673603 
								
							 
						 
						
							
							
								
								Version update, minor tweaks and typos  
							
							
							
						 
						
							2017-11-22 00:53:09 +00:00  
				
					
						
							
							
								 
						
							
								3e3d638bba 
								
							 
						 
						
							
							
								
								Add support for 8 bit color sprites (needs less RAM)  
							
							... 
							
							
							
							Added setColorDepth(d) where "d" is 8 or 16.
Default is 16 bit if not specified. 
							
						 
						
							2017-11-21 22:57:11 +00:00  
				
					
						
							
							
								 
						
							
								85698be07f 
								
							 
						 
						
							
							
								
								Sprite text update  
							
							
							
						 
						
							2017-11-16 21:27:38 +00:00  
				
					
						
							
							
								 
						
							
								25a8e87f33 
								
							 
						 
						
							
							
								
								Add sprite text  
							
							
							
						 
						
							2017-11-16 21:24:35 +00:00  
				
					
						
							
							
								 
						
							
								1b5ffe4189 
								
							 
						 
						
							
							
								
								Fn changed  
							
							
							
						 
						
							2017-11-15 22:41:17 +00:00  
				
					
						
							
							
								 
						
							
								fbb07be73b 
								
							 
						 
						
							
							
								
								Stop pointer error  
							
							
							
						 
						
							2017-11-15 22:38:57 +00:00  
				
					
						
							
							
								 
						
							
								2c6f1c70e4 
								
							 
						 
						
							
							
								
								typo  
							
							
							
						 
						
							2017-11-15 21:55:06 +00:00  
				
					
						
							
							
								 
						
							
								943c18facf 
								
							 
						 
						
							
							
								
								Add sprite class  
							
							... 
							
							
							
							Sprites (images) can now be created in RAM, written to with text and
graphics and rendered to screen quickly, this makes it easier to get
flicker frre screen updates.
ESP8266 can typically create up to a 160x128 sprite, and ESP32 about
200x200 pixels. 16 bit colour only at the moment, may soon implement 8
bit colour to reduce RAM. 
							
						 
						
							2017-11-15 20:26:22 +00:00  
				
					
						
							
							
								 
						
							
								62c02b67f7 
								
							 
						 
						
							
							
								
								Replace accidentally deleted line!  
							
							
							
						 
						
							2017-11-15 10:19:45 +00:00  
				
					
						
							
							
								 
						
							
								2e91bcd137 
								
							 
						 
						
							
							
								
								Issue  #53  fix  
							
							... 
							
							
							
							In case of a non- supported BMP, the _tft->setRotation() should not be executed. 
							
						 
						
							2017-11-13 21:15:28 +00:00  
				
					
						
							
							
								 
						
							
								2333e1ab5c 
								
							 
						 
						
							
							
								
								Initialise touch parameterswith example calibration values  
							
							... 
							
							
							
							This avoids a processor crash it setTouch() not called in setup() 
							
						 
						
							2017-11-04 20:56:26 +00:00  
				
					
						
							
							
								 
						
							
								8734a05d3e 
								
							 
						 
						
							
							
								
								Update touch handler to work with ESP32  
							
							... 
							
							
							
							Adde Setup11... for testing with ESP32 
							
						 
						
							2017-11-04 19:11:50 +00:00  
				
					
						
							
							
								 
						
							
								0562594ae3 
								
							 
						 
						
							
							
								
								Fix issue  #49  
							
							
							
						 
						
							2017-11-02 01:49:35 +00:00  
				
					
						
							
							
								 
						
							
								fbdc65a3c7 
								
							 
						 
						
							
							
								
								Whoops, another typo - who put S and W keys next to each other ;-)  
							
							
							
						 
						
							2017-10-25 02:08:52 +01:00  
				
					
						
							
							
								 
						
							
								5d497f751b 
								
							 
						 
						
							
							
								
								Correct typo  
							
							
							
						 
						
							2017-10-25 02:05:59 +01:00  
				
					
						
							
							
								 
						
							
								acd3fe7b85 
								
							 
						 
						
							
							
								
								Add simple touch calibrate and test sketch  
							
							... 
							
							
							
							This one does not need SPIFFS, cal data is embedded in sketch by user. 
							
						 
						
							2017-10-25 01:57:42 +01:00  
				
					
						
							
							
								 
						
							
								df4e658fe4 
								
							 
						 
						
							
							
								
								Improved touch detection and position reliability  
							
							
							
						 
						
							2017-10-25 01:41:01 +01:00  
				
					
						
							
							
								 
						
							
								94520c4071 
								
							 
						 
						
							
							
								
								XPT2046 SPI frequency can be always defined  
							
							... 
							
							
							
							One less thing to edit or forget! 
							
						 
						
							2017-10-23 15:11:57 +01:00  
				
					
						
							
							
								 
						
							
								19672f97e4 
								
							 
						 
						
							
							
								
								Update version and ReadMe  
							
							
							
						 
						
							2017-10-23 02:09:10 +01:00  
				
					
						
							
							
								 
						
							
								e4ea506b65 
								
							 
						 
						
							
							
								
								Update touch, add Button class  
							
							... 
							
							
							
							Touch reliability improved by using pressure and double sampling. Added
Adafruit compatible Button class. Added touchscreen on/off and keypad
examples. 
							
						 
						
							2017-10-23 01:59:37 +01:00  
				
					
						
							
							
								 
						
							
								d484a56574 
								
							 
						 
						
							
							
								
								Update RPi screen connection image  
							
							... 
							
							
							
							Identify touch controller chip select and required MISO line. 
							
						 
						
							2017-10-20 22:13:47 +01:00  
				
					
						
							
							
								 
						
							
								5591c6bae0 
								
							 
						 
						
							
							
								
								Change to always use mutex handling with ESP32  
							
							... 
							
							
							
							Grabbing the mutex for exclusive SPI access by the TFT library causes a
crash when OTA updates are done. Always switching the hal mutex is only
marginally slower so that is now the default. 
							
						 
						
							2017-10-20 18:05:21 +01:00