Speed up Sprite rotation on an ESP32
Update utf8 serial decoder to handle illegal format strings
Remove need for D0_USED_FOR_xx (issue #271)
Clean up setup files
Correct various comment typos
Sprites can be rendered rotated with defined pivot points, 3 new
examples have been added "Rotated_Sprite_1/2/3".
The FLASH bitmap example has been moved to the Generic examples folder.
Boundary checks have been added to pushImage()
A new scrolling and wrapping in a Sprite example has been added.
Fixed bug where wrong wodth was returned for 1bpp Sprite
Improved speed for copying a 1bpp Sprite into another 1bpp Sprite (
affects Sprite pushImage() function only)
Added option to setup for colour inversion
Four new examples have been added to show different methods of rendering
the anta-aliased fonts. A few minor bugs have been corrected associated
with the font rendering. drawNumber and drawFloat handle fixed width
mono fonts with no digit movement.
Hi,
I found a bug.
_width and _height need to be initialized properly.
That is because they are used in drawString(). Lines 4118 and 4120 in TFT_eSPI.cpp.
Also added ability to push 1bpp bitmaps to a Sprite to support rendering
images on an EPaper screen.
Floyd-Steinberg dithering and basic graphics example added as first
ePaper demo.
This is stage one of support for ePaper displays from Waveshare.
Examples for 1 bit per pixel Sprites and 2 or 3 colour ePaper displays
to follow soon.