Added ST7796-Parallel-ESP32 User Setup header file

I added ST7796-Parallel-ESP32 User Setup header file.

You can see the product desctiption at
http://www.lcdwiki.com/3.95inch_Arduino_Display-UNO

This file is similar to Setup14_ILI9341_Parallel.h

Please check it out.
Thanks in advance.
This commit is contained in:
briankdlee 2020-12-13 16:45:55 +09:00
parent 1b54ce87e9
commit c577260091
2 changed files with 41 additions and 0 deletions

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@ -74,6 +74,8 @@
//#include <User_Setups/Setup47_ST7735.h> // Setup file configured for ST7735 128 x 128 animated eyes //#include <User_Setups/Setup47_ST7735.h> // Setup file configured for ST7735 128 x 128 animated eyes
//#include <User_Setups/Setup48_ST7796_Parallel_ESP32.h> // Setup for ESP32 and ST7796 parallel display (with Arduino pin layout)
//#include <User_Setups/Setup50_SSD1963_Parallel.h> // Setup file for ESP32 and SSD1963 TFT display //#include <User_Setups/Setup50_SSD1963_Parallel.h> // Setup file for ESP32 and SSD1963 TFT display
//#include <User_Setups/Setup135_ST7789.h> // Setup file for ESP8266 and ST7789 135 x 240 TFT //#include <User_Setups/Setup135_ST7789.h> // Setup file for ESP8266 and ST7789 135 x 240 TFT

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// Config for 3.95"TFT LCD Shield, For UNO/Mega2560, 480X320 Pixels
// http://www.lcdwiki.com/3.95inch_Arduino_Display-UNO
// See SetupX_Template.h for all options available
// Display type
#define ESP32_PARALLEL
// Only define one driver
#define ST7796_DRIVER
// Pin map is compatible with Arduino Uno shield
// ESP32 pins used for the parallel interface TFT
#define TFT_CS 33 // Chip select control pin
#define TFT_DC 15 // Data Command control pin - must use a pin in the range 0-31
#define TFT_RST 32 // Reset pin
#define TFT_WR 4 // Write strobe control pin - must use a pin in the range 0-31
#define TFT_RD 2
#define TFT_D0 12 // Must use pins in the range 0-31 for the data bus
#define TFT_D1 13 // so a single register write sets/clears all bits
#define TFT_D2 26
#define TFT_D3 25
#define TFT_D4 17
#define TFT_D5 16
#define TFT_D6 27
#define TFT_D7 14
// Fonts to be available
#define LOAD_GLCD // Font 1. Original Adafruit 8 pixel font needs ~1820 bytes in FLASH
#define LOAD_FONT2 // Font 2. Small 16 pixel high font, needs ~3534 bytes in FLASH, 96 characters
#define LOAD_FONT4 // Font 4. Medium 26 pixel high font, needs ~5848 bytes in FLASH, 96 characters
#define LOAD_FONT6 // Font 6. Large 48 pixel font, needs ~2666 bytes in FLASH, only characters 1234567890:-.apm
#define LOAD_FONT7 // Font 7. 7 segment 48 pixel font, needs ~2438 bytes in FLASH, only characters 1234567890:.
#define LOAD_FONT8 // Font 8. Large 75 pixel font needs ~3256 bytes in FLASH, only characters 1234567890:-.
#define LOAD_GFXFF // FreeFonts. Include access to the 48 Adafruit_GFX free fonts FF1 to FF48 and custom fonts
#define SMOOTH_FONT