Added ST7796-Parallel-ESP32 User Setup header file
I added ST7796-Parallel-ESP32 User Setup header file. You can see the product desctiption at http://www.lcdwiki.com/3.95inch_Arduino_Display-UNO This file is similar to Setup14_ILI9341_Parallel.h Please check it out. Thanks in advance.
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//#include <User_Setups/Setup47_ST7735.h> // Setup file configured for ST7735 128 x 128 animated eyes
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//#include <User_Setups/Setup47_ST7735.h> // Setup file configured for ST7735 128 x 128 animated eyes
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//#include <User_Setups/Setup48_ST7796_Parallel_ESP32.h> // Setup for ESP32 and ST7796 parallel display (with Arduino pin layout)
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//#include <User_Setups/Setup50_SSD1963_Parallel.h> // Setup file for ESP32 and SSD1963 TFT display
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//#include <User_Setups/Setup50_SSD1963_Parallel.h> // Setup file for ESP32 and SSD1963 TFT display
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//#include <User_Setups/Setup135_ST7789.h> // Setup file for ESP8266 and ST7789 135 x 240 TFT
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//#include <User_Setups/Setup135_ST7789.h> // Setup file for ESP8266 and ST7789 135 x 240 TFT
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// Config for 3.95"TFT LCD Shield, For UNO/Mega2560, 480X320 Pixels
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// http://www.lcdwiki.com/3.95inch_Arduino_Display-UNO
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// See SetupX_Template.h for all options available
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// Display type
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#define ESP32_PARALLEL
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// Only define one driver
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#define ST7796_DRIVER
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// Pin map is compatible with Arduino Uno shield
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// ESP32 pins used for the parallel interface TFT
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#define TFT_CS 33 // Chip select control pin
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#define TFT_DC 15 // Data Command control pin - must use a pin in the range 0-31
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#define TFT_RST 32 // Reset pin
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#define TFT_WR 4 // Write strobe control pin - must use a pin in the range 0-31
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#define TFT_RD 2
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#define TFT_D0 12 // Must use pins in the range 0-31 for the data bus
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#define TFT_D1 13 // so a single register write sets/clears all bits
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#define TFT_D2 26
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#define TFT_D3 25
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#define TFT_D4 17
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#define TFT_D5 16
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#define TFT_D6 27
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#define TFT_D7 14
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// Fonts to be available
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#define LOAD_GLCD // Font 1. Original Adafruit 8 pixel font needs ~1820 bytes in FLASH
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#define LOAD_FONT2 // Font 2. Small 16 pixel high font, needs ~3534 bytes in FLASH, 96 characters
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#define LOAD_FONT4 // Font 4. Medium 26 pixel high font, needs ~5848 bytes in FLASH, 96 characters
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#define LOAD_FONT6 // Font 6. Large 48 pixel font, needs ~2666 bytes in FLASH, only characters 1234567890:-.apm
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#define LOAD_FONT7 // Font 7. 7 segment 48 pixel font, needs ~2438 bytes in FLASH, only characters 1234567890:.
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#define LOAD_FONT8 // Font 8. Large 75 pixel font needs ~3256 bytes in FLASH, only characters 1234567890:-.
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#define LOAD_GFXFF // FreeFonts. Include access to the 48 Adafruit_GFX free fonts FF1 to FF48 and custom fonts
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#define SMOOTH_FONT
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