Update Animated_Eyes_1.ino
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@ -3,15 +3,6 @@
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// one (240x320 minimum) TFT display, showing 2 eyes. See example
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// Animated_Eyes_2 for a dual 128x128 TFT display configued sketch.
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// The number of displays and chip selects used are defined in the
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// config.h tab. The display count can be set to 1. If using one
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// TFT and the chip select for that display is already defined in
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// the TFT_eSPI library then change the chip select pins to -1 in the
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// "config.h" tab.
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// The wiring for 2 TFT displays to an ESP32 is described in the
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// "wiring" tab of this sketch.
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// Configuration settings for the eye, eye style, display count,
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// chip selects and x offsets can be defined in the sketch "config.h" tab.
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@ -33,7 +24,7 @@
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// DMA can be used with STM32 and ESP32 processors when the interface
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// is SPI, uncomment the next line:
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#define USE_DMA
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//#define USE_DMA
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// Load TFT driver library
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#include <SPI.h>
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@ -44,9 +35,9 @@ TFT_eSPI tft; // A single instance is used for 1 or 2 displays
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#define BUFFER_SIZE 1024 // 128 to 1024 seems optimum
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#ifdef USE_DMA
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#define BUFFERS 2 // 2 toggle buffers with DMA
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#define BUFFERS 2 // 2 toggle buffers with DMA
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#else
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#define BUFFERS 1 // 1 buffer for no DMA
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#define BUFFERS 1 // 1 buffer for no DMA
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#endif
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uint16_t pbuffer[BUFFERS][BUFFER_SIZE]; // Pixel rendering buffer
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