note 1 bpp in Sprite setColorDepth()
This commit is contained in:
parent
24b0e88852
commit
92a4074e17
|
|
@ -34,7 +34,7 @@ class TFT_eSprite : public TFT_eSPI {
|
|||
// Returns a pointer to the Sprite frame buffer
|
||||
void* frameBuffer(int8_t f);
|
||||
|
||||
// Set or get the colour depth to 4, 8 or 16 bits. Can be used to change depth an existing
|
||||
// Set or get the colour depth to 1, 4, 8 or 16 bits. Can be used to change depth an existing
|
||||
// sprite, but clears it to black, returns a new pointer if sprite is re-created.
|
||||
void* setColorDepth(int8_t b);
|
||||
int8_t getColorDepth(void);
|
||||
|
|
|
|||
Loading…
Reference in New Issue