Fix transparent Sprite rendering

This commit is contained in:
Bodmer 2019-02-04 01:48:53 +00:00
parent 091d8cd231
commit 7479f7e680
1 changed files with 1 additions and 1 deletions

View File

@ -60,7 +60,7 @@ inline void TFT_eSPI::spi_end(void){
#if defined (SPI_HAS_TRANSACTION) && defined (SUPPORT_TRANSACTIONS) && !defined(ESP32_PARALLEL) #if defined (SPI_HAS_TRANSACTION) && defined (SUPPORT_TRANSACTIONS) && !defined(ESP32_PARALLEL)
if(!inTransaction) {if (!locked) {locked = true; CS_H; spi.endTransaction();}} if(!inTransaction) {if (!locked) {locked = true; CS_H; spi.endTransaction();}}
#else #else
CS_H; if(!inTransaction) CS_H;
#endif #endif
} }