diff --git a/README.md b/README.md index 79bf602..dd6c8e6 100644 --- a/README.md +++ b/README.md @@ -34,7 +34,7 @@ Configuration of the library font selections, pins used to interface with the TF I have made some changes that will be uploaded soon that improves sprite and image rendering performance by up to 3x faster on the ESP8266. These updates are currently being tested/debugged. -**2. Anti-aliased fonts** +**2. Anti-aliased fonts - see Smooth_font branch for beta version** I have been experimenting with anti-aliased font files in "vlw" format generated by the free [Processing IDE](https://processing.org/). This IDE can be used to generate font files from your computer's font set and include **any** Unicode characters. This means Greek, Japanese and any other UTF-16 glyphs can be used. diff --git a/TFT_eSPI.cpp b/TFT_eSPI.cpp index 901f490..55196f1 100644 --- a/TFT_eSPI.cpp +++ b/TFT_eSPI.cpp @@ -4306,12 +4306,6 @@ void spiWriteBlock(uint16_t color, uint32_t repeat) } #endif - -//////////////////////////////////////////////////////////////////////////////////////// -#ifdef TOUCH_CS - #include "Extensions/Touch.cpp" -#endif - #include "Extensions/Button.cpp" #include "Extensions/Sprite.cpp"