From 088f1512468d1425803ce45c766de0819c71f62b Mon Sep 17 00:00:00 2001 From: javalang Date: Thu, 15 Nov 2018 19:24:30 +0100 Subject: [PATCH] Update readme.md --- examples/TFTShape/readme.md | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/examples/TFTShape/readme.md b/examples/TFTShape/readme.md index fd7d456..dbd7ad8 100644 --- a/examples/TFTShape/readme.md +++ b/examples/TFTShape/readme.md @@ -16,7 +16,7 @@ And this is the result of this code: ### hands To draw a realistic clock hand, which should not be a single line and the anchor should not be exactly on one end of the hand, we design here a pentagon and scale this in one direction to our needs. Furthermore, because all of the TFTShape builder functions generate symmetrical shapes with the anchor point at the center, we need to move this anchor point (pivot point) nearly to the end of the hand. -![clock-face](images/screenshot_4552.png)![clock-face](images/screenshot_4560.png)![clock-face](images/screenshot_4551.png) +![clock-face](images/screenshot_4552.png) ![clock-face](images/screenshot_4560.png) ![clock-face](images/screenshot_4551.png) Here you can see the phases of boiding a hand: source shape, resized shape, moved shape