113 lines
		
	
	
		
			4.2 KiB
		
	
	
	
		
			C++
		
	
	
	
			
		
		
	
	
			113 lines
		
	
	
		
			4.2 KiB
		
	
	
	
		
			C++
		
	
	
	
| /*********************************************************************************
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|  *  MIT License
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|  *  
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|  *  Copyright (c) 2020-2023 Gregg E. Berman
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|  *  
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|  *  https://github.com/HomeSpan/HomeSpan
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|  *  
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|  *  Permission is hereby granted, free of charge, to any person obtaining a copy
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|  *  of this software and associated documentation files (the "Software"), to deal
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|  *  in the Software without restriction, including without limitation the rights
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|  *  to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
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|  *  copies of the Software, and to permit persons to whom the Software is
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|  *  furnished to do so, subject to the following conditions:
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|  *  
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|  *  The above copyright notice and this permission notice shall be included in all
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|  *  copies or substantial portions of the Software.
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|  *  
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|  *  THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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|  *  IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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|  *  FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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|  *  AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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|  *  LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
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|  *  OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
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|  *  SOFTWARE.
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|  *  
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|  ********************************************************************************/
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| 
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| // HomeSpan Fading-LED Example.  Demonstrates use of:
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| //
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| //    LedPin::fade() and LedPin::fadeStatus() methods
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| //
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| // In this sketch we control a single dimmable LED using the Home App as well as a SpanButton.
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| // You can control the brightness of the LED from the Home App, but the SpanButton only turns the
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| // LED either fully on (if it's off) or fully off (if it's already on).
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| //
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| // Rather than set the LED to a specific brightness, this sketch uses the ESP32's hardware-based fading
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| // functionality to fade the LED from one level to the next.  We set the timing for each fade to be 2000 ms,
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| // proportional to the difference between the current brightness and the desired brightness.  This means it
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| // will take a full 2 seconds to fade the LED from 0-100, but only 1 second to fade from half-brightness to
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| // off.
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| 
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| #include "HomeSpan.h" 
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| 
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| ////////////////////////////////////
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| 
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| struct FadingLED : Service::LightBulb {
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|   
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|   LedPin *ledPin;                                   // reference to Led Pin
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|   SpanCharacteristic *power;                        // reference to the On Characteristic
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|   SpanCharacteristic *level;                        // reference to the Brightness Characteristic
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|   
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|   FadingLED(int _ledPin, int _buttonPin) : Service::LightBulb(){
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| 
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|     power=new Characteristic::On();     
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|     level=new Characteristic::Brightness(0);
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|     ledPin=new LedPin(_ledPin);    
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|     new SpanButton(_buttonPin);
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|     
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|   }
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| 
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|   boolean update(){
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|     
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|     ledPin->fade(power->getNewVal()*level->getNewVal(),2000,LedPin::PROPORTIONAL);      // use fade() to set new level; timing=2 seconds, proportional scale
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|     while(ledPin->fadeStatus()==LedPin::FADING);                                        // wait until fading is completed
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| 
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|     return(true);
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|   
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|   }
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| 
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|   void button(int pin, int pressType) override {
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| 
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|     // Below we turn LED fully on or off depending on whether power is on
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|     // Unlike above, we will NOT wait for the fading to complete, but will return immediately
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|     
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|     if(ledPin->fade(100-(power->getVal())*100,2000,LedPin::PROPORTIONAL)!=0)            // use fade to either turn fully on or fully off; check return status to see if call was successful
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|       Serial.printf("Button Press Ignored\n");
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|   }
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| 
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|   void loop() override {
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| 
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|     // Below we set power and level once fading from a button press is completed
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|     
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|     if(ledPin->fadeStatus()==LedPin::COMPLETED){
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|       power->setVal(1-power->getVal());
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|       level->setVal(power->getVal()?100:0);
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|     }
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|   }
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| 
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| };
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|       
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| //////////////////////////////////
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| 
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| void setup() {
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|   
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|   Serial.begin(115200);
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| 
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|   homeSpan.begin(Category::Lighting,"Fading LED");
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| 
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|   new SpanAccessory();  
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|     new Service::AccessoryInformation();
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|       new Characteristic::Identify(); 
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|     
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|     new FadingLED(26,4);             // first argument is LED Pin, second argument is PushButton Pin
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|  
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| }
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| 
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| //////////////////////////////////////
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| 
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| void loop(){
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|     
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|   homeSpan.poll(); 
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| }
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