203 lines
		
	
	
		
			14 KiB
		
	
	
	
		
			C++
		
	
	
	
			
		
		
	
	
			203 lines
		
	
	
		
			14 KiB
		
	
	
	
		
			C++
		
	
	
	
| /*********************************************************************************
 | |
|  *  MIT License
 | |
|  *  
 | |
|  *  Copyright (c) 2020 Gregg E. Berman
 | |
|  *  
 | |
|  *  https://github.com/HomeSpan/HomeSpan
 | |
|  *  
 | |
|  *  Permission is hereby granted, free of charge, to any person obtaining a copy
 | |
|  *  of this software and associated documentation files (the "Software"), to deal
 | |
|  *  in the Software without restriction, including without limitation the rights
 | |
|  *  to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
 | |
|  *  copies of the Software, and to permit persons to whom the Software is
 | |
|  *  furnished to do so, subject to the following conditions:
 | |
|  *  
 | |
|  *  The above copyright notice and this permission notice shall be included in all
 | |
|  *  copies or substantial portions of the Software.
 | |
|  *  
 | |
|  *  THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
 | |
|  *  IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
 | |
|  *  FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
 | |
|  *  AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
 | |
|  *  LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
 | |
|  *  OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
 | |
|  *  SOFTWARE.
 | |
|  *  
 | |
|  ********************************************************************************/
 | |
|  
 | |
| ////////////////////////////////////////////////////////////
 | |
| //                                                        //
 | |
| //    HomeSpan: A HomeKit implementation for the ESP32    //
 | |
| //    ------------------------------------------------    //
 | |
| //                                                        //
 | |
| // Example 11: Service Options:                           //
 | |
| //             * setting the Primary Service              //
 | |
| //             * setting Service Names                    //
 | |
| //                                                        //
 | |
| ////////////////////////////////////////////////////////////
 | |
| 
 | |
| #include "HomeSpan.h" 
 | |
| #include "DEV_LED.h"     
 | |
| #include "DEV_Identify.h"       
 | |
| 
 | |
| void setup() {
 | |
| 
 | |
|   // Every Accessory we define has at least two Services, one of which will always be the required Accessory Information Service (and
 | |
|   // which we've conveniently wrapped into a derived Service we called DEV_Identify).  The second is usually a Service that performs
 | |
|   // some sort of actual operation, such as the LightBulb Service or the Fan Service.  It's this second operative Service that creates
 | |
|   // the controls we see in the HomeKit iOS or MacOS application.  These appear as tiles with a lightbulb control or fan control.
 | |
| 
 | |
|   // We've also created Accessories with more than two operational Service, such as our definition of a ceiling fan that includes
 | |
|   // BOTH a Fan Service and a LightBulb Service.  The HomeKit application can display an Accessory with two or more operational Services
 | |
|   // in one of two ways: one way is to display each Service as a separate tile, so that our ceiling fan would show up as one standalone
 | |
|   // lightbulb tile for the LightBulb Service and one standalone fan tile for the Fan Service.  The second way is for HomeKit to display
 | |
|   // our ceiling fan as a single tile that you click to open a new screen showing both the fan control and the lightbulb control side by side.
 | |
| 
 | |
|   // HomeSpan has no control over whether HomeKit displays multiple Services as separate tiles or as a single combined single tile.
 | |
|   // This is determined by the user from within the HomeKit iOS or MacOS application (the default is to use the combined tile mode).
 | |
|   // However, HomeSpan does have control over the which icon is used to display the ceiling fan in combined-tile mode.  Should it be a
 | |
|   // lightbulb or a fan?
 | |
|   
 | |
|   // HomeKit determines which icon to show on the combined tile according to what is considered the Primary Service of the Accessory.
 | |
|   // HomeKit will also list the Primary Service first when you click a combined tile to open its controls.
 | |
|   
 | |
|   // A Service can be set to Primary with the setPrimary() method.  The easiest way to do this is by "chaining" setPrimary() to the 
 | |
|   // end of a new Service when first instantiated.  See below for examples of how to do this.
 | |
|  
 | |
|   // To begin, we first initialize HomeSpan and define our Bridge Accessory as in the previous examples:
 | |
|   
 | |
|   Serial.begin(115200);
 | |
| 
 | |
|   homeSpan.begin(Category::Bridges,"HomeSpan Bridge");
 | |
| 
 | |
|   new SpanAccessory();  
 | |
|     new DEV_Identify("Bridge #1","HomeSpan","123-ABC","HS Bridge","0.9",3);
 | |
|     new Service::HAPProtocolInformation();
 | |
|       new Characteristic::Version("1.1.0");
 | |
| 
 | |
|   // Next, we create two Accessories each configured to control a Ceiling Fan containing a bi-directional, multi-speed fan AND a dimmable light.
 | |
|   // In Ceiling Fan #1 we specify the Dimmable LED as the Primary Service.  In Ceiling Fan #2 we specify the Fan as the Primary Service.
 | |
|   // If you set HomeKit to display each of these Accessories as combined tiles, you'll immediately see the difference.  Ceiling Fan #1 shows as 
 | |
|   // Lightbulb Tile with the dimmable LED listed first when you click open its controls.  Ceiling Fan #2 shows as a Fan Tile with the fan listed first
 | |
|   // when you click open its controls.  Nice and easy.
 | |
| 
 | |
|   new SpanAccessory();                                                          
 | |
|     new DEV_Identify("Ceiling Fan #1","HomeSpan","123-ABC","20mA LED","0.9",0);
 | |
|     (new DEV_DimmableLED(0,17))->setPrimary();                                      // Here we specify DEV_DimmableLED as the Primary Service by "chaining" setPrimary() to the pointer return by new.  Note parentheses!
 | |
|     new Service::Fan();                             
 | |
|       new Characteristic::Active();             
 | |
|       new Characteristic::RotationDirection();
 | |
|       new Characteristic::RotationSpeed(0);
 | |
| 
 | |
|   new SpanAccessory();                                                          
 | |
|     new DEV_Identify("Ceiling Fan #2","HomeSpan","123-ABC","20mA LED","0.9",0);
 | |
|     new DEV_DimmableLED(0,17);    
 | |
|     (new Service::Fan())->setPrimary();                                             // Here we specify the Fan as the Primary Service.  Again, note how we encapsulated the "new" command in parentheses, then chained setPrimary()
 | |
|       new Characteristic::Active();             
 | |
|       new Characteristic::RotationDirection();
 | |
|       new Characteristic::RotationSpeed(0);
 | |
| 
 | |
|   //////////////////////////////////      
 | |
| 
 | |
|   // In addition to being able to specify which Service in an Accessory is the Primary Service, HomeKit also allows you to give names to each of
 | |
|   // the individual Services.  This is done by instantiating a Name Characteristic for a Service.  We've already used this feature in creating
 | |
|   // DEV_Identify --- the first argument is used to to name the Service (see DEV_Identify.h).  In fact, the Name Characteristic is required
 | |
|   // for the AccessoryInformation Service, so we had to instantiate as part of DEV_Identify.
 | |
| 
 | |
|   // For all other Services the name Characteristic is optional.  If not instantiated, the name will be defaulted to whatever name we specified
 | |
|   // in DEV_Identify, which means that if we have more than one operational Service in an Accessory, they will all be named the same.
 | |
|   // This is not necessarily a problem since names don't always come into play in the HomeKit interface.  In the examples above, the only name
 | |
|   // that gets displayed in combined-tile mode is "Ceiling Fan #1" or "Ceiling Fan #2", which makes sense.  When you click open the controls
 | |
|   // for either Accessory you see a lightbulb control and a fan control.  They are not individually named, but the controls look different (one 
 | |
|   // is a light control, the other a fan control) so there is no confusion.
 | |
|     
 | |
|   // If instead you set HomeKit to display the controls for these Accessories as separate tiles, you'll see that each of the light and fan controls
 | |
|   // has their own name.  But since in the above examples we did not provide specific names for each of these Services, they will simply inherit the
 | |
|   // name "Ceiling Fan #1" or "Ceiling Fan #2".  Again, there is no confusion since the light and fan controls each look different.
 | |
| 
 | |
|   // The situation becomes more interesting when you have an Accessory with 3 or more operational Services.  Sometimes HomeKit will display the names
 | |
|   // of the Services on the control panel even in combined-tile mode.  Consider our ceiling fan example above, but with the added feature of a night-light,
 | |
|   // which we will represent as a simple On/Off LED.  Let's instantiate the Name Characteristic for each Service, as shown below.
 | |
|       
 | |
|   new SpanAccessory();                                                          
 | |
|     new DEV_Identify("Ceiling Fan #3","HomeSpan","123-ABC","20mA LED","0.9",0);
 | |
|     new DEV_DimmableLED(0,17);    
 | |
|       new Characteristic::Name("Main Light");                                           // Here we create a name for the Dimmable LED
 | |
|     new DEV_LED(16);    
 | |
|       new Characteristic::Name("Night Light");                                          // Here we create a name for the On/Off LED
 | |
|     (new Service::Fan())->setPrimary();                             
 | |
|       new Characteristic::Active();             
 | |
|       new Characteristic::RotationDirection();
 | |
|       new Characteristic::RotationSpeed(0);
 | |
|       new Characteristic::Name("Fan");                                                  // Here we create a name for the Fan
 | |
| 
 | |
|   // If you let HomeKit display this as a single, combined tile, you'll notice two things.  The first is that the name of the tile is now "Fan" instead
 | |
|   // of "Ceiling Fan #3".  Why is that?  It's because we set Fan to be the Primary Service AND gave it a name --- this is the name that shows up
 | |
|   // on the combined tile.  If we did not give it a name, it would have inherited the name "Ceiling Fan #3", which would have been the name of the tile
 | |
|   // as in the prior example.
 | |
| 
 | |
|   // The second thing you'll notice is that these names now appear next to each control if you click open the combined tile.  It says "Fan" next to the Fan
 | |
|   // control, "Main Light" next to the Dimmable LED control, and "Night Light" next to the On/Off LED control.
 | |
| 
 | |
|   // If instead you tell HomeKit to display the controls for Ceiling Fan #3 as three separate tiles, you'll see that each tile contains the name specified
 | |
|   // above for that Service.  In some circumstances that can be helpful, in others it can be confusing.  For instance, if you had two ceiling fans that
 | |
|   // each had a main light and a night night, how would you know which "Main Light" is which?  One solution is to create names like "Main Light #3" and
 | |
|   // "Main Light #4".  The other solution is to keep them combined in a single tile, but keep the name "Ceiling Fan #3" for the combined tile, instead of
 | |
|   // having it over-ridden with the word "Fan"
 | |
| 
 | |
|   // This is easily done by specifying DEV_Identify as the Primary Service, instead of Fan, as follows:    
 | |
| 
 | |
|   new SpanAccessory();                                                          
 | |
|     (new DEV_Identify("Ceiling Fan #4","HomeSpan","123-ABC","20mA LED","0.9",0))->setPrimary();      // specify DEV_Identify as the Primary Service
 | |
|     new DEV_DimmableLED(0,17);    
 | |
|       new Characteristic::Name("Main Light");
 | |
|     new DEV_LED(16);    
 | |
|       new Characteristic::Name("Night Light");
 | |
|     new Service::Fan();                             
 | |
|       new Characteristic::Active();             
 | |
|       new Characteristic::RotationDirection();
 | |
|       new Characteristic::RotationSpeed(0);
 | |
|       new Characteristic::Name("Fan");
 | |
| 
 | |
|   // HomeKit now shows the name "Ceiling Fan #4" for the combined tile AND it still shows the individual names for each control when you click open the tile.
 | |
|   // The only downside to this configuration is that since the Fan is no longer specified as the Primary Service, the main icon on the combined tile now shows
 | |
|   // as a lightbulb, instead of the fan.  HomeKit documentation is not clear on how the main icon is chosen under these circumstances, but I've found
 | |
|   // that changing the order of Services as they are instantiated can impact the icon.  Here is the same example as above, but with the Fan 
 | |
|   // instantiated as the first operational Service, ahead of the Main Light and Night Night:
 | |
| 
 | |
|   new SpanAccessory();                                                          
 | |
|     (new DEV_Identify("Ceiling Fan #5","HomeSpan","123-ABC","20mA LED","0.9",0))->setPrimary();      // specify DEV_Identify as the Primary Service
 | |
|     new Service::Fan();                             
 | |
|       new Characteristic::Active();             
 | |
|       new Characteristic::RotationDirection();
 | |
|       new Characteristic::RotationSpeed(0);
 | |
|       new Characteristic::Name("Fan");
 | |
|     new DEV_DimmableLED(0,17);    
 | |
|       new Characteristic::Name("Main Light");
 | |
|     new DEV_LED(16);    
 | |
|       new Characteristic::Name("Night Light");
 | |
| 
 | |
|   // This seems to cause HomeKit to display the Fan icon on the combined tile, as well as to list the Fan Service control first when the tile is clicked
 | |
|   // open, almost as if it were the Primary Service in all ways except for its name.
 | |
| 
 | |
|   // As you can see, there is no right or wrong way for how to name your Accessories and Services, including whether or not to even bother naming your
 | |
|   // individual Services.  It's purely a matter of taste - experiment and see which combinations best serve your purposes.
 | |
| 
 | |
|   // IMPORTANT: HomeKit tries to cache as many items as possible, and although it should know when configurations change, it does not always respond
 | |
|   // as expected.  If you are experimenting and find that name changes are NOT being reflected in the HomeKit interface, simply unpair HomeSpan and
 | |
|   // re-pair.  This often causes a refresh.  If not, after unpairing you can additionally reset the HAP data in HomeSpan so that its HAP ID changes (see
 | |
|   // HomeSpan documentation for how to easily do this).  This way when you re-pair, HomeKit should think this is a completely new device and start with
 | |
|   // a clean slate.  *** In some limited circumstances, HomeKit may get so confused it refuses to operate the Accessories at all.  You may get a No Response
 | |
|   // icon even though HomeSpan is operating correctly.  Though it is possible to misconfigure HomeSpan in ways that cause this, if you do get this
 | |
|   // error please try the re-pairing methods above as it often fixes the problem. 
 | |
|  
 | |
| } // end of setup()
 | |
| 
 | |
| //////////////////////////////////////
 | |
| 
 | |
| void loop(){
 | |
|   
 | |
|   homeSpan.poll();
 | |
|   
 | |
| } // end of loop()
 |