252 lines
		
	
	
		
			13 KiB
		
	
	
	
		
			C++
		
	
	
	
			
		
		
	
	
			252 lines
		
	
	
		
			13 KiB
		
	
	
	
		
			C++
		
	
	
	
| /*********************************************************************************
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|  *  MIT License
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|  *  
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|  *  Copyright (c) 2022-2024 Gregg E. Berman
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|  *  
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|  *  https://github.com/HomeSpan/HomeSpan
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|  *  
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|  *  Permission is hereby granted, free of charge, to any person obtaining a copy
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|  *  of this software and associated documentation files (the "Software"), to deal
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|  *  in the Software without restriction, including without limitation the rights
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|  *  to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
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|  *  copies of the Software, and to permit persons to whom the Software is
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|  *  furnished to do so, subject to the following conditions:
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|  *  
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|  *  The above copyright notice and this permission notice shall be included in all
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|  *  copies or substantial portions of the Software.
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|  *  
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|  *  THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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|  *  IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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|  *  FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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|  *  AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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|  *  LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
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|  *  OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
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|  *  SOFTWARE.
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|  *  
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|  ********************************************************************************/
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| 
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| //////////////////////////////////////////////////////////////////
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| //                                                              //
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| //       HomeSpan: A HomeKit implementation for the ESP32       //
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| //       ------------------------------------------------       //
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| //                                                              //
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| // Example 20: Demonstrates various advance HomeSpan functions  //
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| //             by implementing a Bridge in which one or more    //
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| //             Lightbulb Accessories can be added and deleted   //  
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| //             *dynamically* without needing to restart the     //
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| //             device                                           //
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| //                                                              //
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| //////////////////////////////////////////////////////////////////
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| 
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| #include "HomeSpan.h"
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| 
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|   // In Example 20 we will implement a bridge device supporting up to 10 Lightbulb Accessories.  However, rather than pre-specifying the number of Lights, we
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|   // will allow Light Accessories to be added and deleted dynamically by the user via the CLI.  Changes are reflected in the Home App without the need to restart
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|   // the device!  Note this example uses a variety of advanced HomeSpan functions, as well as some detailed features of both the ESP32-IDF and C++ that have not been used
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|   // in any of the previous examples.
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| 
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|   // We will use a C++ array with 10 elements containing integers representing the Light "ID" of each Lightbulb Accessory implemented.  An ID of zero means there is no
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|   // Light defined in that element.
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|   
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| #include <array>                // include the C++ standard library array container
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| 
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| std::array<int,10> lights;      // declare "lights" to be an array of 10 integers
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| 
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| using std::fill;                // place the std library function fill, remove, and find, into the global namespace so we can use them below without prefacing with "std::"
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| using std::remove;
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| using std::find;
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| 
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|   // We will use non-volatile storage (NVS) to store the lights array so that the device can restore the current configuration upon rebooting
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|   
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| nvs_handle savedData;           // declare savdData as a handle to be used with the NVS (see the ESP32-IDF for details on how to use NVS storage)
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| 
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| 
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| //////////////////////////////////////
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| 
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| void setup() {
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| 
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|   Serial.begin(115200);
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| 
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|   fill(lights.begin(),lights.end(),0);                   // initialize lights array with zeros in each of the 10 elements (no Light Accessories defined)
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|   
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|   size_t len;  
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|   nvs_open("SAVED_DATA",NVS_READWRITE,&savedData);       // open a new namespace called SAVED_DATA in the NVS
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|   if(!nvs_get_blob(savedData,"LIGHTS",NULL,&len))        // if LIGHTS data found
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|     nvs_get_blob(savedData,"LIGHTS",&lights,&len);       // retrieve data
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| 
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|   homeSpan.setLogLevel(1);
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| 
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|   homeSpan.begin(Category::Lighting,"HomeSpan Lights");
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| 
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|   // We begin by creating the Bridge Accessory
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| 
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|   new SpanAccessory(1);                                   // here we specified the AID=1 for clarity (it would default to 1 anyway if left blank)
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|     new Service::AccessoryInformation();
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|       new Characteristic::Identify();
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|       new Characteristic::Model("HomeSpan Dynamic Bridge");     // defining the Model is optional
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| 
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|   // Now we create Light Accessories based on what is recorded in the lights array
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|   // We'll use C++ iterators to loop over all elements until we reach the end of the array, or find an element with a value of zero
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| 
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|   for(auto it=lights.begin(); it!=lights.end() && *it!=0; it++)       // loop over all elements (stopping when we get to the end, or hit an element with a value of zero)
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|     addLight(*it);                                                    // call addLight (defined further below) with an argument equal to the integer stored in that element
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| 
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|   // Next we create four user-defined CLI commands so we can add and delete Light Accessories from the CLI.
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|   // The functions for each command are defined further below.
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| 
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|   new SpanUserCommand('a',"<num> - add a new light accessory with id=<num>",addAccessory);
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|   new SpanUserCommand('d',"<num> - delete a light accessory with id=<num>",deleteAccessory);
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|   new SpanUserCommand('D'," - delete ALL light accessories",deleteAllAccessories);  
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|   new SpanUserCommand('u',"- update accessories database",updateAccessories);
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| 
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|   // Finally we call autoPoll to start polling the background.  Note this is purely optional and only used here to illustrate how to
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|   // use autoPoll - you could instead have called the usual homeSpan.poll() function by including it inside the Arduino loop() function
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| 
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|   homeSpan.autoPoll();
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|   
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| } // end of setup()
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| 
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| // Usually the Arduino loop() function would be defined somewhere here.  But since we used autoPoll in the setup() function,
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| // we don't have to define the loop() function at all in this sketch!  Why don't we get an error?  Because HomeSpan includes
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| // a default loop() function, which prevents the compiler from complaining about loop() being undefined.
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| 
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| ///////////////////////////
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| 
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| // This function creates a new Light Accessory with n as the "ID".
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| // It is called initially in setup() above to create Light Accessories based
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| // on what was stored in the lights array.  It is also called in response to 
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| // typing 'a' into the CLI (see below), which dynamically adds a new Light Accessory
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| // while the device is running.
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| 
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| void addLight(int n){
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| 
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|   char name[32];
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|   sprintf(name,"Light-%d",n);                    // create the name of the device using the specified "ID"
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|   char sNum[32];
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|   sprintf(sNum,"%010d",n);                       // create serial number from the ID - this is helpful in case we rename the Light to something else using the Home App
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| 
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|   Serial.printf("Adding Accessory: %s\n",name);
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|   
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|   new SpanAccessory(n+1);                       // IMPORTANT: add 1, since first Accessory with AID=1 is already used by the Bridge Accessory
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|     new Service::AccessoryInformation();
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|       new Characteristic::Identify();
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|       new Characteristic::Name(name);
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|       new Characteristic::SerialNumber(sNum);
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|     new Service::LightBulb();
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|       new Characteristic::On(0,true);  
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| }
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| 
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| ///////////////////////////
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| 
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| // This function is called in response to typing '@a <num>' into the CLI.
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| // It adds a new Light Accessory with ID=num, by calling addLight(num) above.
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| 
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| void addAccessory(const char *buf){
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|  
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|   int n=atoi(buf+1);                                // read the value of <num> specified
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| 
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|   if(n<1){                                          // ensure <num> is greater than 0
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|     Serial.printf("Invalid Accessory number!\n");
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|     return;
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|   }
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| 
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|   if(find(lights.begin(),lights.end(),n)!=lights.end()){              // search for this ID in the existing lights array - if found, report an error and return
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|     Serial.printf("Accessory Light-%d already implemented!\n",n);
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|     return;
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|   }
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|   
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|   auto it=find(lights.begin(),lights.end(),0);                        // find the next "free" element in the light array (the first element with a value of zero)
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|   
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|   if(it==lights.end()){                                                       // if there were no elements with a zero, the array is full and no new Lights can be added
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|     Serial.printf("Can't add any more lights - max is %d!\n",lights.size());
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|     return;
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|   }
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| 
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|   *it=n;                                                        // save light number
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|   nvs_set_blob(savedData,"LIGHTS",&lights,sizeof(lights));      // update data in the NVS
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|   nvs_commit(savedData); 
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|   addLight(n);                                                  // add light accessory by calling the function above!
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| }
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| 
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| ///////////////////////////
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| 
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| // This function deletes an existing Light Accessory and is called
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| // in response to typing '@d <num>' into the CLI.
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| 
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| void deleteAccessory(const char *buf){
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| 
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|   int n=atoi(buf+1);                                  // same as above, we read the specified <num> and check that it is valid (i.e. greater than 0)
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| 
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|   if(n<1){
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|     Serial.printf("Invalid Accessory number!\n");
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|     return;
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|   }
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| 
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|   // Below we use the homeSpan method deleteAccessory(aid) to completely delete the Accessory with AID=n+1.
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|   // We add 1 because the AID of the first Light Accessory is 2, since the Bridge Accessory has an AID of 1.
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|   // The deleteAccessory() method returns true if an Accessory with matching AID is found, otherwise it returns false.
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|   // When deleting an Accessory, HomeSpan will print a delete message for every Service, Characteristic, loop() method,
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|   // button() method, and SpanButton, associated with that Accessory.  These are Level-1 Log messages, so you'll need
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|   // to have the Log Level in the sketch set to 1 or 2 to receive the output.
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| 
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|   if(homeSpan.deleteAccessory(n+1)){                            // if deleteAccessory() is true, a match has been found
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|     Serial.printf("Deleting Accessory: Light-%d\n",n);
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|   
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|     fill(remove(lights.begin(),lights.end(),n),lights.end(),0);     // remove entry from lights array and fill any undefined elements with zero
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|     nvs_set_blob(savedData,"LIGHTS",&lights,sizeof(lights));        // update data in the NVS
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|     nvs_commit(savedData);
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|     
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|   } else {   
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|     Serial.printf("No such Accessory: Light-%d\n",n);
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|   }
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| }
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| 
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| ///////////////////////////
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| 
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| void deleteAllAccessories(const char *buf){
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| 
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| // This function is called in response to typing '@D' into the CLI.
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| // It deletes all Light Accessories
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| 
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|   if(lights[0]==0){                                                   // first check that there is at least one Light Accessory by checking for a non-zero ID in lights[0]
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|     Serial.printf("There are no Light Accessories to delete!\n");
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|     return;
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|   }
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| 
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|   for(auto it=lights.begin(); it!=lights.end() && *it!=0; it++)       // use an iterator to loop over all non-zero elements in the lights array...
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|     homeSpan.deleteAccessory(*it+1);                                  // ... and delete the matching Light Accessory (don't forgot to add 1 to the Light ID to form the AID)
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| 
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|   fill(lights.begin(),lights.end(),0);                          // zero out all the elements in the lights array, since all Light Accessories have been deleted
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|   nvs_set_blob(savedData,"LIGHTS",&lights,sizeof(lights));      // update data in the NVS
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|   nvs_commit(savedData);
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| 
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|   Serial.printf("All Light Accessories deleted!\n");
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| }
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| 
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| ///////////////////////////
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| 
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| // Lastly we have the all-important updateAccessories function.
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| // This is called in response to typing '@u' into the CLI.
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| // Though the above functions can be used to add and delete Light Accessories
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| // dyammically, Controllers such as the Home App that are already connected to
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| // the device don't yet know additional Light Accessories have been added to (or
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| // deleted from) the overall Accessories datase.  To let them know, HomeSpan needs
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| // to increment the HAP Configuration Number and re-broadcast it via MDNS so all
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| // connected Controllers are aware that they need to request a refresh from the device.
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| 
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| // When you type '@u' into the CLI, you should see a lot of activity between the device
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| // and any connected Controllers as they request a refresh.  Be patient - it can take up to a
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| // minute for changes to be properly reflected in the Home App on your iPhone or Mac.
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| 
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| void updateAccessories(const char *buf){
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| 
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|   // note the updateDatabase() method returns true if the database has indeed changed (e.g. one or more new Light Accessories were added), or false if nothing has changed
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|   
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|   if(homeSpan.updateDatabase())
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|     Serial.printf("Accessories Database updated.  New configuration number broadcasted...\n");
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|   else
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|     Serial.printf("Nothing to update - no changes were made!\n");
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| }
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| 
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| ///////////////////////////
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