148 lines
		
	
	
		
			8.6 KiB
		
	
	
	
		
			C
		
	
	
	
			
		
		
	
	
			148 lines
		
	
	
		
			8.6 KiB
		
	
	
	
		
			C
		
	
	
	
| 
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| ////////////////////////////////////
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| //   DEVICE-SPECIFIC LED SERVICES //
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| ////////////////////////////////////
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| 
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| #include "extras/PwmPin.h"                          // library of various PWM functions
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| 
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| ////////////////////////////////////
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| 
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| struct DEV_DimmableLED : Service::LightBulb {       // Dimmable LED
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| 
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|   // This version of the Dimmable LED Service is similar to the one last used in Example 11, but now includes support for 3 physical PushButtons
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|   // performing the following actions:
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|   //
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|   // power button:  SHORT press toggles power on/off; LONG press sets brightness to 100% if power is on, or sets brightness to 5% if power is off
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|   // raise button:  SHORT press increases brightness by 1%.  LONG press increases brightness by 10%
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|   // lower button:  SHORT press decreases brightness by 1%.  LONG press decreases brightness by 10%
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|   
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|   PwmPin *pwmPin;                                   // reference to PWM Pin
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|   int ledPin;                                       // pin number defined for this LED
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|   int powerPin;                                     // NEW! pin with pushbutton to turn on/off LED
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|   int raisePin;                                     // NEW! pin with pushbutton to increase brightness
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|   int lowerPin;                                     // NEW! pin with pushButton to decrease brightness
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|   int channel;                                      // PWM channel used for this LED (should be unique for each LED)
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|   SpanCharacteristic *power;                        // reference to the On Characteristic
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|   SpanCharacteristic *level;                        // reference to the Brightness Characteristic
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| 
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|   // NEW!  Consructor includes 3 additionl arguments to specify pin numbers for power, raise, and lower buttons
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|   
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|   DEV_DimmableLED(int channel, int ledPin, int powerPin, int raisePin, int lowerPin) : Service::LightBulb(){
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| 
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|     power=new Characteristic::On();     
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|                 
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|     level=new Characteristic::Brightness(50);       // Brightness Characteristic with an initial value of 50%
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|     new SpanRange(5,100,1);                         // sets the range of the Brightness to be from a min of 5%, to a max of 100%, in steps of 1%
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| 
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|     // NEW!  Below we create three SpanButton() objects.  In the first we specify the pin number, as required, but allow SpanButton() to use
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|     // its default values for a LONG press (2000 ms) and a SHORT press (5 ms).  In the second we change the LONG press time to 1000 ms, which 
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|     // means we only have to hold the raise button for 1 second to trigger a LONG press that increases the brightness by 10%.  In the the third,
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|     // we change both the LONG press time to 3000 ms (which means holding the button for 3 full seconds before releasing to decrease the brightness
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|     // by 10%), and the SHORT press time to 500 ms, which means holding down the button for at least half a second (but not longer than 3 seconds)
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|     // to derease the brightness by 1%.  The logic for increasing/decreasing brightness, as well as turning on/off power, is found in the button()
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|     // method below.  Note that in practice you likely would not use different combinations of parameters for buttons that perform similar types of
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|     // functions.  We've only done so here to illustrate how the parameters work.
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| 
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|     new SpanButton(powerPin);                       // NEW! create new SpanButton to control power using PushButton on pin number "powerPin"
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|     new SpanButton(raisePin,1000);                  // NEW! create new SpanButton to increase brightness using PushButton on pin number "raisePin"
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|     new SpanButton(lowerPin,3000,500);              // NEW! create new SpanButton to decrease brightness using PushButton on pin number "lowerPin"
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| 
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|     this->channel=channel;                          // save the channel number (from 0-15)
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|     this->ledPin=ledPin;                            // save LED pin number
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|     this->powerPin=powerPin;                        // NEW! save power pushbutton pin number
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|     this->raisePin=raisePin;                        // NEW! save increase brightness pushbutton pin number
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|     this->lowerPin=lowerPin;                        // NEW! save decrease brightness pushbutton pin number
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|     this->pwmPin=new PwmPin(channel, ledPin);       // configure the PWM channel and attach the specified ledPin
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| 
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|     Serial.print("Configuring Dimmable LED: Pin="); // initialization message
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|     Serial.print(ledPin);
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|     Serial.print(" Channel=");
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|     Serial.print(channel);
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|     Serial.print("\n");
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|     
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|   } // end constructor
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| 
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|   StatusCode update(){                              // update() method
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| 
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|     LOG1("Updating Dimmable LED on pin=");
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|     LOG1(ledPin);
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|     LOG1(":  Current Power=");
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|     LOG1(power->getVal()?"true":"false");
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|     LOG1("  Current Brightness=");
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|     LOG1(level->getVal());
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|   
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|     if(power->updated()){
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|       LOG1("  New Power=");
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|       LOG1(power->getNewVal()?"true":"false");
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|     }
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| 
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|     if(level->updated()){
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|       LOG1("  New Brightness=");
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|       LOG1(level->getNewVal());
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|     } 
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| 
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|     LOG1("\n");
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|     
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|     pwmPin->set(channel,power->getNewVal()*level->getNewVal());    
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|    
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|     return(StatusCode::OK);                         // return OK status code
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|   
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|   } // update
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| 
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|   // NEW!  Here is the button() method where all the PushButton actions are defined.   Take note of the signature, and use of the word "override" 
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| 
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|   void button(int pin, boolean isLong) override {
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| 
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|     LOG1("Found button press on pin: ");            // always a good idea to log messages
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|     LOG1(pin);
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|     LOG1("  type: ");
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|     LOG1(isLong?"LONG":"SHORT");
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|     LOG1("\n");
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| 
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|     if(pin==powerPin && !isLong){                   // if a SHORT press of the power PushButton...
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|       power->setVal(1-power->getVal());             // ...toggle the value of the power Characteristic
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|     } else
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|     
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|     if(pin==powerPin && isLong){                    // if a LONG press of the power PushButton...
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|       if(power->getVal())                           // ...and power Characteristic is true (LED is on) 
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|         level->setVal(100);                         // set brightness level Characteristic to 100%
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|       else                                          // ...else, power Characteristic is false (LED os off)  
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|         level->setVal(5);                           // so set brightness level Characteristic to 5%
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|     } else
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| 
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|     if(pin==raisePin){                              // if raise PushButton has been pressed
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|       int newLevel=level->getVal()+(isLong?10:1);   // get current brightness level and increase by either 10% (LONG press) or 1% (SHORT press)
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|       if(newLevel>100)                              // don't allow new level to exceed maximium of 100%
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|         newLevel=100;
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|       level->setVal(newLevel);                      // set the value of the brightness Characteristic to this new level
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|     } else
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| 
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|     if(pin==lowerPin){                              // if lower PushButton has been pressed
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|       int newLevel=level->getVal()-(isLong?10:1);   // get current brightness level and decrease by either 10% (LONG press) or 1% (SHORT press)
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|       if(newLevel<5)                                // don't allow new level to fall below minimum of 5%  
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|         newLevel=5;
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|       level->setVal(newLevel);                      // set the value of the brightness Characteristic to this new level
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|     }
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| 
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|     // Don't forget to set the new power and level for the actual LED - the above code by itself only changes the values of the Characteristics
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|     // within HomeKit!  We still need to take an action on the actual LED itself.
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|     
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|     // Note the line below is similar to, but not the same as, the pwmPin->set function used in the update() method above.  Within the
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|     // update() method we used getNewVal() because we wanted to change the LED to match the NEW VALUES requested by the user via the
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|     // HomeKit Controller.  We did not need to (and must not) use setVal() to modify these values in the update() method since HomeSpan
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|     // automatically does this for us, provided we return StatusCode::OK at the end of the update() method.
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|     
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|     // But in the button() method, getNewVal() means nothing, since the button() method is not called by HomeKit in response to a user request
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|     // from a HomeKit Controller interface.  Instead, we are manually changing the values of one or more Characteristic using setVal() in response
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|     // to LONG and SHORT PushButton requests.  These changes are instantaneous, so we can retreive the new values with a subsequent call to getVal(),
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|     // as shown below.  As usual, HomeSpan will send Event Notifications to all registered HomeKit Controllers letting them know about any changes
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|     // we made using setVal(). 
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|     
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|     pwmPin->set(channel,power->getVal()*level->getVal());       // update the physical LED to reflect the new values
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| 
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|   }
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| 
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| };
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|       
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| //////////////////////////////////
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