107 lines
2.9 KiB
C
107 lines
2.9 KiB
C
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////////////////////////////////////
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// DEVICE-SPECIFIC LED SERVICES //
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////////////////////////////////////
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struct DEV_GarageDoor : Service::GarageDoorOpener { // A Garage Door Opener
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SpanCharacteristic *current;
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SpanCharacteristic *target;
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SpanCharacteristic *obstruction;
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DEV_GarageDoor(ServiceType sType=ServiceType::Regular) : Service::GarageDoorOpener(sType){ // constructor() method
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current=new Characteristic::CurrentDoorState(1);
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target=new Characteristic::TargetDoorState(1);
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obstruction=new Characteristic::ObstructionDetected(false);
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Serial.print("Configuring Garage Door Opener"); // initialization message
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Serial.print("\n");
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} // end constructor
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StatusCode update(){ // update() method
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if(target->getNewVal()==0){
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LOG1("Opening Garage Door\n");
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current->setVal(2);
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obstruction->setVal(false);
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} else {
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LOG1("Closing Garage Door\n");
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current->setVal(3);
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obstruction->setVal(false);
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}
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return(StatusCode::OK); // return OK status code
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} // update
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void loop(){ // loop() method
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if(current->getVal()==target->getVal())
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return;
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if(current->getVal()==3 && random(100000)==0){
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current->setVal(4);
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obstruction->setVal(true);
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LOG1("Garage Door Obstruction Detected!\n");
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}
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if(current->getVal()==4)
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return;
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if(target->timeVal()>5000)
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current->setVal(target->getVal());
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} // loop
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};
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////////////////////////////////////
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struct DEV_WindowShade : Service::WindowCovering { // A motorized Window Shade with Hold Feature
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SpanCharacteristic *current;
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SpanCharacteristic *target;
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DEV_WindowShade(ServiceType sType=ServiceType::Regular) : Service::WindowCovering(sType){ // constructor() method
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current=new Characteristic::CurrentPosition(0);
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new SpanRange(0,100,10);
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target=new Characteristic::TargetPosition(0);
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new SpanRange(0,100,10);
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Serial.print("Configuring Motorized Window Shade"); // initialization message
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Serial.print("\n");
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} // end constructor
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StatusCode update(){ // update() method
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if(target->getNewVal()>current->getVal()){
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LOG1("Raising Shade\n");
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} else
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if(target->getNewVal()<current->getVal()){
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LOG1("Lowering Shade\n");
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}
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return(StatusCode::OK); // return OK status code
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} // update
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void loop(){ // loop() method
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if(current->timeVal()>1000){
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if(target->getVal()>current->getVal()){
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current->setVal(current->getVal()+10);
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} else
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if(target->getVal()<current->getVal()){
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current->setVal(current->getVal()-10);
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}
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}
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} // loop
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};
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