HomeSpan/examples/Basic/1-SimpleLightBulb/1-SimpleLightBulb.ino

104 lines
7.0 KiB
C++

////////////////////////////////////////////////////////////
// //
// HomeSpan: A HomeKit implementation for the ESP32 //
// ------------------------------------------------ //
// //
// Example 1: A non-functioning on/off light bulb //
// constructed from basic HomeSpan components //
// //
////////////////////////////////////////////////////////////
#include "HomeSpan.h" // Always start by including the HomeSpan library
void setup() {
Serial.begin(115200); // Start a serial connection - this is needed for you to type in your WiFi credentials
// Begin a HomeSpan Session. Required parameters are Category and Name.
// These are used by HomeKit to configure the icon and name of the device shown when initially pairing, as well
// as set the icon (but not the name) of defined Accessories in some cases.
// There are no other effects. You can even specify a "Lighting" Category for a Faucet with no ill effects (except the icons)
// A complete list of Categories can be found in Settings.h, which is based on Section 13 of Apple's
// HomeKit Accessory Protocol (HAP) Specifications Document.
homeSpan.begin(Category::Lighting,"HomeSpan LightBulb");
// Every HomeKit device consists of one or more Accessories. Each Accessory contains one or more Services.
// Every Service contains one or more Characteristics. HAP defines all allowable Services and Characteristics,
// including those that are required and those that are optional. An Accessory is typically a complete appliance,
// such as a table lamp or ceiling fan. Services are the main components of the appliance - a ceiling fan Accessory will
// typically have a fan Service and a light bulb Service. Characteristics define how each Service operates.
// Some Characteristics are read-only and describe the name or properties of a Service. Other Characteristics
// can be both written and read by HomeKit - these are the interesting ones since they enable actions to occur,
// such as turning on or off a light, or setting its brightness.
// HAP also requires various informational Services that describe the overall Accessory.
// HAP calls the entirety of all Accessories, Services, and Characteristics the "Accessory Attributes Database."
// A complete list of HAP Services and Characteristics implemented in HomeSpan can be found in Services.h, which is
// based on HAP Section 8 (Services) and HAP Section 9 (Characteristics).
// Users construct the Accessories database in HomeSpan by using a combination of new SpanAccessory, new Services (which point to underlying
// SpanServices), and new Characteristics (which point to underlying SpanCharacteristics). The database is assembled in the
// order in which components are defined. A new Service will be implemented in the last new Accessory defined, and a new
// Characteristic will be implemented in the last new Service defined. Indention helps convey this structure though is
// of course not required.
/////////////////////////////////
// For this example, our Database will comprise a single Accessory containing 3 Services, each with their own required Characteristics
new SpanAccessory(); // Begin by creating a new Accessory using SpanAccessory(), which takes no arguments
new Service::AccessoryInformation(); // HAP requires every Accessory to implement an AccessoryInformation Service, which has 6 required Characteristics
new Characteristic::Name("My Table Lamp"); // Name of the Accessory, which shows up on the HomeKit "tiles", and should be unique across Accessories
// The next 4 Characteristics serve no function except for being displayed in HomeKit's setting panel for each Accessory. They are nevertheless required by HAP:
new Characteristic::Manufacturer("HomeSpan"); // Manufacturer of the Accessory (arbitrary text string, and can be the same for every Accessory)
new Characteristic::SerialNumber("123-ABC"); // Serial Number of the Accessory (arbitrary text string, and can be the same for every Accessory)
new Characteristic::Model("120-Volt Lamp"); // Model of the Accessory (arbitrary text string, and can be the same for every Accessory)
new Characteristic::FirmwareRevision("0.9"); // Firmware of the Accessory (arbitrary text string, and can be the same for every Accessory)
// The last required Characteristic for the Accessory Information Service allows the user to identify the Characteristic and requires
// some implementation code (such as blinking an LED, or flashing the light). HomeSpan defaults to take no action if there is no
// implementation code, so we can simply create the Identify Characteristic for now and let HomeSpan default to no action.
new Characteristic::Identify(); // Create the required Identify
// HAP requires every Accessory (with the exception of those in Bridges) to implement the HAP Protocol Information Service.
// This Serrvice supports a single required Characteristic that defined the version number of HAP used by the device.
// HAP Release R2 requires this version to be set to "1.1.0"
new Service::HAPProtocolInformation(); // Create the HAP Protcol Information Service
new Characteristic::Version("1.1.0"); // Set the Version Characteristicto "1.1.0" as required by HAP
// Now that the required "informational" Services have been defined, we can finally create the Light Bulb Service
// NOTE: The order of the Services is not important - we could have created the LightBulb first.
new Service::LightBulb(); // Create the Light Bulb Service
new Characteristic::On(); // This Service requires the "On" Characterstic to turn the light on and off
// That's all that's needed to define a database from scratch, including all required HAP elements, to control a single lightbulb.
// Of course the database itself does not contain any code to implement the actual operation of the light - there is nothing to
// turn on and off. But you'll still see a Light Bulb tile show up in HomeKit with an ability to toggle it on and off. In the next
// example we will add the code that turns on and off an LED. For now, upload this sketch to your ESP32, pair with HomeKit, and
// verify everything works.
} // end of setup()
//////////////////////////////////////
void loop(){
// The code in setup above implements the Accessory Attribute Database, but performs no operations. HomeSpan itself must be
// continuously polled to look for requests from Controllers, such as an iOS or MacOS device. The poll() method below is all that
// is needed to perform this continuously in each iteration of loop()
homeSpan.poll(); // run HomeSpan!
} // end of loop()