//////////////////////////////////// // DEVICE-SPECIFIC LED SERVICES // //////////////////////////////////// #include "extras/PwmPin.h" // library of various PWM functions //////////////////////////////////// struct DEV_LED : Service::LightBulb { // ON/OFF LED int ledPin; // pin number defined for this LED SpanCharacteristic *power; // reference to the On Characteristic DEV_LED(int ledPin) : Service::LightBulb(){ // constructor() method power=new Characteristic::On(); this->ledPin=ledPin; pinMode(ledPin,OUTPUT); Serial.print("Configuring On/Off LED: Pin="); // initialization message Serial.print(ledPin); Serial.print("\n"); } // end constructor boolean update(){ // update() method LOG1("Updating On/Off LED on pin="); LOG1(ledPin); LOG1(": Current Power="); LOG1(power->getVal()?"true":"false"); LOG1(" New Power="); LOG1(power->getNewVal()?"true":"false"); LOG1("\n"); digitalWrite(ledPin,power->getNewVal()); return(true); // return true } // update }; ////////////////////////////////// struct DEV_DimmableLED : Service::LightBulb { // Dimmable LED LedPin *ledPin; // reference to Led Pin SpanCharacteristic *power; // reference to the On Characteristic SpanCharacteristic *level; // reference to the Brightness Characteristic DEV_DimmableLED(int pin) : Service::LightBulb(){ // constructor() method power=new Characteristic::On(); level=new Characteristic::Brightness(50); // Brightness Characteristic with an initial value of 50% level->setRange(5,100,1); // sets the range of the Brightness to be from a min of 5%, to a max of 100%, in steps of 1% this->ledPin=new LedPin(pin); // configures a PWM LED for output to the specified pin Serial.print("Configuring Dimmable LED: Pin="); // initialization message Serial.print(ledPin->getPin()); Serial.print("\n"); } // end constructor boolean update(){ // update() method LOG1("Updating Dimmable LED on pin="); LOG1(ledPin->getPin()); LOG1(": Current Power="); LOG1(power->getVal()?"true":"false"); LOG1(" Current Brightness="); LOG1(level->getVal()); if(power->updated()){ LOG1(" New Power="); LOG1(power->getNewVal()?"true":"false"); } if(level->updated()){ LOG1(" New Brightness="); LOG1(level->getNewVal()); } LOG1("\n"); ledPin->set(power->getNewVal()*level->getNewVal()); return(true); // return true } // update }; ////////////////////////////////// struct DEV_RgbLED : Service::LightBulb { // RGB LED (Command Cathode) LedPin *redPin, *greenPin, *bluePin; SpanCharacteristic *power; // reference to the On Characteristic SpanCharacteristic *H; // reference to the Hue Characteristic SpanCharacteristic *S; // reference to the Saturation Characteristic SpanCharacteristic *V; // reference to the Brightness Characteristic DEV_RgbLED(int red_pin, int green_pin, int blue_pin) : Service::LightBulb(){ // constructor() method power=new Characteristic::On(); H=new Characteristic::Hue(0); // instantiate the Hue Characteristic with an initial value of 0 out of 360 S=new Characteristic::Saturation(0); // instantiate the Saturation Characteristic with an initial value of 0% V=new Characteristic::Brightness(100); // instantiate the Brightness Characteristic with an initial value of 100% V->setRange(5,100,1); // sets the range of the Brightness to be from a min of 5%, to a max of 100%, in steps of 1% this->redPin=new LedPin(red_pin); // configures a PWM LED for output to the RED pin this->greenPin=new LedPin(green_pin); // configures a PWM LED for output to the GREEN pin this->bluePin=new LedPin(blue_pin); // configures a PWM LED for output to the BLUE pin char cBuf[128]; sprintf(cBuf,"Configuring RGB LED: Pins=(%d,%d,%d)\n",redPin->getPin(),greenPin->getPin(),bluePin->getPin()); Serial.print(cBuf); } // end constructor boolean update(){ // update() method boolean p; float v, h, s, r, g, b; h=H->getVal(); // get and store all current values. Note the use of the template to properly read the values s=S->getVal(); v=V->getVal(); // though H and S are defined as FLOAT in HAP, V (which is brightness) is defined as INT, but will be re-cast appropriately p=power->getVal(); char cBuf[128]; sprintf(cBuf,"Updating RGB LED: Pins=(%d,%d,%d): ",redPin->getPin(),greenPin->getPin(),bluePin->getPin()); LOG1(cBuf); if(power->updated()){ p=power->getNewVal(); sprintf(cBuf,"Power=%s->%s, ",power->getVal()?"true":"false",p?"true":"false"); } else { sprintf(cBuf,"Power=%s, ",p?"true":"false"); } LOG1(cBuf); if(H->updated()){ h=H->getNewVal(); sprintf(cBuf,"H=%.0f->%.0f, ",H->getVal(),h); } else { sprintf(cBuf,"H=%.0f, ",h); } LOG1(cBuf); if(S->updated()){ s=S->getNewVal(); sprintf(cBuf,"S=%.0f->%.0f, ",S->getVal(),s); } else { sprintf(cBuf,"S=%.0f, ",s); } LOG1(cBuf); if(V->updated()){ v=V->getNewVal(); sprintf(cBuf,"V=%.0f->%.0f ",V->getVal(),v); } else { sprintf(cBuf,"V=%.0f ",v); } LOG1(cBuf); // Here we call a static function of LedPin that converts HSV to RGB. // Parameters must all be floats in range of H[0,360], S[0,1], and V[0,1] // R, G, B, returned [0,1] range as well LedPin::HSVtoRGB(h,s/100.0,v/100.0,&r,&g,&b); // since HomeKit provides S and V in percent, scale down by 100 int R, G, B; R=p*r*100; // since LedPin uses percent, scale back up by 100, and multiple by status fo power (either 0 or 1) G=p*g*100; B=p*b*100; sprintf(cBuf,"RGB=(%d,%d,%d)\n",R,G,B); LOG1(cBuf); redPin->set(R); // update the ledPin channels with new values greenPin->set(G); bluePin->set(B); return(true); // return true } // update }; //////////////////////////////////