# HomeSpan Library Reference The HomeSpan Library is invoked by including *HomeSpan.h* in your Arduino sketch as follows: ```C++ #include "HomeSpan.h"; ``` At runtime this HomeSpan will create a global object named `homeSpan` that supports the following methods: * `void begin(Category catID, char *displayName, char *hostNameBase, char *modelName);` * Initializes HomeSpan. * **Must** be called at the beginning of each sketch before any other HomeSpan functions and is typically placed near the top of the Arduino `setup()` method, but **after** `Serial.begin()` so that initialization diagnostics can be output to the Serial Monitor. * All arguments are **optional**. * *catID* - the HAP Category HomeSpan broadcasts for pairing to HomeKit. Default is [Category::Lighting](Categories.md). * *displayName* - the MDNS display name broadcast by HomeSpan. Default is "HomeSpan Server". * *hostNameBase* - the full MDNS host name is broadcast by HomeSpan as *hostNameBase-DeviceID*.local, where DeviceID is a unique 6-byte code generated automatically by HomeSpan. Default is "HomeSpan". * *modelName* - the HAP model name HomeSpan broadcasts for pairing to HomeKit. Default is "HomeSpan-ESP32". * `void poll()` * Checks for HAP requests, local commands, and device activity. * **Must** be called repeatedly in each sketch and typically placed at the top of the Arduino `loop()` method. The following **optional** `homeSpan` methods override various HomeSpan initialization parameters used in `begin()`, and therefore **should** be called before `begin()` to take effect. If not called, HomeSpan uses the default parameter indicated.