/********************************************************************************* * MIT License * * Copyright (c) 2023 Gregg E. Berman * * https://github.com/HomeSpan/HomeSpan * * Permission is hereby granted, free of charge, to any person obtaining a copy * of this software and associated documentation files (the "Software"), to deal * in the Software without restriction, including without limitation the rights * to use, copy, modify, merge, publish, distribute, sublicense, and/or sell * copies of the Software, and to permit persons to whom the Software is * furnished to do so, subject to the following conditions: * * The above copyright notice and this permission notice shall be included in all * copies or substantial portions of the Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE * AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE * SOFTWARE. * ********************************************************************************/ // This example demonstrates how to control real-world Stepper Motors using HomeSpan's // StepperControl Class through the implemention of a Motorized Window Shade Accessory. // The sketch below is based on the more-fully commented WindowShade Accessory included in // Tutorial Example 13 (this sketch only contains comments related to the use of the stepper motors). // The Accessory we will use two stepper motors: // * one motor to open/close the window shade, driven by an Adafruit TB6612 driver board (https://www.adafruit.com/product/2448) // * one motor to tilt the window shade slats, driven by a SparkFun A3967 driver board (https://www.sparkfun.com/products/12779) // See HomeSpan's StepperControl documentation for details on the classes used to control these driver boards, // as well as for instructions on how you can easily extend StepperControl to create a custom driver for any board. #include "HomeSpan.h" //////////////////////////////////// struct DEV_WindowShade : Service::WindowCovering { Characteristic::CurrentPosition currentPos{0,true}; Characteristic::TargetPosition targetPos{0,true}; Characteristic::CurrentHorizontalTiltAngle currentTilt{0,true}; Characteristic::TargetHorizontalTiltAngle targetTilt{0,true}; StepperControl *mainMotor; // motor to open/close shade StepperControl *slatMotor; // motor to tilt shade slats DEV_WindowShade(StepperControl *mainMotor, StepperControl *slatMotor) : Service::WindowCovering(){ this->mainMotor=mainMotor; // save pointers to the motors this->slatMotor=slatMotor; mainMotor->setAccel(10,20); // set acceleration parameters for main motor mainMotor->setStepType(StepperControl::HALF_STEP); // set step type to HALF STEP for main motor LOG0("Initial Open/Close Position: %d\n",currentPos.getVal()); LOG0("Initial Slat Position: %d\n",currentTilt.getVal()); mainMotor->setPosition(currentPos.getVal()*20); // define initial position of main motor slatMotor->setPosition(currentTilt.getVal()*11.47); // define initial position of slat motor } /////////// boolean update(){ if(targetPos.updated()){ // Move motor to absolute position, assuming 400 steps per revolution and 5 revolutions for full open/close travel, // for a total of 2000 steps of full travel. Specify that motor should enter the BRAKE state upon reaching to desired position. // Must multiply targetPos, which ranges from 0-100, by 20 to scale to number of motor steps needed mainMotor->moveTo(targetPos.getNewVal()*20,5,StepperControl::BRAKE); LOG1("Setting Shade Position=%d\n",targetPos.getNewVal()); } if(targetTilt.updated()){ // Move motor to absolute position, assuming 2064 steps per revolution and 1/2 revolution for full travel of slat tilt in either direction // Must multiply targetPos, which ranges from -90 to 90, by 11.47 to scale number of motor steps needed // Note this driver board for this motor does not support a "short brake" state slatMotor->moveTo(targetTilt.getNewVal()*11.47,5); LOG1("Setting Shade Position=%d\n",targetTilt.getNewVal()); } return(true); } /////////// void loop(){ // If the current window shade position or tilt does NOT equal the target position, BUT the motor has stopped moving, // we must have reached the target position, so set the current position equal to the target position if(currentPos.getVal()!=targetPos.getVal() && !mainMotor->stepsRemaining()){ currentPos.setVal(targetPos.getVal()); LOG1("Main Motor Stopped at Shade Position=%d\n",currentPos.getVal()); } if(currentTilt.getVal()!=targetTilt.getVal() && !slatMotor->stepsRemaining()){ currentTilt.setVal(targetTilt.getVal()); LOG1("Slat Motor Stopped at Shade Tilt=%d\n",currentTilt.getVal()); } } }; //////////////////////////////////// void setup() { Serial.begin(115200); homeSpan.begin(Category::WindowCoverings,"Motorized Shade"); // MAKE SURE TO CHANGE THE PINS NUMBERS BELOW TO MATCH YOUR ESP32 DEVICE!!! // THE PINS NUMBER SPECIFIED IN THIS EXAMPLE WORK WITH THE ORIGINAL ESP32, BUT WILL LIKELY CRASH AN ESP32-S2, -S3, or -C3. new SpanAccessory(); new Service::AccessoryInformation(); new Characteristic::Identify(); new DEV_WindowShade(new Stepper_TB6612(23,32,22,14,33,27), new Stepper_A3967(18,21,5,4,19)); // instantiate drivers for each board and specify pins used on ESP32 } ////////////////////////////////////// void loop(){ homeSpan.poll(); }