Updating docs
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| ------- | -------------------- | ------------------- |
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| AccessoryInformation| FirmwareRevision<br>Identity<br>Manufacturer<br>Model<br>Name<br>SerialNumber | HardwareRevision |
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| AirPurifier | Active<br>CurrentAirPurifierState<br>TargetAirPurifierState | Name<br>RotationSpeed<br>SwingMode<br>LockPhysicalControls |
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| AirQualitySensor
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REQ(AirQuality);
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OPT(Name);
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OPT(OzoneDensity);
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OPT(NitrogenDioxideDensity);
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OPT(SulphurDioxideDensity);
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OPT(PM25Density);
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OPT(PM10Density);
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OPT(VOCDensity);
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OPT(StatusActive);
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OPT(StatusFault);
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OPT(StatusTampered);
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OPT(StatusLowBattery);
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| BatteryService
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REQ(BatteryLevel);
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REQ(ChargingState);
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REQ(StatusLowBattery);
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OPT(Name);
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| CarbonDioxideSensor
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REQ(CarbonDioxideDetected);
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OPT(Name);
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OPT(StatusActive);
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OPT(StatusFault);
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OPT(StatusTampered);
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OPT(StatusLowBattery);
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OPT(CarbonDioxideLevel);
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OPT(CarbonDioxidePeakLevel);
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| CarbonMonoxideSensor
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REQ(CarbonMonoxideDetected);
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OPT(Name);
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OPT(StatusActive);
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OPT(StatusFault);
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OPT(StatusTampered);
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OPT(StatusLowBattery);
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OPT(CarbonMonoxideLevel);
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OPT(CarbonMonoxidePeakLevel);
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| ContactSensor
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REQ(ContactSensorState);
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OPT(Name);
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OPT(StatusActive);
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OPT(StatusFault);
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OPT(StatusTampered);
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OPT(StatusLowBattery);
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| Door
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REQ(CurrentPosition);
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REQ(TargetPosition);
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REQ(PositionState);
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OPT(Name);
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OPT(HoldPosition);
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OPT(ObstructionDetected);
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| Doorbell
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REQ(ProgrammableSwitchEvent);
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OPT(Name);
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OPT(Volume);
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OPT(Brightness);
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| Fan
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REQ(Active);
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OPT(Name);
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OPT(CurrentFanState);
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OPT(TargetFanState);
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OPT(RotationDirection);
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OPT(RotationSpeed);
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OPT(SwingMode);
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OPT(LockPhysicalControls);
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| Faucet
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REQ(Active);
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OPT(StatusFault);
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OPT(Name);
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| FilterMaintenance
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REQ(FilterChangeIndication);
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OPT(Name);
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OPT(FilterLifeLevel);
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OPT(ResetFilterIndication);
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| GarageDoorOpener
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REQ(CurrentDoorState);
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REQ(TargetDoorState);
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REQ(ObstructionDetected);
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OPT(LockCurrentState);
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OPT(LockTargetState);
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OPT(Name);
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| HAPProtocolInformation
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REQ(Version);
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| HeaterCooler
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REQ(Active);
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REQ(CurrentTemperature);
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REQ(CurrentHeaterCoolerState);
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REQ(TargetHeaterCoolerState);
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OPT(Name);
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OPT(RotationSpeed);
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OPT(TemperatureDisplayUnits);
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OPT(SwingMode);
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OPT(CoolingThresholdTemperature);
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OPT(HeatingThresholdTemperature);
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OPT(LockPhysicalControls);
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| HumidifierDehumidifier
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REQ(Active);
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REQ(CurrentRelativeHumidity);
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REQ(CurrentHumidifierDehumidifierState);
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REQ(TargetHumidifierDehumidifierState);
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OPT(Name);
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OPT(RelativeHumidityDehumidifierThreshold);
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OPT(RelativeHumidityHumidifierThreshold);
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OPT(RotationSpeed);
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OPT(SwingMode);
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OPT(WaterLevel);
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OPT(LockPhysicalControls);
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| HumiditySensor
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REQ(CurrentRelativeHumidity);
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OPT(Name);
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OPT(StatusActive);
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OPT(StatusFault);
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OPT(StatusTampered);
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OPT(StatusLowBattery);
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| IrrigationSystem
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REQ(Active);
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REQ(ProgramMode);
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REQ(InUse);
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OPT(RemainingDuration);
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OPT(Name);
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OPT(StatusFault);
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| LeakSensor
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REQ(LeakDetected);
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OPT(Name);
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OPT(StatusActive);
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OPT(StatusFault);
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OPT(StatusTampered);
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OPT(StatusLowBattery);
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| LightBulb
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REQ(On);
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OPT(Brightness);
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OPT(Hue);
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OPT(Name);
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OPT(Saturation);
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OPT(ColorTemperature);
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| LightSensor
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REQ(CurrentAmbientLightLevel);
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OPT(Name);
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OPT(StatusActive);
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OPT(StatusFault);
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OPT(StatusTampered);
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OPT(StatusLowBattery);
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| LockMechanism
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REQ(LockCurrentState);
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REQ(LockTargetState);
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OPT(Name);
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| Microphone
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REQ(Mute);
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OPT(Name);
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OPT(Volume);
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| MotionSensor
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REQ(MotionDetected);
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OPT(Name);
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OPT(StatusActive);
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OPT(StatusFault);
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OPT(StatusTampered);
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OPT(StatusLowBattery);
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| OccupancySensor
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REQ(OccupancyDetected);
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OPT(Name);
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OPT(StatusActive);
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OPT(StatusFault);
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OPT(StatusTampered);
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OPT(StatusLowBattery);
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| Outlet
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REQ(On);
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REQ(OutletInUse);
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OPT(Name);
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| SecuritySystem
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REQ(SecuritySystemCurrentState);
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REQ(SecuritySystemTargetState);
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OPT(Name);
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OPT(SecuritySystemAlarmType);
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OPT(StatusFault);
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OPT(StatusTampered);
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| ServiceLabel
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REQ(ServiceLabelNamespace);
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| Slat
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REQ(CurrentSlatState);
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REQ(SlatType);
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OPT(Name);
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OPT(SwingMode);
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OPT(CurrentTiltAngle);
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OPT(TargetTiltAngle);
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| SmokeSensor
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REQ(SmokeDetected);
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OPT(Name);
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OPT(StatusActive);
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OPT(StatusFault);
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OPT(StatusTampered);
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OPT(StatusLowBattery);
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| Speaker
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REQ(Mute);
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OPT(Name);
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OPT(Volume);
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| StatelessProgrammableSwitch
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REQ(ProgrammableSwitchEvent);
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OPT(Name);
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OPT(ServiceLabelIndex);
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| Switch
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REQ(On);
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OPT(Name);
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| TemperatureSensor
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REQ(CurrentTemperature);
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OPT(Name);
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OPT(StatusActive);
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OPT(StatusFault);
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OPT(StatusTampered);
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OPT(StatusLowBattery);
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| Thermostat
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REQ(CurrentHeatingCoolingState);
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REQ(TargetHeatingCoolingState);
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REQ(CurrentTemperature);
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REQ(TargetTemperature);
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REQ(TemperatureDisplayUnits);
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OPT(CoolingThresholdTemperature);
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OPT(CurrentRelativeHumidity);
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OPT(HeatingThresholdTemperature);
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OPT(Name);
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OPT(TargetRelativeHumidity);
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| Valve
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REQ(Active);
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REQ(InUse);
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REQ(ValveType);
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OPT(SetDuration);
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OPT(RemainingDuration);
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OPT(IsConfigured);
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OPT(ServiceLabelIndex);
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OPT(StatusFault);
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OPT(Name);
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| Window
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REQ(CurrentPosition);
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REQ(TargetPosition);
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REQ(PositionState);
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OPT(Name);
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OPT(HoldPosition);
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OPT(ObstructionDetected);
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| WindowCovering
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REQ(CurrentPosition);
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REQ(TargetPosition);
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REQ(PositionState);
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OPT(Name);
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OPT(HoldPosition);
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OPT(CurrentHorizontalTiltAngle);
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OPT(TargetHorizontalTiltAngle);
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OPT(CurrentVerticalTiltAngle);
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OPT(TargetVerticalTiltAngle);
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OPT(ObstructionDetected);
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| AirQualitySensor | AirQuality | Name<br>OzoneDensity<br>NitrogenDioxideDensity<br>SulphurDioxideDensity<br>PM25Density<br>PM10Density<br>VOCDensity<br>StatusActive<br>StatusFault<br>StatusTampered<br>StatusLowBattery |
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| BatteryService | BatteryLevel<br>ChargingState<br>StatusLowBattery | Name |
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| CarbonDioxideSensor | CarbonDioxideDetected | Name<br>StatusActive<br>StatusFault<br>StatusTampered<br>StatusLowBattery<br>CarbonDioxideLevel<br>CarbonDioxidePeakLevel |
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| CarbonMonoxideSensor | CarbonMonoxideDetected | Name<br>StatusActive<br>StatusFault<br>StatusTampered<br>StatusLowBattery<br>CarbonMonoxideLevel<br>CarbonMonoxidePeakLevel |
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| ContactSensor | ContactSensorState | Name<br>StatusActive<br>StatusFault<br>StatusTampered<br>StatusLowBattery |
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| Door | CurrentPosition | <br>TargetPosition<br>PositionState | Name<br>HoldPosition<br>ObstructionDetected |
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| Doorbell | ProgrammableSwitchEvent | Name<br>Volume<br>Brightness |
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| Fan | Active | Name<br>CurrentFanState<br>TargetFanState<br>RotationDirection<br>RotationSpeed<br>SwingMode<br>LockPhysicalControls |
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| Faucet | Active | StatusFault<br>Name |
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| FilterMaintenance | FilterChangeIndication | Name<br>FilterLifeLevel<br>ResetFilterIndication |
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| GarageDoorOpener | CurrentDoorState<br>TargetDoorState<br>ObstructionDetected | LockCurrentState<br>LockTargetState<br>Name |
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| HAPProtocolInformation | Version | |
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| HeaterCooler | Active<br>CurrentTemperature<br>CurrentHeaterCoolerState<br>TargetHeaterCoolerState | Name<br>RotationSpeed<br>TemperatureDisplayUnits<br>SwingMode<br>CoolingThresholdTemperature<br>HeatingThresholdTemperature<br>LockPhysicalControls |
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| HumidifierDehumidifier | Active<br>CurrentRelativeHumidity<br>CurrentHumidifierDehumidifierState<br>TargetHumidifierDehumidifierState | Name<br>RelativeHumidityDehumidifierThreshold<br>RelativeHumidityHumidifierThreshold<br>RotationSpeed<br>SwingMode<br>WaterLevel<br>LockPhysicalControls |
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| HumiditySensor | CurrentRelativeHumidity | Name<br>StatusActive<br>StatusFault<br>StatusTampered<br>StatusLowBattery |
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| IrrigationSystem | Active<br>ProgramMode<br>InUse | RemainingDuration<br>Name<br>StatusFault |
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| LeakSensor | LeakDetected | Name<br>StatusActive<br>StatusFault<br>StatusTampered<br>StatusLowBattery |
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| LightBulb | On | Brightness<br>Hue<br>Name<br>Saturation<br>ColorTemperature |
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| LightSensor | CurrentAmbientLightLevel | Name<br>StatusActive<br>StatusFault<br>StatusTampered<br>StatusLowBattery |
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| LockMechanism | LockCurrentState<br>LockTargetState | Name |
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| Microphone | Mute | Name<br>Volume |
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| MotionSensor | MotionDetected | Name<br>StatusActive<br>StatusFault<br>StatusTampered<br>StatusLowBattery |
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| OccupancySensor | OccupancyDetected | Name<br>StatusActive<br>StatusFault<br>StatusTampered<br>StatusLowBattery |
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| Outlet | On<br>OutletInUse | Name |
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| SecuritySystem | SecuritySystemCurrentState<br>SecuritySystemTargetState | Name<br>SecuritySystemAlarmType<br>StatusFault<br>StatusTampered |
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| ServiceLabel | ServiceLabelNamespace | |
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| Slat | CurrentSlatState<br>SlatType | Name<br>SwingMode<br>CurrentTiltAngle<br>TargetTiltAngle |
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| SmokeSensor | SmokeDetected | Name<br>StatusActive<br>StatusFault<br>StatusTampered<br>StatusLowBattery |
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| Speaker | Mute | Name<br>Volume |
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| StatelessProgrammableSwitch | ProgrammableSwitchEvent | Name<br>ServiceLabelIndex |
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| Switch | On | Name |
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| TemperatureSensor | CurrentTemperature | Name<br>StatusActive<br>StatusFault<br>StatusTampered<br>StatusLowBattery |
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| Thermostat | CurrentHeatingCoolingState<br>TargetHeatingCoolingState<br>CurrentTemperature<br>TargetTemperature<br>TemperatureDisplayUnits | CoolingThresholdTemperature<br>CurrentRelativeHumidity<br>HeatingThresholdTemperature<br>Name<br>TargetRelativeHumidity |
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| Valve | Active<br>InUse<br>ValveType | SetDuration<br>RemainingDuration<br>IsConfigured<br>ServiceLabelIndex<br>StatusFault<br>Name |
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| Window | CurrentPosition<br>TargetPosition<br>PositionState | Name<br>HoldPosition<br>ObstructionDetected |
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| WindowCovering | CurrentPosition<br>TargetPosition<br>PositionState | Name<br>HoldPosition<br>CurrentHorizontalTiltAngle<br>TargetHorizontalTiltAngle<br>CurrentVerticalTiltAngle<br>TargetVerticalTiltAngle<br>ObstructionDetected |
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@ -30,32 +30,58 @@
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// HomeSpan: A HomeKit implementation for the ESP32 //
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// ------------------------------------------------ //
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// //
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// Example 1: A non-functioning on/off light bulb //
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// Example 1: A non-functioning on/off light control //
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// constructed from basic HomeSpan components //
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// //
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////////////////////////////////////////////////////////////
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#include "HomeSpan.h" // Always start by including the HomeSpan library
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// WELCOME TO HOMESPAN!
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// This first example introduces the HomeSpan library and demonstrates how to implement a simple HomeKit on/off light control
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// using a combination of HomeSpan Accessory, Service, and Characteristic objects. Once this sketch has been uploaded
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// to your HomeSpan device and the device is paired to your home, a new "lightbulb" tile will appear in the Home App of your iPhone,
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// iPad, or Mac.
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// Though the tile will be fully operational (i.e. you can change the status of the lightbulb from "on" or "off"), we won't yet connect
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// an actual light or LED to the HomeSpan device, so nothing real will light up. Instead, in this and the next few examples, we'll focus
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// on learning about the different ways HomeKit controls can be configured. Starting in Example 5, we'll connect an LED to the device
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// and introduce the methods you'll need to implement to actually turn the LED on and off from your Home App.
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void setup() {
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// These examples are best understood when reviewed in conjunction with the documentation provided on the HomeSpan GitHub page.
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// See https://github.com/HomeSpan/HomeSpan for details and references. The examples also make frequent reference to
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// Apple's HomeKit Accessory Protocol Specification, known as HAP. You can download this directly from Apple
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// at https://developer.apple.com/support/homekit-accessory-protocol.
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// LET'S GET STARTED...
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#include "HomeSpan.h" // HomeSpan sketches always begin by including the HomeSpan library
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void setup() { // Your HomeSpan code should be placed within the standard Arduino setup() function
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Serial.begin(115200); // Start a serial connection - this is needed for you to type in your WiFi credentials
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Serial.begin(115200); // Start a serial connection so you can receive HomeSpan diagnostics and control the device using HomeSpan's Command-Line Interface (CLI)
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// Begin a HomeSpan Session. Required parameters are Category and Name.
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// These are used by HomeKit to configure the icon and name of the device shown when initially pairing, as well
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// as set the icon (but not the name) of defined Accessories in some cases.
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// There are no other effects. You can even specify a "Lighting" Category for a Faucet with no ill effects (except the icons)
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// A complete list of Categories can be found in Settings.h, which is based on Section 13 of Apple's
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// HomeKit Accessory Protocol (HAP) Specifications Document.
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// The HomeSpan library creates a global object named "homeSpan" that encapsulates all HomeSpan functionality.
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// The begin() method is used to initialize HomeSpan and start all HomeSpan processes.
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// Required parameters are Category and Name, which are used by HomeKit to configure the icon and name of the device shown in your Home App
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// when initially pairing your device. A list of all defined categories can be found at https://github.com/HomeSpan/HomeSpan/docs/Categories.md
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// and match those specified by Apple in Section 13 of the HAP guide (which of course you have downloaded as recommended above!).
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homeSpan.begin(Category::Lighting,"HomeSpan LightBulb");
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// HomeSpan's category names are defined in a C++ namespace appropriately called Category, so you'll need to use the prefix Category:: when
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// specifying categories.
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// Every HomeKit device consists of one or more Accessories. Each Accessory contains one or more Services.
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// Every Service contains one or more Characteristics. HAP defines all allowable Services and Characteristics,
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// including those that are required and those that are optional. An Accessory is typically a complete appliance,
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// such as a table lamp or ceiling fan. Services are the main components of the appliance - a ceiling fan Accessory will
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// typically have a fan Service and a light bulb Service. Characteristics define how each Service operates.
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homeSpan.begin(Category::Lighting,"HomeSpan LightBulb"); // initializes a HomeSpan device named "HomeSpan Lightbulb" with Category set to Lighting
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// Next, some general information about Apple HomeKit before we proceed...
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// Every HomeKit device consists of one or more Accessories. Each Accessory contains one or more Services, and
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// every Service contains one or more Characteristics. HAP defines all allowable Services and specifies which Characteristics
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// are required or optional for each Service.
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// An Accessory is typically a complete appliance, such as a table lamp or ceiling fan. Services are the main components of the
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// appliance - a ceiling fan Accessory will typically have a fan Service and a light bulb Service. Characteristics define
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// how each Service operates.
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// Some Characteristics are read-only and describe the name or properties of a Service. Other Characteristics
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// can be both written and read by HomeKit - these are the interesting ones since they enable actions to occur,
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@ -63,23 +89,22 @@ void setup() {
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// HAP also requires various informational Services that describe the overall Accessory.
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// HAP calls the entirety of all Accessories, Services, and Characteristics the "Accessory Attributes Database."
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// A complete list of HAP Services and Characteristics implemented in HomeSpan can be found in Services.h, which is
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// based on HAP Section 8 (Services) and HAP Section 9 (Characteristics).
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// HAP calls the entirety of all Accessories, Services, and Characteristics used in a device the "Accessory Attributes Database" of
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// that device. A complete list of HomeKit Services can be found in Section 8 of the HAP guide. The subset of those Services that
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// have been implemented in HomeSpan can be found at https://github.com/HomeSpan/HomeSpan/docs/ServiceList.md. and are defined in the
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// Services namespace. A complete list of all HomeKit Characteristics used by these Services can be found in Section 9 of the HAP guide,
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// and are defined by HomeSpan in the Characteristics namespace.
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// Users construct the Accessories database in HomeSpan by using a combination of new SpanAccessory, new Services (which point to underlying
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// SpanServices), and new Characteristics (which point to underlying SpanCharacteristics). The database is assembled in the
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// order in which components are defined. A new Service will be implemented in the last new Accessory defined, and a new
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// Characteristic will be implemented in the last new Service defined. Indention helps convey this structure though is
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// of course not required.
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/////////////////////////////////
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// Users construct a HomeKit device's Accessory Attribute Database by instantiating one or more Accessories, each with their own
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// HAP Services and HAP Characteristics. To make this as easy as possible, HomeSpan self-registers each object and assembles the database
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// in the order in which you instantiate the objects. You do not need to create variables for any of the objects nor know anything about
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// their underlying HAP codes. HomeSpan takes care of all of this for you.
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// For this example, our Database will comprise a single Accessory containing 3 Services, each with their own required Characteristics
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new SpanAccessory(); // Begin by creating a new Accessory using SpanAccessory(), which takes no arguments
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new SpanAccessory(); // Begin by creating a new Accessory using SpanAccessory(), which takes no arguments
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new Service::AccessoryInformation(); // HAP requires every Accessory to implement an AccessoryInformation Service, which has 6 required Characteristics
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new Service::AccessoryInformation(); // HAP requires every Accessory to implement an AccessoryInformation Service, which has 6 required Characteristics:
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new Characteristic::Name("My Table Lamp"); // Name of the Accessory, which shows up on the HomeKit "tiles", and should be unique across Accessories
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// The next 4 Characteristics serve no function except for being displayed in HomeKit's setting panel for each Accessory. They are nevertheless required by HAP:
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@ -89,30 +114,27 @@ void setup() {
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|||
new Characteristic::Model("120-Volt Lamp"); // Model of the Accessory (arbitrary text string, and can be the same for every Accessory)
|
||||
new Characteristic::FirmwareRevision("0.9"); // Firmware of the Accessory (arbitrary text string, and can be the same for every Accessory)
|
||||
|
||||
// The last required Characteristic for the Accessory Information Service allows the user to identify the Characteristic and requires
|
||||
// some implementation code (such as blinking an LED, or flashing the light). HomeSpan defaults to take no action if there is no
|
||||
// implementation code, so we can simply create the Identify Characteristic for now and let HomeSpan default to no action.
|
||||
// The last required Characteristic for the Accessory Information Service is the special Identify Characteristic. We'll learn more about this
|
||||
// Characteristic in later examples. For now, you can just instantiate it without any arguments.
|
||||
|
||||
new Characteristic::Identify(); // Create the required Identify
|
||||
|
||||
// HAP requires every Accessory (with the exception of those in Bridges) to implement the HAP Protocol Information Service.
|
||||
// This Serrvice supports a single required Characteristic that defined the version number of HAP used by the device.
|
||||
// HAP also requires every Accessory (with the exception of those in Bridges, as we will see later) to implement the HAP Protocol Information Service.
|
||||
// This Serrvice supports a single required Characteristic that defines the version number of HAP used by the device.
|
||||
// HAP Release R2 requires this version to be set to "1.1.0"
|
||||
|
||||
new Service::HAPProtocolInformation(); // Create the HAP Protcol Information Service
|
||||
new Characteristic::Version("1.1.0"); // Set the Version Characteristicto "1.1.0" as required by HAP
|
||||
|
||||
// Now that the required "informational" Services have been defined, we can finally create the Light Bulb Service
|
||||
// Now that the required "informational" Services have been defined, we can finally create our Light Bulb Service
|
||||
// NOTE: The order of the Services is not important - we could have created the LightBulb first.
|
||||
|
||||
new Service::LightBulb(); // Create the Light Bulb Service
|
||||
new Characteristic::On(); // This Service requires the "On" Characterstic to turn the light on and off
|
||||
|
||||
// That's all that's needed to define a database from scratch, including all required HAP elements, to control a single lightbulb.
|
||||
// Of course the database itself does not contain any code to implement the actual operation of the light - there is nothing to
|
||||
// turn on and off. But you'll still see a Light Bulb tile show up in HomeKit with an ability to toggle it on and off. In the next
|
||||
// example we will add the code that turns on and off an LED. For now, upload this sketch to your ESP32, pair with HomeKit, and
|
||||
// verify everything works.
|
||||
// Of course this sketch does not yet contain any code to implement the actual operation of the light - there is nothing to
|
||||
// turn on and off. But you'll still see a Light Bulb tile show up in your Home App with an ability to toggle it on and off.
|
||||
|
||||
} // end of setup()
|
||||
|
||||
|
|
@ -127,3 +149,7 @@ void loop(){
|
|||
homeSpan.poll(); // run HomeSpan!
|
||||
|
||||
} // end of loop()
|
||||
|
||||
// Congratulations! You've created your first HomeSpan sketch, ready to be uploaded to your ESP32 board and paired with HomeKit.
|
||||
//
|
||||
//
|
||||
|
|
|
|||
|
|
@ -42,9 +42,9 @@ void setup() {
|
|||
|
||||
// Example 2 expands on Example 1 by implementing two LightBulbs, each as their own Accessory
|
||||
|
||||
Serial.begin(115200); // Start a serial connection - this is needed for you to type in your WiFi credentials
|
||||
Serial.begin(115200);
|
||||
|
||||
homeSpan.begin(Category::Lighting,"HomeSpan LightBulbs"); // Begin a HomeSpan Session - note the name is now "HomeSpan LightBulbs"
|
||||
homeSpan.begin(Category::Lighting,"HomeSpan LightBulbs"); // initialize HomeSpan - note the name is now "HomeSpan LightBulbs"
|
||||
|
||||
// Here we create the first LightBulb Accessory just as in Example 1
|
||||
|
||||
|
|
|
|||
Loading…
Reference in New Issue