Updating examples 1-7 to conform with latest iOS changes
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@ -66,30 +66,37 @@ void setup() { // Your HomeSpan code should be placed within the
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// The HomeSpan library creates a global object named "homeSpan" that encapsulates all HomeSpan functionality.
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// The begin() method is used to initialize HomeSpan and start all HomeSpan processes.
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// The first two parameters are Category and Name, which are used by HomeKit to configure the icon and name of the device shown in your Home App
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// when initially pairing your device.
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// The first two parameters are Category and Name, which are used by HomeKit to configure the icon and name
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// of the device shown in the Home App when initially pairing a HomeSpan device with your iPhone.
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// In addition, the Name you choose below will be used as the "default name" for all Accessory Tiles. When you first
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// pair the device, the Home App will display this default name and allow you to change it (for each Accessory Tile)
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// before pairing is complete. However, even after the device is paired you can always change the name of any
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// Accessory Tile directly from the Home App via the set-up screen for any Tile.
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// IMPORTANT: The Name you choose below MUST BE UNIQUE across all your HomeSpan devices!
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homeSpan.begin(Category::Lighting,"HomeSpan LightBulb"); // initializes a HomeSpan device named "HomeSpan Lightbulb" with Category set to Lighting
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// Next, we construct a simple HAP Accessory Database with a single Accessory containing 3 Services,
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// each with their own required Characteristics.
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new SpanAccessory(); // Begin by creating a new Accessory using SpanAccessory(), which takes no arguments
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new Service::AccessoryInformation(); // HAP requires every Accessory to implement an AccessoryInformation Service, which has 6 required Characteristics:
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new Characteristic::Name("My Table Lamp"); // Name of the Accessory, which shows up on the HomeKit "tiles", and should be unique across Accessories
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// The next 4 Characteristics serve no function except for being displayed in HomeKit's setting panel for each Accessory. They are nevertheless required by HAP:
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new Characteristic::Manufacturer("HomeSpan"); // Manufacturer of the Accessory (arbitrary text string, and can be the same for every Accessory)
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new Characteristic::SerialNumber("123-ABC"); // Serial Number of the Accessory (arbitrary text string, and can be the same for every Accessory)
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new Characteristic::Model("120-Volt Lamp"); // Model of the Accessory (arbitrary text string, and can be the same for every Accessory)
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new Characteristic::FirmwareRevision("0.9"); // Firmware of the Accessory (arbitrary text string, and can be the same for every Accessory)
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new SpanAccessory(); // Begin by creating a new Accessory using SpanAccessory(), no arguments needed
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// The last required Characteristic for the Accessory Information Service is the special Identify Characteristic. We'll learn more about this
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// Characteristic in later examples. For now, you can just instantiate it without any arguments.
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new Service::AccessoryInformation(); // HAP requires every Accessory to implement an AccessoryInformation Service
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// The only required Characteristic for the Accessory Information Service is the special Identify Characteristic. It takes no arguments:
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new Characteristic::Identify(); // Create the required Identify
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new Characteristic::Identify(); // Create the required Identify Characteristic
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// The Accessory Information Service also includes these four OPTIONAL Characteristics. They perform no function and are for
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// informational purposes only --- their values are displayed in HomeKit's setting panel for each Accessory. Feel free
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// to uncomment the lines and implement any combination of them, or none at all.
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// new Characteristic::Manufacturer("HomeSpan"); // Manufacturer of the Accessory (arbitrary text string, and can be the same for every Accessory)
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// new Characteristic::SerialNumber("123-ABC"); // Serial Number of the Accessory (arbitrary text string, and can be the same for every Accessory)
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// new Characteristic::Model("120-Volt Lamp"); // Model of the Accessory (arbitrary text string, and can be the same for every Accessory)
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// new Characteristic::FirmwareRevision("0.9"); // Firmware of the Accessory (arbitrary text string, and can be the same for every Accessory)
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// *NOTE* HAP requires that the AccessoryInformation Service always be instantiated BEFORE any other Services, which is why we created it first.
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@ -44,18 +44,13 @@ void setup() {
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Serial.begin(115200);
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homeSpan.begin(Category::Lighting,"HomeSpan LightBulbs"); // initialize HomeSpan - note the name is now "HomeSpan LightBulbs"
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homeSpan.begin(Category::Lighting,"HomeSpan LightBulb"); // initializes a HomeSpan device named "HomeSpan Lightbulb" with Category set to Lighting
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// Here we create the first LightBulb Accessory just as in Example 1
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new SpanAccessory(); // Begin by creating a new Accessory using SpanAccessory(), which takes no arguments
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new SpanAccessory(); // Begin by creating a new Accessory using SpanAccessory(), no arguments needed
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new Service::AccessoryInformation(); // HAP requires every Accessory to implement an AccessoryInformation Service, which has 6 required Characteristics
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new Characteristic::Name("My Table Lamp"); // Name of the Accessory, which shows up on the HomeKit "tiles", and should be unique across Accessories
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new Characteristic::Manufacturer("HomeSpan"); // Manufacturer of the Accessory (arbitrary text string, and can be the same for every Accessory)
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new Characteristic::SerialNumber("123-ABC"); // Serial Number of the Accessory (arbitrary text string, and can be the same for every Accessory)
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new Characteristic::Model("120-Volt Lamp"); // Model of the Accessory (arbitrary text string, and can be the same for every Accessory)
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new Characteristic::FirmwareRevision("0.9"); // Firmware of the Accessory (arbitrary text string, and can be the same for every Accessory)
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new Service::AccessoryInformation(); // HAP requires every Accessory to implement an AccessoryInformation Service, with the required Identify Characteristic
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new Characteristic::Identify(); // Create the required Identify
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new Service::HAPProtocolInformation(); // Create the HAP Protcol Information Service
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@ -64,16 +59,11 @@ void setup() {
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new Service::LightBulb(); // Create the Light Bulb Service
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new Characteristic::On(); // This Service requires the "On" Characterstic to turn the light on and off
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// Now we create a second Accessory, which is just a duplicate of Accessory 1 with the exception of changing the Name from "My Table Lamp" to "My Floor Lamp"
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// Now we create a second Accessory, which is just a duplicate of the first Accessory
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new SpanAccessory(); // Begin by creating a new Accessory using SpanAccessory(), which takes no arguments
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new SpanAccessory(); // Begin by creating a new Accessory using SpanAccessory(), no arguments needed
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new Service::AccessoryInformation(); // HAP requires every Accessory to implement an AccessoryInformation Service, which has 6 required Characteristics
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new Characteristic::Name("My Floor Lamp"); // Name of the Accessory, which shows up on the HomeKit "tiles", and should be unique across Accessories
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new Characteristic::Manufacturer("HomeSpan"); // Manufacturer of the Accessory (arbitrary text string, and can be the same for every Accessory)
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new Characteristic::SerialNumber("123-ABC"); // Serial Number of the Accessory (arbitrary text string, and can be the same for every Accessory)
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new Characteristic::Model("120-Volt Lamp"); // Model of the Accessory (arbitrary text string, and can be the same for every Accessory)
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new Characteristic::FirmwareRevision("0.9"); // Firmware of the Accessory (arbitrary text string, and can be the same for every Accessory)
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new Service::AccessoryInformation(); // HAP requires every Accessory to implement an AccessoryInformation Service, with the required Identify Characteristic
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new Characteristic::Identify(); // Create the required Identify
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new Service::HAPProtocolInformation(); // Create the HAP Protcol Information Service
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@ -82,7 +72,15 @@ void setup() {
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new Service::LightBulb(); // Create the Light Bulb Service
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new Characteristic::On(); // This Service requires the "On" Characterstic to turn the light on and off
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// That's it - our device now has two Accessories!
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// That's it - our device now has two Accessories, each displayed up as a separate Tile in the Home App!
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// Note that for a device with multiple Accessories, the Home App generates a default name for each Accessory Tile from the Name
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// specified in homeSpan.begin(). In this case, the default name for the first Accessory Tile will be "HomeSpan Lightbulb",
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// just as it was in Example 1, and the default name for the second Accessory Tile will be "HomeSpan Lightbulb 2".
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// You can of course change the name of each Accessory Tile from these defaults when prompted by the Home App during pairing. You
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// can also change the name of any Accessory Tile, even after pairing, directly from the Home App by opening the settings page
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// for any given Tile.
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// IMPORTANT: You should NOT have to re-pair your device with HomeKit when moving from Example 1 to Example 2. HomeSpan will note
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// that the Attribute Database has been updated, and will broadcast a new configuration number when the program restarts. This should
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@ -44,18 +44,11 @@ void setup() {
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Serial.begin(115200); // Start a serial connection - this is needed for you to type in your WiFi credentials
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homeSpan.begin(Category::Fans,"HomeSpan Ceiling Fan"); // Begin a HomeSpan Session - note the Category has been set to "Fans"
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homeSpan.begin(Category::Fans,"HomeSpan Ceiling Fan"); // Initialize HomeSpan - note the Category has been set to "Fans"
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// We begin by creating a Light Bulb Accessory just as in Examples 1 and 2, but with Name now set to "My Ceiling Fan"
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new SpanAccessory(); // Begin by creating a new Accessory using SpanAccessory(), which takes no arguments
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// We begin by creating a Light Bulb Accessory just as in Examples 1 and 2
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new Service::AccessoryInformation(); // HAP requires every Accessory to implement an AccessoryInformation Service, which has 6 required Characteristics
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new Characteristic::Name("My Ceiling Fan"); // Name of the Accessory, which shows up on the HomeKit "tiles", and should be unique across Accessories
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new Characteristic::Manufacturer("HomeSpan"); // Manufacturer of the Accessory (arbitrary text string, and can be the same for every Accessory)
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new Characteristic::SerialNumber("123-ABC"); // Serial Number of the Accessory (arbitrary text string, and can be the same for every Accessory)
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new Characteristic::Model("120-Volt Lamp"); // Model of the Accessory (arbitrary text string, and can be the same for every Accessory)
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new Characteristic::FirmwareRevision("0.9"); // Firmware of the Accessory (arbitrary text string, and can be the same for every Accessory)
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new Service::AccessoryInformation(); // HAP requires every Accessory to implement an AccessoryInformation Service, with the required Identify Characteristic
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new Characteristic::Identify(); // Create the required Identify
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new Service::HAPProtocolInformation(); // Create the HAP Protcol Information Service
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@ -64,11 +57,14 @@ void setup() {
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new Service::LightBulb(); // Create the Light Bulb Service
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new Characteristic::On(); // This Service requires the "On" Characterstic to turn the light on and off
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// Now we create the a Fan Service within this same Accessory
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// Now we add a Fan Service within this same Accessory
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new Service::Fan(); // Create the Fan Service
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new Characteristic::Active(); // This Service requires the "Active" Characterstic to turn the fan on and off
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// If everything worked correctly you should now see a single Tile named "HomeSpan Ceiling Fan" within the Home App.
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// Clicking that Tile should open a window displaying two on/off controls - one for the Fan, and one for the Light.
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// IMPORTANT: HomeKit Controllers often cache a lot of information. If your Controller does not update to match the above configuration,
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// simply select the Accessory in your Controller and under setting, select "Remove Accessory" and then re-pair.
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@ -49,12 +49,7 @@ void setup() {
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new SpanAccessory();
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new Service::AccessoryInformation();
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new Characteristic::Name("My Ceiling Fan");
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new Characteristic::Manufacturer("HomeSpan");
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new Characteristic::SerialNumber("123-ABC");
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new Characteristic::Model("120-Volt Lamp");
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new Characteristic::FirmwareRevision("0.9");
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new Service::AccessoryInformation();
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new Characteristic::Identify();
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new Service::HAPProtocolInformation();
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@ -69,16 +69,11 @@ void setup() {
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Serial.begin(115200);
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homeSpan.begin(Category::Lighting,"HomeSpan LEDs");
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homeSpan.begin(Category::Lighting,"HomeSpan LED");
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new SpanAccessory();
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new Service::AccessoryInformation();
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new Characteristic::Name("LED #1");
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new Characteristic::Manufacturer("HomeSpan");
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new Characteristic::SerialNumber("123-ABC");
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new Characteristic::Model("20mA LED");
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new Characteristic::FirmwareRevision("0.9");
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new Characteristic::Identify();
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new Service::HAPProtocolInformation();
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@ -102,11 +97,6 @@ void setup() {
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new SpanAccessory();
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new Service::AccessoryInformation();
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new Characteristic::Name("LED #2");
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new Characteristic::Manufacturer("HomeSpan");
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new Characteristic::SerialNumber("123-ABC");
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new Characteristic::Model("20mA LED");
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new Characteristic::FirmwareRevision("0.9");
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new Characteristic::Identify();
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new Service::HAPProtocolInformation();
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@ -59,16 +59,11 @@ void setup() {
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Serial.begin(115200);
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homeSpan.begin(Category::Lighting,"HomeSpan LEDs");
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homeSpan.begin(Category::Lighting,"HomeSpan LED");
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new SpanAccessory();
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new Service::AccessoryInformation();
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new Characteristic::Name("On/Off LED");
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new Characteristic::Manufacturer("HomeSpan");
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new Characteristic::SerialNumber("123-ABC");
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new Characteristic::Model("20mA LED");
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new Characteristic::FirmwareRevision("0.9");
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new Characteristic::Identify();
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new Service::HAPProtocolInformation();
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@ -79,11 +74,6 @@ void setup() {
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new SpanAccessory();
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new Service::AccessoryInformation();
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new Characteristic::Name("Dimmable LED");
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new Characteristic::Manufacturer("HomeSpan");
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new Characteristic::SerialNumber("123-ABC");
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new Characteristic::Model("20mA LED");
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new Characteristic::FirmwareRevision("0.9");
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new Characteristic::Identify();
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new Service::HAPProtocolInformation();
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@ -0,0 +1,92 @@
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/*********************************************************************************
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* MIT License
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*
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* Copyright (c) 2020 Gregg E. Berman
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*
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* https://github.com/HomeSpan/HomeSpan
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*
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* Permission is hereby granted, free of charge, to any person obtaining a copy
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* of this software and associated documentation files (the "Software"), to deal
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* in the Software without restriction, including without limitation the rights
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* to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
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* copies of the Software, and to permit persons to whom the Software is
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* furnished to do so, subject to the following conditions:
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*
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* The above copyright notice and this permission notice shall be included in all
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* copies or substantial portions of the Software.
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*
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* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
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* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
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* SOFTWARE.
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*
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********************************************************************************/
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////////////////////////////////////////////////////////////
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// //
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// HomeSpan: A HomeKit implementation for the ESP32 //
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// ------------------------------------------------ //
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// //
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// Example 7: Changing an Accessory's default name //
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// //
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////////////////////////////////////////////////////////////
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#include "HomeSpan.h"
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#include "DEV_LED.h"
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void setup() {
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// As discusses in previous examples, the Home App automatically generate default names for each Accessory Tile
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// based on the Name provided in the second argument of homeSpan.begin(). And though you can change these names
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// both during, and anytime after, pairing, HAP also allows you to customize the default names themselves, so
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// something more intuitive is presented to the user when the device is first paired.
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// Changing the default name for an Accessory is done by adding the optional Characteristic Name(char *tileName) to the
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// Accessory Information Service. This causes the Home App to use "tileName" as the default name for an Accessory
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// Tile instead of generating one from the name used in homeSpan.begin(). Howevever, there is one caveat: The Name()
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// Characteristic has no affect when used in the first Accessory of a device. The default name of the first Accessory
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// Tile will always be showsn by the Home App as the name specified in homeSpan.begin() regardless of whether or not
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// the Name() Characteristic has been added to the Accessory Information Service.
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// Below is a replay of Example 6 showing how the Name Characteristic can be used to change the default names of the second,
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// but not the first, Accessory.
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Serial.begin(115200);
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homeSpan.begin(Category::Lighting,"HomeSpan LED"); // Note this results in the default name of "HomeSpan LED", "HomeSpan LED 2", etc. for each Accessory Tile
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new SpanAccessory();
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new Service::AccessoryInformation();
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new Characteristic::Identify();
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new Characteristic::Name("Simply LED"); // This use of Name() will be ignored by the Home App. The default name for the Accessory will continue to be shown as "HomeSpan LED"
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new Service::HAPProtocolInformation();
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new Characteristic::Version("1.1.0");
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new DEV_LED(16); // create an on/off LED attached to pin 16 (same as in Example 5)
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new SpanAccessory();
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new Service::AccessoryInformation();
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new Characteristic::Identify();
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new Characteristic::Name("Dimmable LED"); // This DOES change the default name for the Accessory from "HomeSpan LED 2" to "Dimmable LED"
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new Service::HAPProtocolInformation();
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new Characteristic::Version("1.1.0");
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new DEV_DimmableLED(17);
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} // end of setup()
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//////////////////////////////////////
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void loop(){
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homeSpan.poll();
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} // end of loop()
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////////////////////////////////////
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// DEVICE-SPECIFIC LED SERVICES //
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////////////////////////////////////
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#include "extras/PwmPin.h" // NEW! Include this HomeSpan "extra" to create LED-compatible PWM signals on one or more pins
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struct DEV_LED : Service::LightBulb { // ON/OFF LED
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int ledPin; // pin number defined for this LED
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SpanCharacteristic *power; // reference to the On Characteristic
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DEV_LED(int ledPin) : Service::LightBulb(){ // constructor() method
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power=new Characteristic::On();
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this->ledPin=ledPin;
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pinMode(ledPin,OUTPUT);
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} // end constructor
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boolean update(){ // update() method
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digitalWrite(ledPin,power->getNewVal());
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return(true); // return true
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} // update
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};
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//////////////////////////////////
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// Here's the new code defining DEV_DimmableLED - changes from above are noted in the comments
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struct DEV_DimmableLED : Service::LightBulb { // Dimmable LED
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LedPin *ledPin; // NEW! Create reference to LED Pin instantiated below
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SpanCharacteristic *power; // reference to the On Characteristic
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SpanCharacteristic *level; // NEW! Create a reference to the Brightness Characteristic instantiated below
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DEV_DimmableLED(int pin) : Service::LightBulb(){ // constructor() method
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power=new Characteristic::On();
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level=new Characteristic::Brightness(50); // NEW! Instantiate the Brightness Characteristic with an initial value of 50% (same as we did in Example 4)
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level->setRange(5,100,1); // NEW! This sets the range of the Brightness to be from a min of 5%, to a max of 100%, in steps of 1% (different from Example 4 values)
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this->ledPin=new LedPin(pin); // NEW! Configures a PWM LED for output to the specified pin. Note pinMode() does NOT need to be called in advance
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} // end constructor
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boolean update(){ // update() method
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// Here we set the brightness of the LED by calling ledPin->set(brightness), where brightness=0-100.
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// Note HomeKit sets the on/off status of a LightBulb separately from its brightness, which means HomeKit
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// can request a LightBulb be turned off, but still retains the brightness level so that it does not need
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// to be resent once the LightBulb is turned back on.
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// Multiplying the newValue of the On Characteristic ("power", which is a boolean) with the newValue of the
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// Brightness Characteristic ("level", which is an integer) is a short-hand way of creating the logic to
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// set the LED level to zero when the LightBulb is off, or to the current brightness level when it is on.
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||||
ledPin->set(power->getNewVal()*level->getNewVal());
|
||||
|
||||
return(true); // return true
|
||||
|
||||
} // update
|
||||
};
|
||||
|
||||
//////////////////////////////////
|
||||
|
|
@ -36,7 +36,7 @@
|
|||
|
||||
#define HS_MAJOR 1
|
||||
#define HS_MINOR 5
|
||||
#define HS_PATCH 0
|
||||
#define HS_PATCH 1
|
||||
|
||||
#define STRINGIFY(x) _STR(x)
|
||||
#define _STR(x) #x
|
||||
|
|
|
|||
10
src/Span.h
10
src/Span.h
|
|
@ -37,12 +37,12 @@
|
|||
namespace Service {
|
||||
|
||||
struct AccessoryInformation : SpanService { AccessoryInformation() : SpanService{"3E","AccessoryInformation"}{
|
||||
REQ(FirmwareRevision);
|
||||
REQ(Identify);
|
||||
REQ(Manufacturer);
|
||||
REQ(Model);
|
||||
REQ(Name);
|
||||
REQ(SerialNumber);
|
||||
OPT(FirmwareRevision);
|
||||
OPT(Manufacturer);
|
||||
OPT(Model);
|
||||
OPT(Name);
|
||||
OPT(SerialNumber);
|
||||
OPT(HardwareRevision);
|
||||
}};
|
||||
|
||||
|
|
|
|||
Loading…
Reference in New Issue