Updated Message Logging Example 9
Added LOG0() and variadic LOG1() messages. Also needed to rename Accessory from "On/Off" to "On-Off" since HomeKit no longer allows "/" characters!
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@ -42,27 +42,36 @@
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void setup() {
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// HomeSpan sends a variety of messages to the Serial Monitor of the Arduino IDE whenever the device is connected
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// to a computer. Message output is performed either by the usual Serial.print() function, or by one of two macros,
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// LOG1() and LOG2(). These two macros call Serial.print() depending on HomeSpan's Log Level setting. A setting
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// of 0 means that LOG1() and LOG2() messages are ignored. A setting of 1 causes HomeSpan to print LOG1() messages
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// to the Serial Monitor, but ignores LOG2() message. And a setting of 2 causes HomeSpan to print both LOG1() and
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// LOG2() messages.
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// to a computer. Message output can be performed either by the usual Serial.print() or Serial.printf() functions,
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// or by one of three user macros: LOG0(), LOG1() and LOG2(). These three macros output messages to the Serial Monitor
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// depending on HomeSpan's Log Level setting:
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// at a setting of 0, only LOG0() message are output; LOG1() and LOG2() messages are ignored
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// at a setting of 1, both LOG0() and LOG1() messages are output; LOG2() messages are ignored
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// at a setting of 2, all LOG0(), LOG1(), and LOG2() messages are output
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// Example 9 illustrates how to add such log messages. The code is identical to Example 8 (without comments), except
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// that Serial.print() and LOG1() messages have been added to DEV_LED.h. The Serial.print() messages will always be
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// that LOG0() and LOG1() messages have been added to DEV_LED.h. The LOG0() messages will always be
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// output to the Arduino Serial Monitor. The LOG1() messages will only be output if the Log Level is set to 1 or 2.
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// The setLogLevel() method of homeSpan is used to change the log level as follows:
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// The setLogLevel() method of homeSpan can used to change the log level as follows:
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// homeSpan.setLogLevel(0) - sets Log Level to 0
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// homeSpan.setLogLevel(1) - sets Log Level to 1
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// homeSpan.setLogLevel(2) - sets Log Level to 2
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// The method should be called BEFORE homeSpan.begin() - see below for proper use.
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// The method should be called BEFORE homeSpan.begin() - see below for proper use. Note that the Log Level
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// can also be changed dynamically during runtime via the HomeSpan CLI by typing 'L0', 'L1', or 'L2' into the Serial Monitor
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// There are two forms of the LOG0(), LOG1(), and LOG2() macros. The first form takes only a single argument and outputs
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// messsges using the Serial.print(var) function. This allows you to output any single variable or text message, but does not allow you
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// to control the format, or to output more than one variable at a time. The second form take multiple arguments, where the first
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// is a standard C++ formatting string, and any remaining arguments are consumed according to the format string. This form
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// utilizes the variadic Serial.printf(char *fmt [,var1, var2...]) function.
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// RECOMMENDATION: Since a HomeSpan ESP32 is meant to be physically connected to real-world devices, you may find
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// yourself with numerous ESP32s each configured with a different set of Accessories. To aid in identification
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// you may want to add Serial.print() statements containing some sort of initialization message to the constructors for
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// you may want to add LOG0() statements containing some sort of initialization message to the constructors for
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// each derived Service, such as DEV_LED. Doing so allows HomeSpan to "report" on its configuration upon start-up. See
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// DEV_LED for examples.
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@ -82,7 +91,7 @@ void setup() {
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// Defines an ON/OFF LED Accessory attached to pin 16
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new SpanAccessory();
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new DEV_Identify("On/Off LED","HomeSpan","123-ABC","20mA LED","0.9",0);
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new DEV_Identify("On-Off LED","HomeSpan","123-ABC","20mA LED","0.9",0);
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new DEV_LED(16);
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// Defines a Dimmable (PWM-driven) LED Accessory attached to pin 17
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@ -17,22 +17,23 @@ struct DEV_LED : Service::LightBulb { // ON/OFF LED
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pinMode(ledPin,OUTPUT);
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// Here we output log messages when the constructor is initially called.
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// We use Serial.print() since to ensure the message is always output
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// regardless of the VERBOSITY setting.
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// We use LOG0() to ensure the message is always output regardless of the
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// LOG Level setting. Note this uses the single-argument form of LOG(), so
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// multiple calls are needed to create a complete message
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Serial.print("Configuring On/Off LED: Pin="); // initialization message
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Serial.print(ledPin);
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Serial.print("\n");
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LOG0("Configuring On/Off LED: Pin="); // initialization message
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LOG0(ledPin);
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LOG0("\n");
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} // end constructor
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boolean update(){ // update() method
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// Here we output log messages whenever update() is called,
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// which is helpful for debugging purposes if your physical device
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// is not functioning as expected. Since it's just for debugging,
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// we use LOG1() instead of Serial.print(). Note we can output
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// both the current as well as the new power settings.
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// Here we output log messages whenever update() is called, which is helpful
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// for debugging purposes if your physical device is not functioning as expected.
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// Since it's just for debugging, we use LOG1() instead of LOG0(). Note we can
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// output both the current as well as the new power settings. We've again
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// used the single-argument form of LOG() to create this message
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LOG1("Updating On/Off LED on pin=");
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LOG1(ledPin);
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@ -64,33 +65,18 @@ struct DEV_DimmableLED : Service::LightBulb { // Dimmable LED
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level=new Characteristic::Brightness(50); // Brightness Characteristic with an initial value of 50%
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level->setRange(5,100,1); // sets the range of the Brightness to be from a min of 5%, to a max of 100%, in steps of 1%
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// Here we once again output log messages when the constructor is initially called.
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// However, this time we use the multi-argument form of LOG() that resembles a
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// standard printf() function, which makes for more compact code.
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LOG0("Configuring Dimmable LED: Pin=%d\n",pin); // initialization message
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this->ledPin=new LedPin(pin); // configures a PWM LED for output to the specified pin
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// Here we output log messages when the constructor is initially called.
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// We use Serial.print() since to ensure the message is always output
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// regardless of the VERBOSITY setting. Note that ledPin has a method getPin()
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// that retrieves the pin number so you don't need to store it separately.
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Serial.print("Configuring Dimmable LED: Pin="); // initialization message
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Serial.print(ledPin->getPin());
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Serial.print("\n");
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} // end constructor
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boolean update(){ // update() method
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// Here we output log messages whenever update() is called,
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// which is helpful for debugging purposes if your physical device
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// is not functioning as expected. Since it's just for debugging,
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// we use LOG1() instead of Serial.print().
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LOG1("Updating Dimmable LED on pin=");
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LOG1(ledPin->getPin());
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LOG1(": Current Power=");
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LOG1(power->getVal()?"true":"false");
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LOG1(" Current Brightness=");
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LOG1(level->getVal());
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// Note that since Dimmable_LED has two updateable Characteristics,
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// HomeKit may be requesting either or both to be updated. We can
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// use the "isUpdated" flag of each Characteristic to output a message
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@ -99,15 +85,17 @@ struct DEV_DimmableLED : Service::LightBulb { // Dimmable LED
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// one of the Characteristics in a Service, either power, level, or both
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// will have its "isUpdated" flag set.
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if(power->updated()){
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LOG1(" New Power=");
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LOG1(power->getNewVal()?"true":"false");
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}
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// As above, we use the multi-argument form of LOG() to create the messages
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// Note that for DimmableLED, ledPin has a method getPin() that retrieves the
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// pin number so you don't need to store it separately.
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if(level->updated()){
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LOG1(" New Brightness=");
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LOG1(level->getNewVal());
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}
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LOG1("Updating Dimmable LED on pin=%dL Current Power=%s Current Brightness=%d",ledPin->getPin(),power->getVal()?"true":"false",level->getVal());
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if(power->updated())
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LOG1(" New Power=%s",power->getNewVal()?"true":"false");
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if(level->updated())
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LOG1(" New Brightness=%d",level->getNewVal());
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LOG1("\n");
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