Update Utils.h
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@ -184,14 +184,18 @@ class Blinker {
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// the specified pin, obviating the need for a separate call to init().
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// the specified pin, obviating the need for a separate call to init().
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//
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//
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// pin: Pin mumber to control. Blinker will set pinMode to OUTPUT automatically
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// pin: Pin mumber to control. Blinker will set pinMode to OUTPUT automatically
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// timerNum: ESP32 Alarm Timer to use. 0=Group0/Timer0, 1=Group0/Timer1, 2=Group1/Timer0, 3=Group1/Timer1
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// timerNum: ESP32 Alarm Timer to use.
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// For ESP32 and ESP32-S2: 0=Group0/Timer0, 1=Group0/Timer1, 2=Group1/Timer0, 3=Group1/Timer1
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// For ESP32-C3: 0=Group0/Timer0, 1=Group1/Timer0
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void init(int pin, int timerNum=0);
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void init(int pin, int timerNum=0);
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// Initializes Blinker, if not configured during instantiation.
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// Initializes Blinker, if not configured during instantiation.
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//
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//
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// pin: Pin mumber to control. Blinker will set pinMode to OUTPUT automatically
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// pin: Pin mumber to control. Blinker will set pinMode to OUTPUT automatically
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// timerNum: ESP32 Alarm Timer to use. 0=Group0/Timer0, 1=Group0/Timer1, 2=Group1/Timer0, 3=Group1/Timer1
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// timerNum: ESP32 Alarm Timer to use.
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// For ESP32 and ESP32-S2: 0=Group0/Timer0, 1=Group0/Timer1, 2=Group1/Timer0, 3=Group1/Timer1
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// For ESP32-C3: 0=Group0/Timer0, 1=Group1/Timer0
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void start(int period, float dutyCycle=0.5);
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void start(int period, float dutyCycle=0.5);
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