Updated Example 11
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// HomeSpan: A HomeKit implementation for the ESP32 //
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// ------------------------------------------------ //
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// //
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// Example 11: Controlling an RGB LED using the //
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// LightBulb Service //
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// Example 9: Logging messages to the Serial Monitor //
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// //
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// //
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////////////////////////////////////////////////////////////
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#include "HomeSpan.h"
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#include "DEV_Identify.h"
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#include "DEV_LED.h"
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#include "DEV_Identify.h"
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void setup() {
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@ -1,44 +0,0 @@
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////////////////////////////////////////////////////////////
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// //
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// HomeSpan: A HomeKit implementation for the ESP32 //
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// ------------------------------------------------ //
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// //
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// Example 9: Logging messages to the Serial Monitor //
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// //
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// //
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////////////////////////////////////////////////////////////
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#include "HomeSpan.h"
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#include "DEV_LED.h"
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#include "DEV_Identify.h"
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void setup() {
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// Example 11 illustrates how to control an RGB LED to set any color and brightness.
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// The config below should look familiar by now. We've created a new derived Service,
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// call RgbLED to house all the required logic. You'll find all the code in DEV_LED.h.
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Serial.begin(115200);
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homeSpan.begin(Category::Lighting,"HomeSpan LEDs");
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new SpanAccessory();
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new DEV_Identify("Bridge #1","HomeSpan","123-ABC","HS Bridge","0.9",3);
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new Service::HAPProtocolInformation();
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new Characteristic::Version("1.1.0");
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new SpanAccessory();
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new DEV_Identify("LED Blinker","HomeSpan","123-ABC","20mA LED","0.9",0);
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new DEV_RgbLED(0,1,2,32,22,23); // An RGB LED requires three PWM channels and three pins to be specified
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} // end of setup()
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//////////////////////////////////////
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void loop(){
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homeSpan.poll();
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} // end of loop()
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@ -1,63 +0,0 @@
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//////////////////////////////////
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// DEVICE-SPECIFIC SERVICES //
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//////////////////////////////////
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// Here we define the DEV_Identify Service as derived class of AccessoryInformation
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struct DEV_Identify : Service::AccessoryInformation {
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int nBlinks; // number of times to blink built-in LED in identify routine
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SpanCharacteristic *identify; // reference to the Identify Characteristic
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// Next we define the constructor using all the arguments needed to implement the required Characteristics
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// of AccessoryInformation, plus one extra argument at the end called "nBlinks" we will use to specify how many
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// times HomeSpan should blink the built-in LED when HomeKit calls this device's Identify routine during pairing.
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DEV_Identify(char *name, char *manu, char *sn, char *model, char *version, int nBlinks) : Service::AccessoryInformation(){
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new Characteristic::Name(name); // create all the required Characteristics with values set based on above arguments
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new Characteristic::Manufacturer(manu);
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new Characteristic::SerialNumber(sn);
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new Characteristic::Model(model);
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new Characteristic::FirmwareRevision(version);
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identify=new Characteristic::Identify(); // store a reference to the Identify Characteristic for use below
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this->nBlinks=nBlinks; // store the number of times to blink the built-in LED
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pinMode(LED_BUILTIN,OUTPUT); // make sure built-in LED is set for output
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}
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// How HomeKit Identifies Devices:
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//
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// When HomeKit first pairs with a new device it "calls" that device's identify routine for every defined Accessory.
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// To do so, HomeKit requests the Identify Characteristic for each defined AccessoryInformation Service to be set to "true".
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// The Identify Characteristic is write-only, so no value is ever stored, even though HomeKit is requesting its value
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// be updated. We can therefore use the same update() method as if the Identify Characteristic was the same as any
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// other boolean Characteristic.
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// There are many ways to implement some form of identification. For an LED, you could blink it one or more times.
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// For a LightBulb, you can flash it on and off. For window shade, you could raise and lower it.
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// Most commerical devices don't do anything. Because HomeSpan can be used to control many different types of
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// device, below we implement a very generic routine that simply blinks the internal LED of the ESP32 the
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// number of times specified above. In principle, this code could call a user-defined routine that is different
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// for each physcially-attached device (light, shade, fan, etc), but in practice this is overkill.
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// Note that the blink routine below starts by turning off the built-in LED and then leaves it on once it has blinked
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// the specified number of times. This is because when HomeSpan starts up if confirms to user that it has connected
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// to the WiFi network by turning on the built-in LED. Thus we want to leave it on when blinking is completed.
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StatusCode update(){
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for(int i=0;i<nBlinks;i++){
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digitalWrite(LED_BUILTIN,LOW);
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delay(250);
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digitalWrite(LED_BUILTIN,HIGH);
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delay(250);
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}
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return(StatusCode::OK);
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} // update
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};
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@ -1,202 +0,0 @@
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////////////////////////////////////
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// DEVICE-SPECIFIC LED SERVICES //
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////////////////////////////////////
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#include "extras/PwmPin.h" // allows PWM control of LED brightness
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struct DEV_LED : Service::LightBulb { // ON/OFF LED
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int ledPin; // pin number defined for this LED
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SpanCharacteristic *power; // reference to the On Characteristic
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DEV_LED(int ledPin) : Service::LightBulb(){ // constructor() method
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power=new Characteristic::On();
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this->ledPin=ledPin;
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pinMode(ledPin,OUTPUT);
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Serial.print("Configuring On/Off LED: Pin="); // initialization message
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Serial.print(ledPin);
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Serial.print("\n");
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} // end constructor
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StatusCode update(){ // update() method
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LOG1("Updating On/Off LED on pin=");
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LOG1(ledPin);
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LOG1(": Current Power=");
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LOG1(power->value.BOOL?"true":"false");
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LOG1(" New Power=");
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LOG1(power->newValue.BOOL?"true":"false");
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LOG1("\n");
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digitalWrite(ledPin,power->newValue.BOOL);
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return(StatusCode::OK); // return OK status code
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} // update
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};
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//////////////////////////////////
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struct DEV_DimmableLED : Service::LightBulb { // Dimmable LED
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PwmPin *pwmPin; // reference to PWM Pin
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int ledPin; // pin number defined for this LED <- NEW!!
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int channel; // PWM channel used for this LED (should be unique for each LED)
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SpanCharacteristic *power; // reference to the On Characteristic
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SpanCharacteristic *level; // reference to the Brightness Characteristic
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DEV_DimmableLED(int channel, int ledPin) : Service::LightBulb(){ // constructor() method
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power=new Characteristic::On();
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level=new Characteristic::Brightness(50); // Brightness Characteristic with an initial value of 50%
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new SpanRange(5,100,1); // sets the range of the Brightness to be from a min of 5%, to a max of 100%, in steps of 1%
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this->channel=channel; // save the channel number (from 0-15)
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this->ledPin=ledPin; // save LED pin number
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this->pwmPin=new PwmPin(channel, ledPin); // configure the PWM channel and attach the specified ledPin
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Serial.print("Configuring Dimmable LED: Pin="); // initialization message
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Serial.print(ledPin);
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Serial.print(" Channel=");
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Serial.print(channel);
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Serial.print("\n");
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} // end constructor
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StatusCode update(){ // update() method
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LOG1("Updating Dimmable LED on pin=");
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LOG1(ledPin);
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LOG1(": Current Power=");
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LOG1(power->value.BOOL?"true":"false");
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LOG1(" Current Brightness=");
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LOG1(level->value.INT);
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if(power->isUpdated){
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LOG1(" New Power=");
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LOG1(power->newValue.BOOL?"true":"false");
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}
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if(level->isUpdated){
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LOG1(" New Brightness=");
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LOG1(level->newValue.INT);
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}
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LOG1("\n");
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pwmPin->set(channel,power->newValue.BOOL*level->newValue.INT);
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return(StatusCode::OK); // return OK status code
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} // update
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};
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//////////////////////////////////
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struct DEV_RgbLED : Service::LightBulb { // RGB LED (Command Cathode)
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PwmPin *redPin;
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PwmPin *greenPin;
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PwmPin *bluePin;
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int redChannel;
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int greenChannel;
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int blueChannel;
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SpanCharacteristic *power; // reference to the On Characteristic
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SpanCharacteristic *H; // reference to the Hue Characteristic
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SpanCharacteristic *S; // reference to the Saturation Characteristic
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SpanCharacteristic *V; // reference to the Brightness Characteristic
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DEV_RgbLED(int redChannel, int greenChannel, int blueChannel, int redPin, int greenPin, int bluePin) : Service::LightBulb(){ // constructor() method
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power=new Characteristic::On();
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H=new Characteristic::Hue(0); // instantiate the Hue Characteristic with an initial value of 0 out of 360
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S=new Characteristic::Saturation(0); // instantiate the Saturation Characteristic with an initial value of 0%
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V=new Characteristic::Brightness(100); // instantiate the Brightness Characteristic with an initial value of 100%
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new SpanRange(5,100,1); // sets the range of the Brightness to be from a min of 5%, to a max of 100%, in steps of 1%
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this->redChannel=redChannel; // save the channel number (from 0-15)
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this->greenChannel=greenChannel; // save the channel number (from 0-15)
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this->blueChannel=blueChannel; // save the channel number (from 0-15)
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this->redPin=new PwmPin(redChannel, redPin); // configure the PWM channel and attach the specified pin
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this->greenPin=new PwmPin(greenChannel, greenPin); // configure the PWM channel and attach the specified pin
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this->bluePin=new PwmPin(blueChannel, bluePin); // configure the PWM channel and attach the specified pin
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char cBuf[128];
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sprintf(cBuf,"Configuring RGB LED: Pins=(%d,%d,%d) Channels=(%d,%d,%d)\n",redPin,greenPin,bluePin,redChannel,greenChannel,blueChannel);
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Serial.print(cBuf);
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} // end constructor
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StatusCode update(){ // update() method
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boolean p;
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int v;
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double h, s, r, g, b;
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h=H->value.FLOAT; // get all current values
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s=S->value.FLOAT;
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v=V->value.INT;
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p=power->value.BOOL;
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char cBuf[128];
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sprintf(cBuf,"Updating RGB LED on pins=(%d,%d,%d): ",redPin->getPin(),greenPin->getPin(),bluePin->getPin());
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LOG1(cBuf);
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if(power->isUpdated){
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p=power->newValue.BOOL;
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sprintf(cBuf,"Power=%s->%s, ",power->value.BOOL?"true":"false",p?"true":"false");
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} else {
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sprintf(cBuf,"Power=%s, ",p?"true":"false");
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}
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LOG1(cBuf);
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if(H->isUpdated){
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h=H->newValue.FLOAT;
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sprintf(cBuf,"H=%d->%d, ",(int)H->value.FLOAT,(int)h);
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} else {
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sprintf(cBuf,"H=%d, ",(int)h);
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}
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LOG1(cBuf);
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if(S->isUpdated){
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s=S->newValue.FLOAT;
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sprintf(cBuf,"S=%d->%d, ",(int)S->value.FLOAT,(int)s);
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} else {
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sprintf(cBuf,"S=%d, ",(int)s);
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}
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LOG1(cBuf);
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if(V->isUpdated){
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v=V->newValue.INT;
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sprintf(cBuf,"V=%d->%d ",V->value.INT,v);
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} else {
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sprintf(cBuf,"V=%d ",v);
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}
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LOG1(cBuf);
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PwmPin::HSVtoRGB(h,s/100.0,v/100.0,&r,&g,&b);
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int R, G, B;
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R=p*r*100;
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G=p*g*100;
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B=p*b*100;
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sprintf(cBuf,"RGB=(%d,%d,%d)\n",R,G,B);
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LOG1(cBuf);
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redPin->set(redChannel,R);
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greenPin->set(greenChannel,G);
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bluePin->set(blueChannel,B);
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return(StatusCode::OK); // return OK status code
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} // update
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};
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//////////////////////////////////
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@ -3,11 +3,17 @@
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// DEVICE-SPECIFIC SERVICES //
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//////////////////////////////////
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// Here we define the DEV_Identify Service as derived class of AccessoryInformation
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struct DEV_Identify : Service::AccessoryInformation {
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int nBlinks; // number of times to blink built-in LED in identify routine
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SpanCharacteristic *identify; // reference to the Identify Characteristic
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// Next we define the constructor using all the arguments needed to implement the required Characteristics
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// of AccessoryInformation, plus one extra argument at the end called "nBlinks" we will use to specify how many
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// times HomeSpan should blink the built-in LED when HomeKit calls this device's Identify routine during pairing.
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DEV_Identify(char *name, char *manu, char *sn, char *model, char *version, int nBlinks) : Service::AccessoryInformation(){
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new Characteristic::Name(name); // create all the required Characteristics with values set based on above arguments
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@ -22,6 +28,25 @@ struct DEV_Identify : Service::AccessoryInformation {
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pinMode(LED_BUILTIN,OUTPUT); // make sure built-in LED is set for output
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}
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// How HomeKit Identifies Devices:
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//
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// When HomeKit first pairs with a new device it "calls" that device's identify routine for every defined Accessory.
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// To do so, HomeKit requests the Identify Characteristic for each defined AccessoryInformation Service to be set to "true".
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// The Identify Characteristic is write-only, so no value is ever stored, even though HomeKit is requesting its value
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// be updated. We can therefore use the same update() method as if the Identify Characteristic was the same as any
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// other boolean Characteristic.
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// There are many ways to implement some form of identification. For an LED, you could blink it one or more times.
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// For a LightBulb, you can flash it on and off. For window shade, you could raise and lower it.
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// Most commerical devices don't do anything. Because HomeSpan can be used to control many different types of
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// device, below we implement a very generic routine that simply blinks the internal LED of the ESP32 the
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// number of times specified above. In principle, this code could call a user-defined routine that is different
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// for each physcially-attached device (light, shade, fan, etc), but in practice this is overkill.
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// Note that the blink routine below starts by turning off the built-in LED and then leaves it on once it has blinked
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// the specified number of times. This is because when HomeSpan starts up if confirms to user that it has connected
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// to the WiFi network by turning on the built-in LED. Thus we want to leave it on when blinking is completed.
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StatusCode update(){
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for(int i=0;i<nBlinks;i++){
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@ -3,9 +3,7 @@
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// DEVICE-SPECIFIC LED SERVICES //
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////////////////////////////////////
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#include "extras/PwmPin.h"
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//////////////////////////////////
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#include "extras/PwmPin.h" // allows PWM control of LED brightness
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struct DEV_LED : Service::LightBulb { // ON/OFF LED
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@ -18,10 +16,22 @@ struct DEV_LED : Service::LightBulb { // ON/OFF LED
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this->ledPin=ledPin;
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pinMode(ledPin,OUTPUT);
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Serial.print("Configuring On/Off LED: Pin="); // initialization message
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Serial.print(ledPin);
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Serial.print("\n");
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} // end constructor
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StatusCode update(){ // update() method
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LOG1("Updating On/Off LED on pin=");
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LOG1(ledPin);
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LOG1(": Current Power=");
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LOG1(power->value.BOOL?"true":"false");
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LOG1(" New Power=");
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LOG1(power->newValue.BOOL?"true":"false");
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LOG1("\n");
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digitalWrite(ledPin,power->newValue.BOOL);
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return(StatusCode::OK); // return OK status code
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@ -34,6 +44,7 @@ struct DEV_LED : Service::LightBulb { // ON/OFF LED
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struct DEV_DimmableLED : Service::LightBulb { // Dimmable LED
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PwmPin *pwmPin; // reference to PWM Pin
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int ledPin; // pin number defined for this LED <- NEW!!
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int channel; // PWM channel used for this LED (should be unique for each LED)
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SpanCharacteristic *power; // reference to the On Characteristic
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SpanCharacteristic *level; // reference to the Brightness Characteristic
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@ -42,16 +53,42 @@ struct DEV_DimmableLED : Service::LightBulb { // Dimmable LED
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power=new Characteristic::On();
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level=new Characteristic::Brightness(50); // instantiate the Brightness Characteristic with an initial value of 50%
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level=new Characteristic::Brightness(50); // Brightness Characteristic with an initial value of 50%
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new SpanRange(5,100,1); // sets the range of the Brightness to be from a min of 5%, to a max of 100%, in steps of 1%
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this->channel=channel; // save the channel number (from 0-15)
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this->pwmPin=new PwmPin(channel, ledPin); // configures the PWM channel and attach the specified ledPin. pinMode() does NOT need to be called.
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this->ledPin=ledPin; // save LED pin number
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this->pwmPin=new PwmPin(channel, ledPin); // configure the PWM channel and attach the specified ledPin
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Serial.print("Configuring Dimmable LED: Pin="); // initialization message
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Serial.print(ledPin);
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Serial.print(" Channel=");
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Serial.print(channel);
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Serial.print("\n");
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} // end constructor
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StatusCode update(){ // update() method
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LOG1("Updating Dimmable LED on pin=");
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LOG1(ledPin);
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LOG1(": Current Power=");
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LOG1(power->value.BOOL?"true":"false");
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LOG1(" Current Brightness=");
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LOG1(level->value.INT);
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if(power->isUpdated){
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LOG1(" New Power=");
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LOG1(power->newValue.BOOL?"true":"false");
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}
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if(level->isUpdated){
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LOG1(" New Brightness=");
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LOG1(level->newValue.INT);
|
||||
}
|
||||
|
||||
LOG1("\n");
|
||||
|
||||
pwmPin->set(channel,power->newValue.BOOL*level->newValue.INT);
|
||||
|
||||
return(StatusCode::OK); // return OK status code
|
||||
|
|
@ -60,7 +97,6 @@ struct DEV_DimmableLED : Service::LightBulb { // Dimmable LED
|
|||
};
|
||||
|
||||
//////////////////////////////////
|
||||
|
||||
struct DEV_RgbLED : Service::LightBulb { // RGB LED (Command Cathode)
|
||||
|
||||
PwmPin *redPin;
|
||||
|
|
@ -72,22 +108,91 @@ struct DEV_RgbLED : Service::LightBulb { // RGB LED (Command Cathode)
|
|||
SpanCharacteristic *power; // reference to the On Characteristic
|
||||
SpanCharacteristic *H; // reference to the Hue Characteristic
|
||||
SpanCharacteristic *S; // reference to the Saturation Characteristic
|
||||
SpanCharacteristic *B; // reference to the Brightness Characteristic
|
||||
SpanCharacteristic *V; // reference to the Brightness Characteristic
|
||||
|
||||
DEV_RgbLED(int redChannel, int greenChannel, int blueChannel, int redPin, int greenPin, int bluePin) : Service::LightBulb(){ // constructor() method
|
||||
|
||||
power=new Characteristic::On();
|
||||
H=new Characteristic::Brightness(100); // instantiate the Brightness Characteristic with an initial value of 100%
|
||||
H=new Characteristic::Hue(0); // instantiate the Hue Characteristic with an initial value of 0 out of 360
|
||||
S=new Characteristic::Saturation(0); // instantiate the Saturation Characteristic with an initial value of 0%
|
||||
V=new Characteristic::Brightness(100); // instantiate the Brightness Characteristic with an initial value of 100%
|
||||
new SpanRange(5,100,1); // sets the range of the Brightness to be from a min of 5%, to a max of 100%, in steps of 1%
|
||||
|
||||
this->channel=channel; // save the channel number (from 0-15)
|
||||
this->pwmPin=new PwmPin(channel, ledPin); // configures the PWM channel and attach the specified ledPin. pinMode() does NOT need to be called.
|
||||
this->redChannel=redChannel; // save the channel number (from 0-15)
|
||||
this->greenChannel=greenChannel; // save the channel number (from 0-15)
|
||||
this->blueChannel=blueChannel; // save the channel number (from 0-15)
|
||||
|
||||
this->redPin=new PwmPin(redChannel, redPin); // configure the PWM channel and attach the specified pin
|
||||
this->greenPin=new PwmPin(greenChannel, greenPin); // configure the PWM channel and attach the specified pin
|
||||
this->bluePin=new PwmPin(blueChannel, bluePin); // configure the PWM channel and attach the specified pin
|
||||
|
||||
char cBuf[128];
|
||||
sprintf(cBuf,"Configuring RGB LED: Pins=(%d,%d,%d) Channels=(%d,%d,%d)\n",redPin,greenPin,bluePin,redChannel,greenChannel,blueChannel);
|
||||
Serial.print(cBuf);
|
||||
|
||||
} // end constructor
|
||||
|
||||
StatusCode update(){ // update() method
|
||||
|
||||
pwmPin->set(channel,power->newValue.BOOL*level->newValue.INT);
|
||||
boolean p;
|
||||
int v;
|
||||
double h, s, r, g, b;
|
||||
|
||||
h=H->value.FLOAT; // get all current values
|
||||
s=S->value.FLOAT;
|
||||
v=V->value.INT;
|
||||
p=power->value.BOOL;
|
||||
|
||||
char cBuf[128];
|
||||
sprintf(cBuf,"Updating RGB LED on pins=(%d,%d,%d): ",redPin->getPin(),greenPin->getPin(),bluePin->getPin());
|
||||
LOG1(cBuf);
|
||||
|
||||
if(power->isUpdated){
|
||||
p=power->newValue.BOOL;
|
||||
sprintf(cBuf,"Power=%s->%s, ",power->value.BOOL?"true":"false",p?"true":"false");
|
||||
} else {
|
||||
sprintf(cBuf,"Power=%s, ",p?"true":"false");
|
||||
}
|
||||
LOG1(cBuf);
|
||||
|
||||
if(H->isUpdated){
|
||||
h=H->newValue.FLOAT;
|
||||
sprintf(cBuf,"H=%d->%d, ",(int)H->value.FLOAT,(int)h);
|
||||
} else {
|
||||
sprintf(cBuf,"H=%d, ",(int)h);
|
||||
}
|
||||
LOG1(cBuf);
|
||||
|
||||
if(S->isUpdated){
|
||||
s=S->newValue.FLOAT;
|
||||
sprintf(cBuf,"S=%d->%d, ",(int)S->value.FLOAT,(int)s);
|
||||
} else {
|
||||
sprintf(cBuf,"S=%d, ",(int)s);
|
||||
}
|
||||
LOG1(cBuf);
|
||||
|
||||
if(V->isUpdated){
|
||||
v=V->newValue.INT;
|
||||
sprintf(cBuf,"V=%d->%d ",V->value.INT,v);
|
||||
} else {
|
||||
sprintf(cBuf,"V=%d ",v);
|
||||
}
|
||||
LOG1(cBuf);
|
||||
|
||||
PwmPin::HSVtoRGB(h,s/100.0,v/100.0,&r,&g,&b);
|
||||
|
||||
int R, G, B;
|
||||
|
||||
R=p*r*100;
|
||||
G=p*g*100;
|
||||
B=p*b*100;
|
||||
|
||||
sprintf(cBuf,"RGB=(%d,%d,%d)\n",R,G,B);
|
||||
LOG1(cBuf);
|
||||
|
||||
redPin->set(redChannel,R);
|
||||
greenPin->set(greenChannel,G);
|
||||
bluePin->set(blueChannel,B);
|
||||
|
||||
return(StatusCode::OK); // return OK status code
|
||||
|
||||
|
|
|
|||
Loading…
Reference in New Issue