Updating Example 13
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@ -5,22 +5,64 @@
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// ------------------------------------------------ //
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// //
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// Example 13: Event Notifications //
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// - implementing a temperature sensor //
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// * implementing a temperature sensor //
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// * implementing an air quality sensor //
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// //
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////////////////////////////////////////////////////////////
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#include "HomeSpan.h"
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#include "DEV_LED.h"
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#include "DEV_Identify.h"
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#include "DEV_Sensors.h"
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void setup() {
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// Example 11 illustrates how to control an RGB LED to set any color and brightness.
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// The configuration below should look familiar by now. We've created a new derived Service,
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// call RgbLED to house all the required logic. You'll find all the code in DEV_LED.h.
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// For completeness, this configuration also contains an on/off LED and a dimmable LED as shown
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// in prior examples.
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// HomeKit is designed for two-way communication: HomeSpan devices not only receive and act on operational instructions from HomeKit Controllers, but
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// HomeSpan can also send HomeKit unsolicited messages regarding changes to the state of the device. Though it may not be apparent, this has already been
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// ocurring in the background in all prior examples. This is because when a HomeKit Controller sends an operational request to any HomeKit device, it expects
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// to receive a status message back indicating whether the request was successful or not. This is the purpose of returning StatusCode:OK in custom update()
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// methods. With this information returned, HomeKit can update its own status and properly reflect a change in the device, such as by showing a light is now
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// turned on instead of off. However, HomeKit unfortunately does NOT inform any other HomeKit Controllers of this new information. So if you have two iPhones
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// and use one to turn on a light, the other first iPhone does not relay a message to the second iPhone that a light has been turned on. This is the case even
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// if you are using an AppleTV or HomePod as a central hub for HomeKit.
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// Normally this does not matter much, since the second iPhone will naturally update itself as to the status of all HomeKit devices as soon as the HomeKit
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// application is launched on that iPhone. It does this by sending every HomeKit device a message asking for a status update. In this fashion the second
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// iPhone quickly synchronizes itself as soon as the HomeKit app is opened, but ONLY when it is first opened (or re-opened if you first close it). But if you
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// have two iPhones BOTH opened to the HomeKit app (or one iPhone and one Mac opened to the HomeKit app) and you use one Controller app to turn on a light, the
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// resulting change in status of that light will NOT be reflected in the second Controller app, unless you close tha app and re-open (at which point it goes
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// through the request procedure discussed above). This is very annoying and counterintuitive.
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// Fortunately, HomeKit provides a solution to this in the form of an Event Notification protcol. This protcol allows a device to send unsoliciated messages
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// to all Controllers that have previously registered themselves with the device indicating the Characteristics for which they would like to receive an event
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// message from the device whenever there is a change in the status of one or more of those Characteristics.
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// The good news is that HomeSpan takes care of this automatically. To see this for yourself, use two iPhones (or an iPhone and Mac) with any of the previous examples
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// and open the HomeKit app on both. Any changes you make to the device using one of the Controllers, such as turning on an LED, is immediately reflected
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// in the other Controller. Not quite magic, but close.
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// A different use of Event Notifications was also working behind in the scenes in Example 10 - Timed Resets. In this case, HomeSpan sent an unsolited Event message
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// to all registered Controllers letting them know that a device that was previously turned on, is now in fact turned off.
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// In this Example 13 we explore the explicit use of Event Notifications to support Services that require constants updates from the device to all HomeKit Controllers.
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// The two Services we will use below are a Temperature Sensor and an Air Quality Sensor. Neither of these Services have any operational controls. They cannot be
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// turn on or off, or operated in any way. As such, they do not need to implement an update() method, since HomeKit Controllers will never ask them to change
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// any of their Characteristics.
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// Rather, HomeKit is expecting to get periodic Event Notification messages from such Services so that the HomeKit Controllers can accurately reflect the status
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// and values of the Characteristics for those Services, such as the temperature, in the HomeKit Controller.
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// There are two steps to accomplishing this. The first is to implement an event() method for each Service that uses a setVal() function to change the values
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// for one or more Characteristics for that Service. The second step is to instantiate a new SpanEvent() object for each Service that you want HomeSpan to invoke your
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// event() method. The SpanEvent object take only one argument - the number of milliseconds to wait between calls to a Service's event() method.
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// As usual, all of the logic for this is encapsulated in new standalone derived Services. You'll find fully-commented definitions for the DEV_TempSensor() and
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// the DEV_AirQualitySensor() Services instantiated below, in the DEV_Sensors.h file. Note that this example is for instructional purposes only -- we do not actually
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// connect a Temperature Sensor or Air Quality Sensor to our ESP32 device. As such, we did not define the Services to take any arguments to specify pin numbers or any
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// other information needed to implement an actual sensor. Instead, in order to see how real a device would work, we will send Event messages by manufacturing simulated
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// updates. See DEV_Sensors.h for complete details.
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// Once you understand these examples, you should be able to use Event Notifications for any combination of HomeKit Services with Characteristics that require your device to
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// send periodic update messages to HomeKit Controllers, ranging from Smoke Alarms to Door Sensors.
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Serial.begin(115200);
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@ -33,25 +75,12 @@ void setup() {
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new Characteristic::Version("1.1.0");
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new SpanAccessory();
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new DEV_Identify("On/Off LED","HomeSpan","123-ABC","20mA LED","0.9",0);
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new DEV_LED(16); // Create an On/Off LED attached to pin 16
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new SpanAccessory();
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new DEV_Identify("Dimmable LED","HomeSpan","123-ABC","20mA LED","0.9",0);
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new DEV_DimmableLED(0,17); // Create a Dimmable LED using PWM channel 0, attached to pin 17
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new SpanAccessory();
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new DEV_Identify("RGB LED","HomeSpan","123-ABC","20mA LED","0.9",0);
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new DEV_RgbLED(1,2,3,32,22,23); // Create an RGB LED using PWM channels 1,2,3, attached to pins 32,22,23 (for R, G, and B LED anodes)
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new SpanAccessory();
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new DEV_Identify("Temp Sensor","HomeSpan","123-ABC","Celsius","0.9",0);
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new DEV_TempSensor(); // Create a Temperature Sensor
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new DEV_Identify("Temp Sensor","HomeSpan","123-ABC","Sensor","0.9",0);
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new DEV_TempSensor(); // Create a Temperature Sensor (see DEV_Sensors.h for definition)
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new SpanAccessory();
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new DEV_Identify("Air Quality","HomeSpan","123-ABC","Sensor","0.9",0);
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new DEV_AirQualitySensor(); // Create an Air Quality Sensor
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new SpanEvent(10000);
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new DEV_AirQualitySensor(); // Create an Air Quality Sensor (see DEV_Sensors.h for definition)
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} // end of setup()
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@ -8,7 +8,9 @@ struct DEV_Identify : Service::AccessoryInformation {
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int nBlinks; // number of times to blink built-in LED in identify routine
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SpanCharacteristic *identify; // reference to the Identify Characteristic
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DEV_Identify(char *name, char *manu, char *sn, char *model, char *version, int nBlinks) : Service::AccessoryInformation(){
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// NEW! modified constructor() method to include optional ServiceType argument
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DEV_Identify(char *name, char *manu, char *sn, char *model, char *version, int nBlinks, ServiceType sType=ServiceType::Regular) : Service::AccessoryInformation(sType){
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new Characteristic::Name(name); // create all the required Characteristics with values set based on above arguments
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new Characteristic::Manufacturer(manu);
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@ -1,205 +0,0 @@
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////////////////////////////////////
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// DEVICE-SPECIFIC LED SERVICES //
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////////////////////////////////////
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#include "extras/PwmPin.h" // library of various PWM functions
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////////////////////////////////////
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struct DEV_LED : Service::LightBulb { // ON/OFF LED
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int ledPin; // pin number defined for this LED
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SpanCharacteristic *power; // reference to the On Characteristic
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DEV_LED(int ledPin) : Service::LightBulb(){ // constructor() method
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power=new Characteristic::On();
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this->ledPin=ledPin;
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pinMode(ledPin,OUTPUT);
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Serial.print("Configuring On/Off LED: Pin="); // initialization message
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Serial.print(ledPin);
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Serial.print("\n");
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} // end constructor
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StatusCode update(){ // update() method
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LOG1("Updating On/Off LED on pin=");
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LOG1(ledPin);
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LOG1(": Current Power=");
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LOG1(power->getVal()?"true":"false");
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LOG1(" New Power=");
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LOG1(power->getNewVal()?"true":"false");
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LOG1("\n");
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digitalWrite(ledPin,power->getNewVal());
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return(StatusCode::OK); // return OK status code
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} // update
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};
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//////////////////////////////////
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struct DEV_DimmableLED : Service::LightBulb { // Dimmable LED
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PwmPin *pwmPin; // reference to PWM Pin
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int ledPin; // pin number defined for this LED
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int channel; // PWM channel used for this LED (should be unique for each LED)
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SpanCharacteristic *power; // reference to the On Characteristic
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SpanCharacteristic *level; // reference to the Brightness Characteristic
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DEV_DimmableLED(int channel, int ledPin) : Service::LightBulb(){ // constructor() method
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power=new Characteristic::On();
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level=new Characteristic::Brightness(50); // Brightness Characteristic with an initial value of 50%
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new SpanRange(5,100,1); // sets the range of the Brightness to be from a min of 5%, to a max of 100%, in steps of 1%
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this->channel=channel; // save the channel number (from 0-15)
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this->ledPin=ledPin; // save LED pin number
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this->pwmPin=new PwmPin(channel, ledPin); // configure the PWM channel and attach the specified ledPin
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Serial.print("Configuring Dimmable LED: Pin="); // initialization message
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Serial.print(ledPin);
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Serial.print(" Channel=");
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Serial.print(channel);
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Serial.print("\n");
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} // end constructor
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StatusCode update(){ // update() method
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LOG1("Updating Dimmable LED on pin=");
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LOG1(ledPin);
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LOG1(": Current Power=");
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LOG1(power->getVal()?"true":"false");
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LOG1(" Current Brightness=");
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LOG1(level->getVal());
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if(power->updated()){
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LOG1(" New Power=");
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LOG1(power->getNewVal()?"true":"false");
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}
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if(level->updated()){
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LOG1(" New Brightness=");
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LOG1(level->getNewVal());
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}
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LOG1("\n");
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pwmPin->set(channel,power->getNewVal()*level->getNewVal());
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return(StatusCode::OK); // return OK status code
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} // update
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};
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//////////////////////////////////
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struct DEV_RgbLED : Service::LightBulb { // RGB LED (Command Cathode)
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PwmPin *redPin, *greenPin, *bluePin;
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int redChannel, greenChannel, blueChannel;
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SpanCharacteristic *power; // reference to the On Characteristic
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SpanCharacteristic *H; // reference to the Hue Characteristic
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SpanCharacteristic *S; // reference to the Saturation Characteristic
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SpanCharacteristic *V; // reference to the Brightness Characteristic
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DEV_RgbLED(int redChannel, int greenChannel, int blueChannel, int redPin, int greenPin, int bluePin) : Service::LightBulb(){ // constructor() method
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power=new Characteristic::On();
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H=new Characteristic::Hue(0); // instantiate the Hue Characteristic with an initial value of 0 out of 360
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S=new Characteristic::Saturation(0); // instantiate the Saturation Characteristic with an initial value of 0%
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V=new Characteristic::Brightness(100); // instantiate the Brightness Characteristic with an initial value of 100%
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new SpanRange(5,100,1); // sets the range of the Brightness to be from a min of 5%, to a max of 100%, in steps of 1%
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this->redChannel=redChannel; // save the channel number (from 0-15)
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this->greenChannel=greenChannel;
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this->blueChannel=blueChannel;
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this->redPin=new PwmPin(redChannel, redPin); // instantiate the PWM channel and attach the specified pin
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this->greenPin=new PwmPin(greenChannel, greenPin);
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this->bluePin=new PwmPin(blueChannel, bluePin);
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char cBuf[128];
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sprintf(cBuf,"Configuring RGB LED: Pins=(%d,%d,%d) Channels=(%d,%d,%d)\n",redPin,greenPin,bluePin,redChannel,greenChannel,blueChannel);
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Serial.print(cBuf);
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} // end constructor
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StatusCode update(){ // update() method
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boolean p;
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float v, h, s, r, g, b;
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h=H->getVal<float>(); // get and store all current values. Note the use of the <float> template to properly read the values
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s=S->getVal<float>();
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v=V->getVal<float>(); // though H and S are defined as FLOAT in HAP, V (which is brightness) is defined as INT, but will be re-cast appropriately
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p=power->getVal();
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char cBuf[128];
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sprintf(cBuf,"Updating RGB LED on pins=(%d,%d,%d): ",redPin->getPin(),greenPin->getPin(),bluePin->getPin());
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LOG1(cBuf);
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if(power->updated()){
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p=power->getNewVal();
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sprintf(cBuf,"Power=%s->%s, ",power->getVal()?"true":"false",p?"true":"false");
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} else {
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sprintf(cBuf,"Power=%s, ",p?"true":"false");
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}
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LOG1(cBuf);
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if(H->updated()){
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h=H->getNewVal<float>();
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sprintf(cBuf,"H=%.0f->%.0f, ",H->getVal<float>(),h);
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} else {
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sprintf(cBuf,"H=%.0f, ",h);
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}
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LOG1(cBuf);
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if(S->updated()){
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s=S->getNewVal<float>();
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sprintf(cBuf,"S=%.0f->%.0f, ",S->getVal<float>(),s);
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} else {
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sprintf(cBuf,"S=%.0f, ",s);
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}
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LOG1(cBuf);
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if(V->updated()){
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v=V->getNewVal<float>();
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sprintf(cBuf,"V=%.0f->%.0f ",V->getVal<float>(),v);
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} else {
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sprintf(cBuf,"V=%.0f ",v);
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}
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LOG1(cBuf);
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// Here we call a static function of PwmPin that converts HSV to RGB.
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// Parameters must all be floats in range of H[0,360], S[0,1], and V[0,1]
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// R, G, B, returned [0,1] range as well
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PwmPin::HSVtoRGB(h,s/100.0,v/100.0,&r,&g,&b); // since HomeKit provides S and V in percent, scale down by 100
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int R, G, B;
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R=p*r*100; // since PwmPin uses percent, scale back up by 100, and multiple by status fo power (either 0 or 1)
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G=p*g*100;
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B=p*b*100;
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sprintf(cBuf,"RGB=(%d,%d,%d)\n",R,G,B);
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LOG1(cBuf);
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redPin->set(redChannel,R); // update the PWM channels with new values
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greenPin->set(greenChannel,G);
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bluePin->set(blueChannel,B);
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return(StatusCode::OK); // return OK status code
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} // update
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};
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//////////////////////////////////
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@ -9,41 +9,70 @@ struct DEV_TempSensor : Service::TemperatureSensor { // A standalone Tempera
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DEV_TempSensor(ServiceType sType=ServiceType::Regular) : Service::TemperatureSensor(sType){ // constructor() method
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new SpanEvent(5000);
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temp=new Characteristic::CurrentTemperature();
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// We begin by defining a new SpanEvent. This instructs HomeSpan to call the Service's event() method (defined below) periodically.
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// The argument to SpanEvent() defines the periodicity, in milliseconds. In this case we are instructing HomeSpan to check this Service for
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// updates every 5 seconds. Checking takes time, and updates use network traffic, so choose your periodicity wisely. In practice you could
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// probably set the periodicity for a temperature sensor to 60 seconds or more. But for illustrative purposes we are specifying more frequent
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// updates so you can see how the this example works without needing to wait a full minute for each change.
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new SpanEvent(5000); // check for events on this Service every 5 seconds
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// Next we instantiate the main Characteristic for a Temperature Sensor, namely the Current Temperature, and set its initial value
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// to 20 degrees. For a real sensor, we would take a reading and initialize it to that value instead. NOTE: HomeKit uses
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// Celsius for all temperature settings. HomeKit will DISPLAY temperatures in the HomeKit app according to the settings on your iPhone.
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// Though the HAP documentation includes a Characteristic that appears to allow the device to over-ride this setting by specifying a display
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// of Celsius or Fahrenheit for each Service, it does not appear to work as advertised.
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temp=new Characteristic::CurrentTemperature(20.0); // instantiate the Current Temperature Characteristic
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Serial.print("Configuring Temperature Sensor"); // initialization message
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Serial.print("\n");
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} // end constructor
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// Lastly, we create the event() method. This method take no arguments and returns no values. It will be called every 5 seconds
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// as specified above in the instantiation of SpanEvent(). In order to simulate a temperature change from an actual sensor we
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// will read the current value of the temp Characteristic using the getVal() function, with <float> as the template parameter;
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// add 0.5 degrees Celsius; and then store the result in a float variable named "temperature." This will simulate an increment of
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// 0.5 degrees Celsius (a little less than 1 degree F) every 5 seconds. We will cap the temperature to 35.0 degrees C, after which
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// it resets to 10.0 and starts over.
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// All of the action happens in the last line, in which we set the value of the temp Characteristic to the new value of temperature.
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// This tells HomeKit to send an Event Notification message to all available Controllers making them aware of the new temperature.
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// Note that setVal() is NOT a template function and does not require you to specify <float> as a template parameter. This is because
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// setVal() can determine the type from the argument you specify. If there is any chance of ambiguity, you can always specifically
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// cast the argument such: setVal((float)temperature).
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void event(){
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float temperature=temp->getVal<float>()+1.0;
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if(temperature>35)
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temperature=10;
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temp->setVal(temperature);
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float temperature=temp->getVal<float>()+0.5; // here we "simulate" a half-degree temperature change...
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if(temperature>35.0) // ...but cap the maximum at 35 degrees before starting over at 10 degrees
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temperature=10.0;
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temp->setVal(temperature); // don't forgot to update the temperature Characteristic to the new value!
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} // event
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};
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//////////////////////////////////
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struct DEV_AirQualitySensor : Service::AirQualitySensor { // A standalone Air Quality sensor
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SpanCharacteristic *airQuality;
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SpanCharacteristic *o3Density;
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SpanCharacteristic *no2Density;
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SpanCharacteristic *so2Density;
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SpanCharacteristic *pm25Density;
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SpanCharacteristic *pm10Density;
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SpanCharacteristic *vocDensity;
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// An Air Quality Sensor is similar to a Temperature Sensor except that it supports a wide variety of measurements.
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// We will use three of them. The first is required, the second two are optional.
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SpanCharacteristic *airQuality; // reference to the Air Quality Characteristic, which is in integer from 0 to 5
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SpanCharacteristic *o3Density; // reference to the Ozone Density Characteristic, which is a float from 0 to 1000
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SpanCharacteristic *no2Density; // reference to the Nitrogen Dioxide Characteristic, which is a float from 0 to 1000
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DEV_AirQualitySensor(ServiceType sType=ServiceType::Regular) : Service::AirQualitySensor(sType){ // constructor() method
|
||||
|
||||
airQuality=new Characteristic::AirQuality(1);
|
||||
o3Density=new Characteristic::OzoneDensity(40.7);
|
||||
no2Density=new Characteristic::NitrogenDioxideDensity(13.2);
|
||||
new SpanEvent(10000); // check for events on this Service every 10 seconds
|
||||
|
||||
airQuality=new Characteristic::AirQuality(1); // instantiate the Air Quality Characteristic and set initial value to 1
|
||||
o3Density=new Characteristic::OzoneDensity(300.0); // instantiate the Ozone Density Characteristic and set initial value to 300.0
|
||||
no2Density=new Characteristic::NitrogenDioxideDensity(700.0); // instantiate the Nitrogen Dioxide Density Characteristic and set initial value to 700.0
|
||||
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||||
Serial.print("Configuring Air Quality Sensor"); // initialization message
|
||||
Serial.print("\n");
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||||
|
|
@ -52,13 +81,16 @@ struct DEV_AirQualitySensor : Service::AirQualitySensor { // A standalone Ai
|
|||
|
||||
void event(){
|
||||
|
||||
airQuality->setVal((airQuality->getVal()+1)%6);
|
||||
o3Density->setVal((double)random(200,500));
|
||||
if(!random(2)){
|
||||
no2Density->setVal((double)random(600,800));
|
||||
}
|
||||
airQuality->setVal((airQuality->getVal()+1)%6); // simulate a change in Air Quality by incrementing its current value by one, and keeping in range 0-5
|
||||
o3Density->setVal((double)random(200,500)); // change the Ozone Density to some random value between 200 and 499. Note use of (double) cast since random returns an integer.
|
||||
|
||||
// Note we are NOT updating the Nitrogen Dioxide Density Characteristic. This should therefore remain steady at 700.0
|
||||
|
||||
} // event
|
||||
};
|
||||
|
||||
//////////////////////////////////
|
||||
|
||||
// WHERE ARE THE READINGS FOR the AIR Quality Sensor DISPLAYED?
|
||||
//
|
||||
//
|
||||
|
|
|
|||
|
|
@ -89,6 +89,8 @@ namespace Characteristic {
|
|||
|
||||
struct ColorTemperature : SpanCharacteristic { ColorTemperature(uint32_t value=50) : SpanCharacteristic{"CE",PR+PW+EV,(uint32_t)value}{} };
|
||||
|
||||
struct CurrentTemperature : SpanCharacteristic { CurrentTemperature(double value=0) : SpanCharacteristic{"11",PR+EV,(double)value}{} };
|
||||
|
||||
struct FirmwareRevision : SpanCharacteristic { FirmwareRevision(char *value) : SpanCharacteristic{"52",PR,(char *)value}{} };
|
||||
|
||||
struct Hue : SpanCharacteristic { Hue(double value=0) : SpanCharacteristic{"13",PR+PW+EV,(double)value}{} };
|
||||
|
|
@ -139,7 +141,7 @@ namespace Characteristic {
|
|||
|
||||
struct SwingMode : SpanCharacteristic { SwingMode(uint8_t value=0) : SpanCharacteristic{"B6",PR+PW+EV,(uint8_t)value}{} };
|
||||
|
||||
struct CurrentTemperature : SpanCharacteristic { CurrentTemperature(double value=0) : SpanCharacteristic{"11",PR+EV,(double)value}{} };
|
||||
struct TemperatureDisplayUnits : SpanCharacteristic { TemperatureDisplayUnits(uint8_t value=0) : SpanCharacteristic{"36",PR+PW+EV,(uint8_t)value}{} };
|
||||
|
||||
struct Version : SpanCharacteristic { Version(char *value) : SpanCharacteristic{"37",PR,(char *)value}{} };
|
||||
|
||||
|
|
|
|||
Loading…
Reference in New Issue